Dungeon Crawl Stone Soup version 0.19-a0-1008-g4c63d25 (webtiles) character file. 1 Quilel the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on July 21, 2016. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (124 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 124, Time: 00:00:20 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 16% Magic: 6/6 EV: 13 Int: 19 God: Gold: 31 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . i - -3 dagger (curse) rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger i - a cursed -3 dagger (weapon) Armour b - a +1 robe (worn) Potions e - 2 potions of lignification {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 bread rations f - a beef jerky Skills: - Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... ####### #.....# ########## #.....# #........# #.....###........# #.?....##........# #...g@..#........# #.....#..........## ###.####.##...)...# #. #.##.......# # #(...(.....# ## ###........# ... ##..#...## ...#####.##..# .......#.....## You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rhombus Action || total -------------------------++------- Melee: Dagger || 8 Use: Scroll || 2 Stab: Sleeping || 1 Dodge: Dodged || 4