Dungeon Sprint DCSS version 0.21-a0-404-g291f19a (webtiles) character file. 25 Psyclone the Magician (level 3, -11/21 HPs) Began as an Octopode Conjurer on Oct 26, 2017. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:15 (301 turns). Psyclone the Magician (Octopode Conjurer) Turns: 301, Time: 00:01:16 Health: -11/21 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 2/10 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . SeeInvis . i - +7 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +7 club (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - 2 potions of lignification {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a bread ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.6 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 None c - Dazzling Spray Conj/Hex ##.... 16% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded, blind, hasn't noticed you) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You now have 5/10 mp. The searing ray misses the ogre. The ogre is no longer blind. You now have 4/10 mp. The searing ray hits the ogre. The ogre is heavily wounded. The ogre barely misses you. You now have 3/10 mp. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..'..#..+ #..#### +# #..# #..# #[.# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 24 | D | Killed Ijyb 24 | D | Reached skill level 5 in Spellcasting 24 | D | Reached XP level 2. HP: 2/17 MP: 0/8 24 | D | Reached XP level 3. HP: 3/21 MP: 0/10 291 | D | Learned a level 2 spell: Searing Ray 295 | D | Learned a level 3 spell: Dazzling Spray 295 | D | Noticed an ogre 301 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Cast: Magic Dart || 3 Dazzling Spray || 1 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 301 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 301 +---------+---------+-------+---------+---------+-------+---------