Dungeon Crawl Stone Soup version 0.23-a0-860-g8ff03fb (webtiles) character file. 50 Potronius the Vandal (level 4, 0/30 HPs) Began as a Halfling Hunter on Jan 27, 2019. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1271 turns). Potronius the Vandal (Halfling Hunter) Turns: 1271, Time: 00:03:43 Health: 0/30 AC: 6 Str: 14 XL: 4 Next: 4% Magic: 4/4 EV: 13 Int: 9 God: Gold: 63 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . j - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . g - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: confused A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 12 sling bullets (quivered) h - 60 stones Armour g - a +0 pair of gloves (worn) j - a +0 ring mail (worn) Scrolls e - a scroll of identify {unknown} Comestibles f - 5 rations i - a chunk of flesh Skills: + Level 2.5 Fighting * Level 7.2 Slings - Level 2.1 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History A puff of flame appears from out of thin air! The puff of flame hits you. You aren't carrying any potions. Firing (i - inventory. (/) - cycle) d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Firing (i - inventory. (/) - cycle) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Firing (i - inventory. (/) - cycle) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you. You die... ########## #((......# #.######.## ### #@#####[..# ##.## #(##......# ##...# #{##.##...###..... #.##.###.###...... #.##.###.......... #.##.#...###..÷... #(##.#............ #.##.#...###.#.... #......÷...÷... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 3 bats 3 frilled lizards 7 goblins 3 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Potronius the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 96 | D:1 | Reached skill level 6 in Slings 127 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 992 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1107 | D:2 | Reached skill level 7 in Slings 1120 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1248 | D:2 | Noticed Sigmund 1271 | D:2 | Slain by Sigmund Vault maps used: D:1: tarquinn_simple_flora_water_f D:2: uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 6 7 | 7.2 Fighting | 2 | 2.5 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 76 | 21 || 97 Eat: Chunk | | 1 || 1 Armor: Leather armour | 4 | || 4 Ring mail | | 1 || 1 Dodge: Dodged | 15 | 1 || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 44 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------