Dungeon Crawl Stone Soup version 0.20-a0-1018-ge435b50 (webtiles) character file. 1 Quico the Caller (level 1, 8/13 HPs) Began as a Barachi Summoner on Apr 17, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (39 turns). Quico the Caller (Barachi Summoner) Turns: 39, Time: 00:00:34 Health: 8/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Your quokka closely misses the leopard gecko. What are your orders? t - Ribbit! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - leopard gecko Aim: a leopard gecko (clinging) Attack! Your quokka bites the leopard gecko. Your quokka misses the leopard gecko. You hit the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko bites you. Your quokka bites the leopard gecko. The leopard gecko dies! Unknown command. Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #.# #.# ##.# #..# ########'############ ≈≈≈≈≈≈≈r.r≈≈≈≈≈≈≈≈≈≈# P♣♣P.♣.≈@≈♣♣P.P♣♣PP≈# ♣♣♣..♣P≈.≈♣♣.♣♣♣P♣P≈# ≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈# PP♣.P≈.###.≈♣P.♣P..≈# ♣PPP♣≈.#§#.≈♣♣PP♣P♣≈# .P.♣P≈.###.≈.PP♣♣.♣ # ≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ You could see 2 friendly quokkas. Vanquished Creatures (collateral kills) A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quico the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_farm, supply_closet_lemuel Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 3