Dungeon Crawl Stone Soup version 0.24-a0-201-gf205589 (webtiles) character file. Game seed: 13417297994653160089 0 Pooter the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 24, 2019. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:02 (117 turns). Pooter the Vexing (Deep Elf Enchanter) Turns: 117, Time: 00:04:03 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 hunting sling (You found it on level 1 of the Dungeon) Armour b - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} Potions c - a potion of brilliance {unknown} g - 2 potions of lignification {unknown} Comestibles d - 2 rations Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Pooter the Deep Elf Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. A frilled lizard and a jackal come into view. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. c - a golden potion You see here a hunting sling. e - a hunting sling f - a scroll labeled BYGOXKYJANT d - 2 rations (gained 1) g - 2 fuming orange potions A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold misses you. You hit the kobold. The kobold hits you with a +0 short sword. Ouch! That really hurt! You closely miss the kobold. The kobold hits you with a +0 short sword. Ouch! That really hurt! You die... ########## .........# # ########.###########.... #........@K...... #############.### ## .# You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pooter the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_ring, minmay_hexomino_f4 Action || total -------------------------++------- Melee: Dagger || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_ring, minmay_hexomino_f4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 117.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 117.0 +-------+-------+-------+-------+-------+----------------------