Dungeon Crawl Stone Soup version 0.20-a0-999-gb5f2a4e (webtiles) character file. 0 ProzacElf the Sneak (level 1, 9/9 HPs) Began as a Spriggan Enchanter on Apr 12, 2017. Got out of the dungeon alive. The game lasted 00:00:12 (16 turns). ProzacElf the Sneak (Spriggan Enchanter) Turns: 16, Time: 00:00:13 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + f - -3 hunting sling (curse) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger f - a cursed -3 hunting sling (weapon) Missiles e - 16 stones (quivered) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Found 16 stones, 7 gold pieces, a fizzy silvery potion an' a huntin' slin'. Found a staircase leadin' outta tha dungeon. Ye see 'ere 16 stones. e - 16 stones Thar be a dry fountain 'ere. Ye see 'ere a huntin' slin'. f - a huntin' slin' Wield which item (- fer none, * ta show all)? (? fer menu, 'sc ta quit) It sticks ta yer hand! f - a cursed -3 huntin' slin' (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Okay, than. Thar be a dry fountain 'ere. Thar be a staircase leadin' outta tha dungeon 'ere. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Alright, than stay! Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Uppercase [Y]'s or [N]o only, please. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Ye haf 'scaped! ########## .........#### ............## ..⌠...⌠......# .........⌠...## ....≈.........# ..........⌠...# .≈.....≈.....@# ..........⌠...# ....≈.........# .........⌠$..## .⌠...⌠.....!# ..........## ......#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ProzacElf the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 16 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_ornament, hangedman_decor_clover_reticule Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_ornament, hangedman_decor_clover_reticule