Dungeon Crawl Stone Soup version 0.24-a0-201-gf205589 (webtiles) character file. Game seed: 1194779710566450579 2 Pooter the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 24, 2019. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (332 turns). Pooter the Vexing (Deep Elf Enchanter) Turns: 332, Time: 00:02:10 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... c - amulet of guardian spirit {Spirit} HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 22 stones (quivered) Armour b - a +0 robe (worn) Jewellery c - an amulet of guardian spirit (around neck) {Spirit} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} Comestibles d - a ration f - a chunk of flesh {@w0} Skills: + Level 1.0 Short Blades + Level 2.5 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Pooter the Deep Elf Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a dented filigree amulet. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. c - a dented filigree amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. c - an amulet of guardian spirit (around neck) You start resting. You open the door. A rat comes into view. Aim: a rat (chance to defeat MR: 73%) The rat is outlined in light. The rat bites you. You hit the rat. You kill the rat! You start resting. You start waiting. Done waiting. There is an open door here. e - a scroll labeled EZOSIPP GETWI A bat comes into view. The bat closely misses you. Aim: a bat (chance to defeat MR: 73%) The bat barely resists. The bat closely misses you. Aim: a bat (chance to defeat MR: 73%) The bat is outlined in light. The bat barely misses you. You hit the bat. You kill the bat! Found a stone staircase leading down. Things that are here: 24 stones; a bat corpse You butcher the bat corpse. f - a chunk of flesh {@w0} Things that are here: 24 stones; a bat skeleton g - 24 stones You start resting. A giant cockroach comes into view. Aim: a giant cockroach (chance to defeat MR: 73%) The giant cockroach is outlined in light. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach stops glowing. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You start resting. A hobgoblin comes into view. The hobgoblin shouts! Throwing (i - inventory) g - 24 stones (quivered) Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin but does no damage. Throwing (i - inventory) g - 23 stones (quivered) Aim: a hobgoblin You throw a stone. The stone closely misses the hobgoblin. Aim: a hobgoblin (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin stops glowing. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you. You die... .<....'.##..÷..........# ......#.#..##..........# ...⌠..#...######.####### ......##### #.# ......# #.# #+##### ####.# ####....# ........# .###.##@# ... #g# ### ..# (.## ... .... ..... ...(.. You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pooter the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 326 | D:1 | HP: 2/10 [hobgoblin (1)] 332 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total -------------------------++------- Melee: Dagger || 29 Throw: Stone || 2 Cast: Corona || 5 Armor: Robe || 7 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 78.3 | 0.0 | 332.0 Dungeon | 100.0 | 100.0 | 0.0 | 78.3 | 0.0 | 332.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------