Dungeon Crawl Stone Soup version 0.18-a0-1649-g8d9735b (webtiles) character file. 2 Quilel the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 29, 2016. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (483 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 483, Time: 00:00:19 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 25% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... e - amulet of inaccuracy (curse) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery e - a cursed amulet of inaccuracy (around neck) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 bread rations Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.7 Stealth + Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. You die... ..# #.# #.# .. #.##.# ## # ##.#..#####.... #$ #..#.##........ ##.#.##.#..#..##.... ...........rh........ #..#...##h####.###. #<..##@# .. .........[........### ###..##.####.####.# #. #.# ..# #. #.# .## # ... .. ..# ## ).. You could see 2 jackals and a rat. Vanquished Creatures A goblin (D:1) A bat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 483 | D:2 | Slain by a jackal Vault maps used: D:1: scummos_arrival_simple_fountains Action || total -------------------------++------- Melee: Dagger || 21