Dungeon Sprint DCSS version 0.23-a0-389-g4a5eb33 (webtiles) character file. 26 PreviouslySword the Skirmisher (level 3, -21/25 HPs) Began as a Gargoyle Fighter on Oct 29, 2018. Demolished by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (19 turns). PreviouslySword the Skirmisher (Gargoyle Fighter) Turns: 19, Time: 00:00:15 Health: -21/25 AC: 10 Str: 20 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of random effects (11) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.8 Fighting + Level 3.1 Maces & Flails + Level 4.6 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You feel stronger. l - a wand of random effects (11) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre barely misses you. There is an open door here. You closely miss the ogre. The ogre hits you but does no damage. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You sock the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PreviouslySword the Gargoyle Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached XP level 2. HP: 20/20 MP: 2/2 10 | D | Reached XP level 3. HP: 25/25 MP: 3/3 15 | D | Noticed an ogre 19 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.8 Maces & Flails | 3 | 3.1 Armour | 4 | 4.6 Shields | 4 | 4.5 Action || total -------------------------++------- Melee: Flail || 10 Armor: Scale mail || 2 Dodge: Dodged || 2 Block: Shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------