Dungeon Crawl Stone Soup version 0.19-a0-75-g99403da (webtiles) character file. 3 Quilel the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on May 10, 2016. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (113 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 113, Time: 00:00:11 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 bread rations f - a royal jelly Skills: + Level 1.1 Short Blades - Level 2.4 Dodging * Level 3.8 Stealth - Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. Unknown command. There is an open door here. The rat twitches its whiskers. The goblin hits you with a club. You die... ................. ......†.....#... ..# .#######....#..# #[# #....#..# #.# ###'##..# #.# #..#..# #.# ##.#..# #.# #.r..############.# # ##..g@............##.# #..†############....# #...# #.#### #...# #.# ##..# #(# #..# #.# ..>. #.# ....# #.# #.# ....# #.# #.# You could see a goblin and a rat. Vanquished Creatures A kobold (D:1) A giant newt (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Slain by a goblin Vault maps used: D:1: kennysheep_arrival_seaside Action || total -------------------------++------- Melee: Dagger || 15 Armor: Robe || 2 Dodge: Dodged || 17