Dungeon Crawl Stone Soup version 0.24-a0-341-g52ca42d (webtiles) character file. Game seed: 2307239934345857690 104 Pooter the Skirmisher (level 4, 0/41 HPs) Began as a Minotaur Berserker on May 21, 2019. Was a Follower of Trog. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1302 turns). Pooter the Skirmisher (Minotaur Berserker) Turns: 1302, Time: 00:05:14 Health: 0/41 AC: 5 Str: 22 XL: 4 Next: 52% Magic: 3/3 EV: 12 Int: 4 God: Trog [*.....] Gold: 47 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 ring mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn l - ring of protection from magic {MR+, !d} MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: retaliatory headbutt, horns 2 a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) k - a +0 spear (You found it on level 1 of the Dungeon) o - a +0 trident (You found it on level 2 of the Dungeon) Missiles d - 118 stones m - 9 sling bullets p - 3 poisoned darts (quivered) Armour b - a +0 animal skin i - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery l - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} f - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} Potions n - a potion of lignification {unknown} Comestibles c - 2 rations j - 8 chunks of flesh {@w0} Skills: + Level 4.5 Fighting + Level 4.4 Axes + Level 3.5 Armour + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You butcher the bat corpse. j - 6 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. You feel yourself speed up. You see here 9 sling bullets. m - 9 sling bullets You see here a bat skeleton. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 11 gold pieces. You recover from your berserk rage. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. Your headbutt misses the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! Trog accepts your kill. You now have 47 gold pieces (gained 11). A rat comes into view. Found a stone staircase leading down. You see here a lumpy green potion. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Trog accepts your kill. You see here a rat corpse. You butcher the rat corpse. j - 7 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. n - a lumpy green potion A bat comes into view. You see here a trident. o - a trident You hit the bat. The bat hits you but does no damage. The bat hits you but does no damage. You completely miss the bat. Your headbutt misses the bat. The bat closely misses you. The bat barely misses you. You furiously retaliate! You headbutt the bat. You kill the bat! Trog accepts your kill. You see here a bat corpse. You butcher the bat corpse. j - 8 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. You see here 6 poisoned darts. p - 6 poisoned darts Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering p - 6 poisoned darts for throwing. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund says, "I'm your fate." You see here a scroll labeled WISIAM SIB. Throwing (i - inventory. (/) - cycle) p - 6 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a poisoned dart. The poisoned dart closely misses Sigmund. Throwing (i - inventory. (/) - cycle) p - 5 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a poisoned dart. The poisoned dart barely misses Sigmund. Sigmund points at you and mumbles some strange words. You resist with almost no effort. A frilled lizard comes into view. Throwing (i - inventory. (/) - cycle) p - 4 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is poisoned. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are feeling very hungry. You feel a strong urge to attack something. You feel your anger nearly subside. The frilled lizard bites you but does no damage. Something hits you but does no damage. You slash the frilled lizard! You kill the frilled lizard! Trog accepts your kill. You miss something. Something hits you! You see here a frilled lizard corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a poisoned dart. Something hits you! Found a stone staircase leading down. Something hits you. A magic dart appears from out of thin air! The magic dart hits you. Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You headbutt something! Something hits you! You die... ......................... ........#.÷.............# .....##.#...#...........# ........#..#...........# ....##.................# ##..##................># .......................# ##.......÷...##.#..##### .....#.÷.....##.@..# ##.....#......##{.(## #..!...........†(.(.# ?).#.####..?...>.#....# ...#. #...........)?# . . #....#####.#...# . .......# .##...# .. #..##.... .# ...# .... ###... .# ### There were no monsters in sight! Vanquished Creatures An ogre (D:1) A worm (D:1) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:2) A hobgoblin (D:1) A ball python (D:1) 3 bats 3 frilled lizards 3 kobolds (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pooter the Minotaur Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 834 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 1119 | D:2 | Noticed an ogre 1215 | D:1 | Killed an ogre 1215 | D:1 | Reached skill level 4 in Fighting 1215 | D:1 | Reached skill level 4 in Axes 1215 | D:1 | Reached skill level 3 in Armour 1215 | D:1 | Reached skill level 3 in Dodging 1215 | D:1 | Reached XP level 3. HP: 34/34 MP: 2/2 1215 | D:1 | Reached XP level 4. HP: 41/41 MP: 3/3 1285 | D:2 | Noticed Sigmund 1301 | D:2 | HP: 9/41 [something (6)] 1302 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.5 Axes | 4 | 4.4 Armour | 3 | 3.5 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 44 | 11 || 55 Headbutt | 3 | 2 || 5 Throw: Dart | | 3 || 3 Invok: Berserk | 1 | 1 || 2 Eat: Chunk | | 2 || 2 Armor: Ring mail | 15 | 9 || 24 Animal skin | 1 | || 1 Dodge: Dodged | 29 | 9 || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 149 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 141 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners D:2: layout_rooms, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 12.8 | 67.1 | 650.5 Dungeon | 100.0 | 100.0 | 0.1 | 12.8 | 67.1 | 650.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.5 +-------+-------+-------+-------+-------+----------------------