Dungeon Crawl Stone Soup version 0.22-a0-303-g4a852b3 (webtiles) character file. 9 ProzacElf the Magician (level 2, 13/17 HPs) Began as an Octopode Wizard on Mar 27, 2018. Got out of the dungeon alive. The game lasted 00:01:13 (253 turns). ProzacElf the Magician (Octopode Wizard) Turns: 253, Time: 00:01:14 Health: 13/17 AC: -1 Str: 6 XL: 2 Next: 16% Magic: 6/6 EV: 13 Int: 20 God: Gold: 27 SH: 0 Dex: 10 Spells: 2/7 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . g - -2 ring of protection (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles e - 7 arrows Armour a - a +0 hat (worn) Jewellery g - a cursed -2 ring of protection (left tentacle) Scrolls d - a scroll of identify {unknown} Potions b - a potion of agility {unknown} Comestibles c - a ration f - 6 chunks of flesh Skills: - Level 2.0 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 1.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None b - Call Imp Summ #....... 14% 2 ##..... o - Blink Tloc N/A 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Memorise Call Imp, consumin' 2 spell levels an' leavin' 2? Ye start memorisin' tha spell. Ye continue memorisin'. x2 Ye finish memorisin'. Spell assign'd ta 'b'. Ye start restin'. A kobold comes inta view. It be wieldin' a dagger. Tha kobold shouts! Tha kobold barely misses ye. Ye hit tha kobold. Ye kill tha kobold! Ye now haf 27 gold pieces (gain'd 8). Thin's tha be 'ere: a dagger; a stone; a kobold corpse Thin's tha be 'ere: a jackal skeleton; a kobold corpse Thar be a stone staircase leadin' down 'ere. Thar be a staircase leadin' outta tha dungeon 'ere. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Alright, than stay! Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Ye haf 'scaped! ############### #@........≈≈≈.# ##....P.....≈≈.# ##.#..≈..P...≈P.# #..#............# #≈≈≈.≈PPP.≈..P≈.# ##≈≈...P...≈...## #≈≈≈.P≈....P....# #≈≈.......≈.P...# ##≈.≈..P≈..≈...## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 bats (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ProzacElf the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 122 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/6 196 | D:1 | Learned a level 2 spell: Blink 199 | D:1 | Learned a level 2 spell: Call Imp 253 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_muddy, kennysheep_pointless_box Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.0 Spellcasting | | 3.1 Conjurations | | 1.4 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Club || 7 Constrict || 4 Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 10 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 9 | 0.0 | 253 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 9 | 0.0 | 253 +---------+---------+-------+---------+---------+-------+--------- Action || total -------------------------++------- Melee: Club || 7 Constrict || 4 Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 10 Dodge: Dodged || 15 Vault maps used: D:1: lemuel_arrival_muddy, kennysheep_pointless_box