Dungeon Crawl Stone Soup version 0.19-a0-1889-g9c603be (webtiles) character file. 12 Quilel the Vexing (level 2, -2/15 HPs) Began as a Deep Elf Enchanter on Oct 17, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (467 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 467, Time: 00:00:21 Health: -2/15 AC: 3 Str: 3 (5) XL: 2 Next: 20% Magic: 8/8 EV: 13 Int: 18 (19) God: Gold: 17 SH: 0 Dex: 13 (15) Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 3.8 Stealth + Level 3.2 Spellcasting + Level 4.3 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... .##...##.).##...###..# ####.####.####.##...## ..................### ######.############ .......####### .##..........##### .##.########.....# ....# #####.# .#.## #@# #..# #h# ##.######## ####h### #.........###......## .#........#.#..)....# # ...........#..##.#..#.... ###.......###...†........ #........#!.##.#..#.... #.......#.# #.#..##### You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 bats (D:1) 3 goblins (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 386 | D:1 | Reached XP level 2. HP: 14/15 MP: 8/8 467 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup Action || total -------------------------++------- Melee: Dagger || 43 Use: Potion || 2 Stab: Sleeping || 4 Armor: Robe || 10 Dodge: Dodged || 49