Dungeon Crawl Stone Soup version 0.21-a0-372-gd0ff781 (webtiles) character file. 25 Psyclone the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on Oct 16, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:02:01 (1014 turns). Psyclone the Firebug (Deep Elf Fire Elementalist) Turns: 1014, Time: 00:02:02 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 86% Magic: 8/8 EV: 13 Int: 19 God: Gold: 42 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . e - +2 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ j - amulet of inaccuracy (curse) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: drained A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery j - a cursed amulet of inaccuracy (around neck) Scrolls d - a scroll of enchant weapon {unknown} h - a scroll of recharging {unknown} i - a scroll of identify {unknown} Potions g - a potion of brilliance {unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration f - a chunk of flesh Skills: + Level 2.4(2.3) Dodging - Level 2.4(2.3) Stealth + Level 3.0(2.9) Spellcasting + Level 3.2(3.1) Conjurations + Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a hobgoblin, wielding a club (severely wounded) The flame tongue hits the hobgoblin. You kill the hobgoblin! Base training target 3.2 for Conjurations reached! You need to enable at least one skill for training. You now have 5/8 mp. You start resting. Magic restored. MP restored: 8 You see here a club. You open the door. There is an open door here. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. A frilled lizard comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......†....................(..... ........................##....... .....................##.##....... ##........###........##.##....... ..........# #####'#####.##....... #####+##### ##.# #.##....... ### ########..# #.#####.... #.. ..........#####.# #.... #.##############@......l #.### #.##......... #.####### ####.### #....#######. #.# #....... #.##.# ..# #.##.... #.##.#####################.###### #.##..........................# ..########################.##.# ### #.##.### #....... You could see a frilled lizard (sleeping). Vanquished Creatures A ball python (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 1014 | D:1 | Quit the game Vault maps used: D:1: zaba_arrival_water Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Fire Magic | | 3.2 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Flame Tongue || 37 Armor: Robe || 3 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 37 | 0.0 | 0 | 24 | 0.0 | 1014 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 24 | 0.0 | 1014 +---------+---------+-------+---------+---------+-------+---------