Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 17182703955070936959, levelgen mode: deterministic 51 PsycTheWalrus the Chucker (level 3, -2/37 HPs) Began as an Ogre Hunter on Mar 4, 2020. Slain by a gnoll ... wielding a cursed -3 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (817 turns). PsycTheWalrus the Chucker (Ogre Hunter) Turns: 817, Time: 00:03:34 Health: -2/37 AC: 3 Str: 17 XL: 3 Next: 83% Magic: 3/3 EV: 10 Int: 12 God: Gold: 84 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith + b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... g - amulet of faith HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery g - an amulet of faith (around neck) Scrolls e - a scroll of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} Potions h - a potion of stabbing {unknown} k - a potion of curing {unknown} l - 2 potions of haste {unknown} m - a potion of berserk rage {unknown} Comestibles f - 4 rations Skills: + Level 3.3 Fighting + Level 0.6 Short Blades + Level 4.7 Throwing + Level 2.2 Dodging + Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Throwing (i - inventory) d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a -3 whip (severely wounded) You throw a throwing net. The throwing net barely misses the gnoll. The throwing net hits the worm. The worm is caught in the net! The gnoll barely misses you. The worm struggles against the net. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The worm struggles against the net. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The worm struggles against the net. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a cursed -3 whip! You die... . .#.. ... #.... ..(..###### ##...# (..(lwg@..########....## .....##............#..#. ... ######.##...##..#. # #..[.#....... ###..)##..##. #######..^#........ #.......#####.###.. ..####### #.# #.< ### ### You could see a worm (caught), a gnoll and a frilled lizard. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:2) A leopard gecko (D:1) 3 bats A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PsycTheWalrus the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 18/29 MP: 2/2 796 | D:2 | Reached XP level 3. HP: 27/37 MP: 3/3 817 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_rooms, st_stairs_9, eino_curves_04, hangedman_feature_mirror Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 3 | 3.3 Short Blades | | 0.6 Throwing | | 4.7 Stealth | | 0.7 Action || total -------------------------++------- Melee: Short sword || 85 Throw: Large rock || 12 Throwing net || 2 Armor: Robe || 45 Dodge: Dodged || 70 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 51 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------