Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 25 Qball the Skirmisher (level 3, 0/27 HPs) Began as an Octopode Monk on Dec 24, 2017. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:24 (249 turns). Qball the Skirmisher (Octopode Monk) Turns: 249, Time: 00:01:25 Health: 0/27 AC: 1 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +2 club Armour j - a +0 leather armour Scrolls g - a scroll of blinking Potions c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage h - a potion of brilliance {unknown} Comestibles a - a bread ration Skills: + Level 4.4 Fighting + Level 4.4 Dodging + Level 2.9 Stealth + Level 4.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Things that are here: an enchanted club; a leather armour; the goblin corpse of Ijyb i - an enchanted club; j - a leather armour You butcher the goblin corpse of Ijyb. k - a chunk of flesh Unknown command. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. You tentacle-slap the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * All of the chunks of flesh in your inventory have rotted away. You feel better. The ogre hits you with a giant spiked club! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Qball the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached XP level 2. HP: 5/23 MP: 2/2 13 | D | Reached XP level 3. HP: 6/27 MP: 3/3 132 | D | Killed a gargoyle 246 | D | Noticed an ogre 249 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Dodging | 4 | 4.4 Unarmed Combat | 4 | 4.2 Stealth | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 1 Use: Potion || 1 Dodge: Dodged || 3