Dungeon Sprint DCSS version 0.21-a0-401-g0b6bec4 (webtiles) character file. 24 Psyclone the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on Oct 23, 2017. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:35 (80 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 80, Time: 00:01:36 Health: -7/15 AC: 2 Str: 5 XL: 2 Next: 79% Magic: 4/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) j - a +2 leather armour of cold resistance Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration h - 3 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You open the door. An ogre comes into view. It is wielding a giant club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You now have 6/8 mp. The searing ray hits the ogre. The ogre is heavily wounded. The ogre barely misses you. You now have 5/8 mp. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 7 in Conjurations 19 | D | Reached XP level 2. HP: 15/15 MP: 1/8 29 | D | Learned a level 2 spell: Searing Ray 77 | D | Noticed an ogre 80 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 5 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+---------