Dungeon Crawl Stone Soup version 0.18-a0-1161-g35e6b65 (webtiles) character file. 2 Prognosys the Ducker (level 1, 9/9 HPs) Began as a Spriggan Conjurer on Jan 24, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (21 turns). Prognosys the Ducker (Spriggan Conjurer) Turns: 21, Time: 00:00:45 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 0/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 3.1 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 3.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Why would you want to do that? Things that are here: a club; a hobgoblin corpse d - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.≈.....[.....≈.#.# #.≈≈.........≈≈.#.# #..≈≈..8..♣.≈≈.... ##..≈≈♣....≈≈..... #...≈≈≈.≈≈≈...# .............## ##..........## #...........## ##........@..# ###.........# ####>###.## #.# .. .. ### .## #. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Prognosys the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 21 | D:1 | Quit the game Vault maps used: D:1: moated_graveyard_arrival Action || total -------------------------++------- Cast: Magic Dart || 5