Dungeon Sprint DCSS version 0.21-a0-421-gfc1ce30 (webtiles) character file. 109 Psyclone the Magician (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Nov 4, 2017. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:02 (209 turns). Psyclone the Magician (Deep Elf Conjurer) Turns: 209, Time: 00:01:03 Health: 24/24 AC: 2 Str: 5 XL: 4 Next: 60% Magic: 10/14 EV: 16 Int: 21 God: Gold: 54 SH: 0 Dex: 15 Spells: 2/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +1 scale mail of poison resistance Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration j - 5 chunks of flesh Skills: + Level 5.9 Dodging + Level 6.4 Stealth + Level 6.7 Spellcasting + Level 6.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None c - Dazzling Spray Conj/Hex ###... 7% 3 #...... d - Fulminant Prism Conj/Hex ###....... 22% 4 ###.... f - Force Lance Conj/Tloc ###..... 22% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You finish memorising. Spell assigned to 'd'. This spell is slightly dangerous to cast. Memorise Force Lance, consuming 4 spell levels and leaving 5? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. Memorise Dazzling Spray, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. There is an open door here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You now have 10/14 mp. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #<.#..@..# #..)..#..*..# #.)#####'#### #..# #..# #..# #### #.÷# #⌠⌠# #### You could see a friendly fulminant prism. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 5 in Conjurations 16 | D | Reached XP level 2. HP: 15/15 MP: 0/9 111 | D | Learned a level 2 spell: Searing Ray 112 | D | Noticed an ogre 122 | D | Killed an ogre 122 | D | Reached skill level 5 in Dodging 122 | D | Reached XP level 3. HP: 19/19 MP: 5/13 122 | D | Reached XP level 4. HP: 24/24 MP: 5/14 196 | D | Learned a level 4 spell: Fulminant Prism 201 | D | Learned a level 4 spell: Force Lance 205 | D | Learned a level 3 spell: Dazzling Spray 209 | D | Quit the game Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 5 | 5.9 Stealth | 4 6 | 6.4 Spellcasting | 4 6 | 6.7 Conjurations | 5 6 | 6.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 6 | || 6 Searing Ray | 1 | || 1 Fulminant Prism | | 1 || 1 Use: Potion | 2 | || 2 Dodge: Dodged | 6 | || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 157 | 0.0 | 0 | 2 | 0.0 | 209 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 157 | 0.0 | 0 | 2 | 0.0 | 209 +---------+---------+-------+---------+---------+-------+---------