Dungeon Crawl Stone Soup version 0.18-a0-1420-g141d243 (webtiles) character file. 4 Quilel the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Feb 26, 2016. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (301 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 301, Time: 00:00:09 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 58% Magic: 5/6 EV: 13 Int: 19 God: Gold: 8 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.0 Short Blades + Level 2.5 Dodging + Level 3.7 Stealth + Level 3.0 Spellcasting + Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 86%) The hobgoblin barely resists. The hobgoblin hits you with a club. You die... .. ..###.#.######## .. #.#.# #... #.#.#######.... #.............. #.............. #...###.#.#.... #...###.#.#.... ................ ###...#..@....... ....#.#g#.#.... .......#.#.# ... .#. ...#.#.#.# .. ...# #.... ... . . .(.. ... . ... . .... .. #.# ...# ..# ...# You could see a hobgoblin. Vanquished Creatures A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 301 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_diagonal_passages Action || total -------------------------++------- Melee: Dagger || 20 Cast: Corona || 1 Stab: Sleeping || 1