ERROR in 'tags.cc' at line 4559: Invalid item: emerald potion Version: Dungeon Crawl Stone Soup 0.25-a0-523-g9afb2ee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 984553909733359408, deterministic pregen: 1 Version history: Game started: 0.25-a0-518-g7669666 0.25-a0-523-g9afb2ee Command line: /usr/games/crawl-git-9afb2ee040 -name Pooter -rc /dgldir/rcfiles/crawl-git/Pooter.rc -macro /dgldir/rcfiles/crawl-git/Pooter.macro -morgue /dgldir/morgue/Pooter/ -webtiles-socket /crawl-master/webserver/sockets/Pooter:2020-02-18.23:37:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-9afb2ee040(_Z17write_stack_traceP8_IO_FILE+0x23) [0x615163]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9afb2ee040(_Z13do_crash_dumpv+0x415) [0x61cd95]: do_crash_dump() /usr/games/crawl-git-9afb2ee040(_Z20crash_signal_handleri+0x9c) [0x6153ec]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7fae8fa650b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fae8fdffb7b]: /usr/games/crawl-git-9afb2ee040() [0x61c35e] /usr/games/crawl-git-9afb2ee040() [0x61c82a] /usr/games/crawl-git-9afb2ee040(_Z12marshallItemR6writerRK8item_defb+0x1e5) [0xb05655]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-9afb2ee040() [0xb059de] /usr/games/crawl-git-9afb2ee040(_Z9tag_write8tag_typeR6writer+0x2b3) [0xb06123]: tag_write(tag_type, writer&) /usr/games/crawl-git-9afb2ee040() [0x6e506b] /usr/games/crawl-git-9afb2ee040() [0x6ea061] /usr/games/crawl-git-9afb2ee040(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x9e6) [0x6ef0e6]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-9afb2ee040(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x36a) [0xadc2da]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-9afb2ee040(_Z11take_stairs20dungeon_feature_typebbb+0x2ed) [0xadefad]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-9afb2ee040(_ZN5Delay6handleEv+0x41) [0x6354a1]: Delay::handle() /usr/games/crawl-git-9afb2ee040(_Z12handle_delayv+0x30) [0x637220]: handle_delay() /usr/games/crawl-git-9afb2ee040() [0xc5e10a] /usr/games/crawl-git-9afb2ee040(main+0x555) [0xc62445]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fae8fa507ed]: /usr/games/crawl-git-9afb2ee040() [0x56c649] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fae8fdff84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fae8fdff84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000061582b in call_gdb (file=0x7fae8fdea180) at crash.cc:436 gdb = attach_cmd = "attach 21409\000\000\000\000\000\000\000" #2 0x000000000061cdb5 in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/Pooter/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'tags.cc' at line 4559: Invalid item: emerald potion" file = 0x7fae8fdea180 t = 1582069024 name = "/dgldir/morgue/Pooter/crash-Pooter-20200218-233704.txt", '\000' #3 0x00000000006153ec in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fae8fdffb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061c35e in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc492b5fd0 "ERROR in 'tags.cc' at line 4559: Invalid item: emerald potion", assert=assert@entry=false) at dbg-asrt.cc:817 No locals. #7 0x000000000061c82a in die (file=0xc9a110 "tags.cc", line=4559, format=) at dbg-asrt.cc:877 tmp = "Invalid item: emerald potion", '\000' mesg = "ERROR in 'tags.cc' at line 4559: Invalid item: emerald potion", '\000' args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7ffc492b68c0, reg_save_area = 0x7ffc492b67f0}} #8 0x0000000000b05655 in marshallItem (th=..., item=..., iinfo=iinfo@entry=true) at tags.cc:4559 name = "emerald potion" dummy = {base_type = OBJ_POTIONS, sub_type = 32 ' ', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 14, unrand_idx = 14, subtype_rnd = 14, brand = 14, freshness = 14}, rnd = 74 'J', quantity = 1, flags = 0, pos = {x = 50, y = 43}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} #9 0x0000000000b059de in marshallMapCell (th=..., cell=...) at tags.cc:5257 flags = 21 #10 0x0000000000b06123 in tag_construct_level (th=...) at tags.cc:4476 count_y = #11 tag_write (tagID=, outf=...) at tags.cc:1175 buf = std::vector of length 21982, capacity 32768 = {7 '\a', 6 '\006', 0 '\000', 1 '\001', 9 '\t', 146 '\222', 0 '\000', 0 '\000', 0 '\000', 48 '0', 0 '\000', 0 '\000', 0 '\000', 49 '1', 0 '\000', 80 'P', 0 '\000', 70 'F', 0 '\000', 0 '\000', 0 '\000', 54 '6', 171 '\253', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000', 0 '\000', 129 '\201', 0 '\000', 7 '\a', 0 '\000', 0 '\000'...} th = {_filename = "", _file = 0x0, _chunk = 0x0, _ignore_errors = false, _pbuf = 0x7ffc492b6b10, failed = false} #12 0x00000000006e506b in _write_tagged_chunk (chunkname="D:7", tag=tag@entry=TAG_LEVEL) at files.cc:860 outf = {_filename = "", _file = 0x0, _chunk = 0x274b540, _ignore_errors = false, _pbuf = 0x0, failed = false} #13 0x00000000006ea061 in _save_level (lid=...) at files.cc:2005 No locals. #14 0x00000000006ef0e6 in load_level (stair_taken=DNGN_EXIT_TEMPLE, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1844 level_name = "D:7" make_changes = true popped = false hatch_name = "" just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 24, y = 34} #15 0x0000000000adc2da in floor_transition (how=how@entry=DNGN_EXIT_TEMPLE, whence=whence@entry=DNGN_EXIT_TEMPLE, whither=..., forced=forced@entry=false, going_up=going_up@entry=true, shaft=shaft@entry=false, update_travel_cache=update_travel_cache@entry=true) at stairs.cc:831 old_level = {branch = BRANCH_TEMPLE, depth = 1} collect_travel_data = stair_pos = {x = 24, y = 34} newlevel = #16 0x0000000000adefad in take_stairs (force_stair=, going_up=, force_known_shaft=, update_travel_cache=) at stairs.cc:903 old_feat = DNGN_EXIT_TEMPLE whither = how = known_shaft = shaft = #17 0x00000000006354a1 in handle (this=0x29e8fc8) at delay.cc:703 No locals. #18 Delay::handle (this=0x29e8fc8) at delay.cc:678 No locals. #19 0x0000000000637220 in handle_delay () at delay.cc:721 delay = std::shared_ptr (count 2, weak 0) 0x29e8fc8 #20 0x0000000000c5e10a in _input () at main.cc:1048 player_disabled = {was_disabled = false} #21 0x0000000000c62445 in _launch_game () at main.cc:453 game_start = false #22 _launch_game_loop () at main.cc:362 game_ended = false #23 main (argc=, argv=) at main.cc:316 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9afb2ee040/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9afb2ee040/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9afb2ee040/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = corridors, absdepth0 = 6 Level vaults: layout_loops_ring nicolae_overflow_crystal_walls minmay_temple_entry_waves serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (slow) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You now have 21/27 mp. The searing ray misses the scorpion. You now have 20/27 mp. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channeling your searing ray. You now have 19/27 mp. The scorpion barely misses you. You feel your magic capacity decrease. Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. w - a +3 quarterstaff of chaos (weapon) You now have 12/12 mp. You hit the scorpion but do no damage. Lightning courses through the scorpion! You kill the scorpion! Your Invocations skill increases to level 3! You now have 261 gold pieces (gained 8). You are feeling hungry. Found a stone staircase leading up. t - 120 stones (gained 16) Found a stone staircase leading up. A jelly comes into view. a - a +0 hand crossbow (weapon) Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. You now have 9/12 mp. Firing (i - inventory. (/) - cycle) l - 5 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (resting) You magically shoot a bolt. The bolt hits the jelly! The jelly quivers. The jelly is heavily wounded. You now have 8/12 mp. Firing (i - inventory. (/) - cycle) l - 4 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded) You magically shoot a bolt. The bolt hits the jelly. The jelly is almost dead. Firing (i - inventory. (/) - cycle) l - 3 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead) You magically shoot a bolt. The bolt hits the jelly! You kill the jelly! Your Spellcasting skill increases to level 4! You now have 7/13 mp. You are no longer teleporting projectiles to their destination. l - 3 bolts (gained 1) l - 4 bolts (gained 1) l - 5 bolts (gained 1) q - 3 scrolls of magic mapping (gained 1) l - 30 bolts (gained 25) s - 10 rations (gained 1) Ijyb the Twisted Goblin comes into view. She is carrying a wand of flame (13). MP restored: 13 Casting: Portal Projectile (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Portal Projectile. You are very lightly contaminated with residual magic. The floor and the ceiling briefly switch places. You now have 10/13 mp. Casting: Portal Projectile (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. You now have 7/13 mp. Firing (i - inventory. (/) - cycle) l - 30 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (13) (resting) You magically shoot a bolt. The bolt hits Ijyb. Ijyb shouts! Ijyb is lightly wounded. You now have 6/13 mp. Firing (i - inventory. (/) - cycle) l - 29 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (13) (lightly wounded) You magically shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is lightly wounded. You now have 5/13 mp. Firing (i - inventory. (/) - cycle) l - 28 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (13) (lightly wounded) You magically shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is lightly wounded. You are no longer teleporting projectiles to their destination. You now have 4/13 mp. Firing (i - inventory. (/) - cycle) l - 27 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (13) (lightly wounded) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is lightly wounded. Firing (i - inventory. (/) - cycle) l - 26 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (13) (lightly wounded) You shoot a bolt. The bolt hits Ijyb! Ijyb is heavily wounded. You are feeling very hungry. Ijyb zaps a wand. The puff of flame hits you! You take 8 damage, and have 45/53 hp. Firing (i - inventory. (/) - cycle) l - 25 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (12) (heavily wounded) You shoot a bolt. The bolt barely misses Ijyb. Ijyb zaps a wand. The puff of flame hits you. You take 2 damage, and have 43/53 hp. Firing (i - inventory. (/) - cycle) l - 24 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (11) (heavily wounded) You shoot a bolt. The bolt hits Ijyb! Ijyb is almost dead. Ijyb zaps a wand. The puff of flame misses you. Firing (i - inventory. (/) - cycle) l - 23 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (10) (almost dead) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is almost dead. Ijyb drinks a potion. Ijyb is healed! Firing (i - inventory. (/) - cycle) l - 22 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (10) (heavily wounded) You shoot a bolt. The bolt hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame misses you. Firing (i - inventory. (/) - cycle) l - 21 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (9) (severely wounded) You shoot a bolt. The bolt closely misses Ijyb. Ijyb hits you. You take 1 damage, and have 42/53 hp. Firing (i - inventory. (/) - cycle) l - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (9) (severely wounded) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you. Ijyb closely misses you. You take 2 damage, and have 40/53 hp. Firing (i - inventory. (/) - cycle) l - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (8) (severely wounded) You shoot a bolt. The bolt hits Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. Firing (i - inventory. (/) - cycle) l - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (8) (almost dead) You shoot a bolt. The bolt hits Ijyb. Ijyb is almost dead. Ijyb misses you. Firing (i - inventory. (/) - cycle) l - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (8) (almost dead) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You take 4 damage, and have 36/53 hp. Firing (i - inventory. (/) - cycle) l - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (7) (almost dead) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is almost dead. Ijyb hits you. Ijyb zaps a wand. The puff of flame misses you. You take 3 damage, and have 33/53 hp. Firing (i - inventory. (/) - cycle) l - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (6) (almost dead) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You take 5 damage, and have 28/53 hp. Firing (i - inventory. (/) - cycle) l - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (5) (almost dead) You shoot a bolt. The bolt closely misses Ijyb. Ijyb barely misses you. Firing (i - inventory. (/) - cycle) l - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 scale mail and carrying a wand of flame (5) (almost dead) You shoot a bolt. The bolt hits Ijyb. You kill Ijyb! Your magical contamination has completely faded away. H - a wand of flame (5); l - 21 bolts (gained 9) You see here a +0 scale mail. l - 22 bolts (gained 1) l - 23 bolts (gained 1) l - 24 bolts (gained 1) l - 25 bolts (gained 1) l - 26 bolts (gained 1) l - 27 bolts (gained 1) l - 29 bolts (gained 2) You start resting. Magic restored. HP restored. Health restored: 53; MP restored: 13 You are near starving! You now have 274 gold pieces (gained 13). Found a stone staircase leading down. As you open the door, it creaks loudly! i - a scroll of identify; K - a wand of polymorph (3) As you read the scroll of identify, it crumbles to dust. C - a scroll of enchant weapon You eat one of the 10 rations. That ration really hit the spot! There is a stone staircase leading up here. There is a stone staircase leading up here. A worker ant comes into view. The worker ant twitches its antennae in your direction. Firing (i - inventory. (/) - cycle) l - 29 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You shoot a bolt. The bolt completely misses the worker ant. Firing (i - inventory. (/) - cycle) l - 28 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You shoot a bolt. The bolt hits the worker ant but does no damage. Firing (i - inventory. (/) - cycle) l - 27 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You shoot a bolt. The bolt closely misses the worker ant. The worker ant bites you. You take 4 damage, and have 49/53 hp. Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. w - a +3 quarterstaff of chaos (weapon) You hit the worker ant. Space warps horribly around the worker ant!! You kill the worker ant! You have reached level 8! You feel stronger. You regained 7 hp, and now have 56/60 hp. MP restored: 14 You see here a worker ant corpse. You butcher the worker ant corpse. i - 2 chunks of flesh l - 27 bolts (gained 1) l - 29 bolts (gained 2) Found an escape hatch in the floor. There is a stone staircase leading down here. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. A worker ant comes into view. Health restored: 60 The helpless worker ant fails to defend itself. You hit the worker ant but do no damage. The worker ant barely misses you. You closely miss the worker ant. The worker ant bites you. The worker ant barely misses you. You take 1 damage, and have 59/60 hp. You thump the worker ant! Your bite misses the worker ant. The worker ant is heavily wounded. The worker ant misses you. You barely miss the worker ant. The worker ant is heavily wounded. The worker ant bites you but does no damage. The worker ant bites you. You take 5 damage, and have 54/60 hp. You barely miss the worker ant. The worker ant is heavily wounded. The worker ant closely misses you. You hit the worker ant. You freeze the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You hit the worker ant. You freeze the worker ant. You bite the worker ant, but do no damage. The worker ant is almost dead. The worker ant completely misses you. The worker ant bites you but does no damage. You hit the worker ant but do no damage. The worker ant is almost dead. The worker ant completely misses you. You sock the worker ant! You feel better. You kill the worker ant! You regained 2 hp, and now have 57/60 hp. Done exploring. Health restored: 60 Search for what [Enter for "."]? Okay, then. There is a stone staircase leading down here. You climb downwards. A bullfrog and 2 skeletons come into view. Found 12 poisoned darts. Found a stone staircase leading down. There is a stone staircase leading up here. The bullfrog gives a loud, deep croak! The bullfrog misses you. The bullfrog barely misses you. You sock the bullfrog! The bullfrog is moderately wounded. The bullfrog hits you. The bullfrog misses you. You take 3 damage, and have 57/60 hp. You hit the bullfrog. The bullfrog seems to speed up. The bullfrog is heavily wounded. The bullfrog barely misses you. The bullfrog misses you. You sock the bullfrog! You burn the bullfrog. You kill the bullfrog! Your Hexes skill increases to level 6! You sock the quokka skeleton! You burn the quokka skeleton. You destroy the quokka skeleton! You barely miss the leopard gecko skeleton. The leopard gecko skeleton closely misses you. The leopard gecko skeleton bites you. You take 1 damage, and have 56/60 hp. You hit the leopard gecko skeleton. You bite the leopard gecko skeleton, but do no damage. The leopard gecko skeleton is severely damaged. The leopard gecko skeleton closely misses you. You barely miss the leopard gecko skeleton. The leopard gecko skeleton is severely damaged. The leopard gecko skeleton bites you but does no damage. You hit the leopard gecko skeleton. Lightning courses through the leopard gecko skeleton! You destroy the leopard gecko skeleton! You see here a bullfrog corpse. You butcher the bullfrog corpse. i - 4 chunks of flesh You see here a bullfrog skeleton. p - 33 poisoned darts (gained 12) You see here a bullfrog skeleton. You now have 292 gold pieces (gained 18). Health restored: 60 You now have 301 gold pieces (gained 9). A leopard gecko comes into view. The leopard gecko hisses angrily. You hit the leopard gecko. You burn the leopard gecko. You kill the leopard gecko! A worker ant comes into view. The worker ant twitches its antennae in your direction. Throwing (i - inventory. (/) - cycle) p - 33 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You throw a poisoned dart. The poisoned dart hits the worker ant. Throwing (i - inventory. (/) - cycle) p - 32 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You throw a poisoned dart. The poisoned dart closely misses the worker ant. You sock the worker ant! The worker ant is heavily wounded. The worker ant closely misses you. The worker ant misses you. You hit the worker ant. The worker ant is severely wounded. The worker ant bites you. You take 4 damage, and have 56/60 hp. You hit the worker ant but do no damage. You bite the worker ant, but do no damage. The worker ant is severely wounded. The worker ant bites you. x2 You take 4 damage, and have 52/60 hp. You hit the worker ant. You burn the worker ant. The worker ant is almost dead. The worker ant misses you. You hit the worker ant. You freeze the worker ant. You kill the worker ant! Your Fighting skill increases to level 4! You see here a worker ant corpse. You butcher the worker ant corpse. i - 5 chunks of flesh (gained 1) You now have 313 gold pieces (gained 12). Okay, then. Okay, then. p - 32 poisoned darts (gained 1) p - 33 poisoned darts (gained 1) A worker ant comes into view. You regained 2 hp, and now have 57/60 hp. Throwing (i - inventory. (/) - cycle) p - 33 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) You throw a poisoned dart. The poisoned dart closely misses the worker ant. The worker ant twitches its antennae in your direction. Throwing (i - inventory. (/) - cycle) p - 32 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You throw a poisoned dart. The poisoned dart hits the worker ant! The worker ant is poisoned. Throwing (i - inventory. (/) - cycle) p - 31 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, very poisoned) You throw a poisoned dart. The poisoned dart closely misses the worker ant. Throwing (i - inventory. (/) - cycle) p - 30 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded, very poisoned) You throw a poisoned dart. The poisoned dart hits the worker ant. The worker ant looks even sicker. The worker ant is moderately wounded. You kill the worker ant! Your Short Blades skill increases to level 3! Your Long Blades skill increases to level 3! Your Axes skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Polearms skill increases to level 3! Your Staves skill increases to level 3! Your Slings skill increases to level 3! Your Bows skill increases to level 3! Your Throwing skill increases to level 3! Your Armour skill increases to level 3! Your Stealth skill increases to level 3! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! Your Evocations skill increases to level 3! p - 30 poisoned darts (gained 1) Health restored: 60 A worker ant zombie comes into view. You see here a poisoned dart. p - 31 poisoned darts (gained 1) p - 33 poisoned darts (gained 2) You see here a cloak. Okay, then. You hit the worker ant zombie. The worker ant zombie jerks violently for a moment. You bite the worker ant zombie, but do no damage. The worker ant zombie is lightly damaged. The worker ant zombie bites you. You take 5 damage, and have 55/60 hp. You hit the worker ant zombie. The worker ant zombie is moderately damaged. The worker ant zombie misses you. You hit the worker ant zombie but do no damage. The worker ant zombie is moderately damaged. The worker ant zombie completely misses you. You hit the worker ant zombie. Your bite misses the worker ant zombie. The worker ant zombie is heavily damaged. The worker ant zombie barely misses you. You hit the worker ant zombie. You burn the worker ant zombie. The worker ant zombie is heavily damaged. The worker ant zombie barely misses you. You hit the worker ant zombie. The worker ant zombie appears confused. Your bite misses the worker ant zombie. The worker ant zombie is severely damaged. The worker ant zombie closely misses you. You hit the worker ant zombie. The worker ant zombie seems to grow stronger. The worker ant zombie is almost destroyed. You catch the helpless worker ant zombie completely off-guard! You hit the worker ant zombie but do no damage. You bite the worker ant zombie, but do no damage. The worker ant zombie is almost destroyed. You hit the worker ant zombie. The worker ant zombie is almost destroyed. The worker ant zombie bites you. You take 3 damage, and have 54/60 hp. You sock the worker ant zombie! You destroy the worker ant zombie! s - 10 rations (gained 1) Okay, then. You start resting. HP restored. Health restored: 60 A quokka comes into view. The quokka bites you. The quokka bites you but does no damage. You take 1 damage, and have 59/60 hp. You sock the quokka! You freeze the quokka. You kill the quokka! You see here a quokka corpse. You butcher the quokka corpse. i - 6 chunks of flesh (gained 1) You see here a quokka skeleton. Health restored: 60 You open the door. A worker ant comes into view. There is an open door here. Casting: Portal Projectile (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The worker ant twitches its antennae in your direction. You now have 11/14 mp. Throwing (i - inventory. (/) - cycle) p - 33 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You magically throw a poisoned dart. The poisoned dart hits the worker ant. The worker ant is poisoned. You now have 10/14 mp. Throwing (i - inventory. (/) - cycle) p - 32 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, poisoned) You magically throw a poisoned dart. The poisoned dart hits the worker ant. The worker ant looks even sicker. The worker ant is lightly wounded. You now have 9/14 mp. Throwing (i - inventory. (/) - cycle) p - 31 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded, very poisoned) You magically throw a poisoned dart. The poisoned dart barely misses the worker ant. You now have 8/14 mp. You closely miss the worker ant. The worker ant is moderately wounded. The worker ant bites you. You take 1 damage, and have 59/60 hp. You sock the worker ant! You kill the worker ant! Health restored: 60 You are no longer teleporting projectiles to their destination. p - 31 poisoned darts (gained 1) p - 32 poisoned darts (gained 1) Found a runed translucent door. L - a scroll labeled SONUH OTSIGY The worker ant twitches its antennae in your direction. Found a runed translucent door. You start resting. The worker ant twitches its antennae in your direction. x2 The killer bee buzzes angrily. The worker ant waves its antennae. Magic restored. MP restored: 14 A bullfrog comes into view. Some of the chunks of flesh in your inventory have rotted away. The bullfrog croaks. You sock the bullfrog! Lightning courses through the bullfrog! You kill the bullfrog! You are feeling hungry. You hear the crackle of electricity. g - a +2 hand axe of electrocution (weapon) Sorry, you're not good enough to have a special ability. You open the door. The giant cockroach closely misses you. You see here 25 sling bullets. Casting: Portal Projectile (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits the killer bee! The killer bee is heavily wounded. (Press . to maintain the ray.) You now have 12/14 mp. The searing ray hits the killer bee! The killer bee is heavily wounded. The searing ray hits the killer bee. The killer bee is severely wounded. The killer bee barely misses you. The killer bee closely misses you. You now have 11/14 mp. The searing ray misses the killer bee. The searing ray hits the killer bee! You kill the killer bee! The searing ray misses the giant cockroach. The killer bee barely misses you. The killer bee misses you. You now have 10/14 mp. The searing ray hits the killer bee. The killer bee is severely wounded. The searing ray misses the giant cockroach. The searing ray hits the giant cockroach. You kill the giant cockroach! You finish channeling your searing ray. The killer bee stings you. The killer bee stings you but does no damage. You take 2 damage, and have 58/60 hp. You now have 9/14 mp. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (severely wounded) The searing ray misses the killer bee. The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits the butterfly! You kill the butterfly! (Press . to maintain the ray.) The killer bee completely misses you. The killer bee stings you. You take 6 damage, and have 52/60 hp. You now have 7/14 mp. M - 25 sling bullets The killer bee closely misses you. x2 The worker ant waves its antennae. There are no items here. The killer bee completely misses you. The killer bee stings you! You take 6 damage, and have 46/60 hp. The killer bee barely misses you. x2 The killer bee completely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! You take 1 damage, and have 45/60 hp. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (severely wounded) The searing ray misses the killer bee. The searing ray hits the worker ant. The worker ant is lightly wounded. The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You feel sick. The killer bee stings you but does no damage. The killer bee closely misses you. You take 1 damage, and have 44/60 hp. You now have 6/14 mp. The searing ray hits the killer bee! You kill the killer bee! The searing ray hits the worker ant. The worker ant is heavily wounded. You feel sick. The worker ant bites you. You take 4 damage, and have 40/60 hp. You now have 5/14 mp. The searing ray hits the worker ant. The worker ant is moderately wounded. The searing ray misses the worker ant. The searing ray hits the worker ant. The worker ant is moderately wounded. You feel sick. The worker ant barely misses you. You now have 4/14 mp. The searing ray hits the worker ant. The worker ant is heavily wounded. The searing ray hits the worker ant. The worker ant is almost dead. You finish channeling your searing ray. The worker ant waves its antennae. The worker ant bites you but does no damage. You now have 3/14 mp. You hit the worker ant. Lightning courses through the worker ant!! You kill the worker ant! You feel sick. You take 1 damage, and have 39/60 hp. You hit the worker ant but do no damage. The worker ant is almost dead. The worker ant closely misses you. You hit the worker ant but do no damage. Lightning courses through the worker ant! You kill the worker ant! You closely miss the giant cockroach. You feel sick. The giant cockroach completely misses you. The giant cockroach barely misses you. You take 1 damage, and have 38/60 hp. You slash the giant cockroach! You kill the giant cockroach! You slash the worker ant! The worker ant is moderately wounded. You feel sick. You take 1 damage, and have 38/60 hp. You hit the butterfly. Lightning courses through the butterfly! You kill the butterfly! You hit the worker ant. The worker ant completely misses you. The worker ant misses you. The worker ant closely misses you. You hit the worker ant. The worker ant is severely wounded. You completely miss the worker ant. You feel sick. The worker ant closely misses you. The worker ant misses you. You take 1 damage, and have 37/60 hp. You hit the worker ant. Lightning courses through the worker ant! You kill the worker ant! You barely miss the worker ant. The worker ant misses you. The worker ant closely misses you. You hit the worker ant. Your bite misses the worker ant. The worker ant is moderately wounded. The worker ant barely misses you. You hit the worker ant. Lightning courses through the worker ant! You kill the worker ant! You feel sick. You take 1 damage, and have 37/60 hp. There is an open translucent door here. You see here a worker ant corpse. You see here a killer bee corpse. You feel sick. Things that are here: a giant cockroach corpse x2 You butcher the giant cockroach corpse. i - 3 chunks of flesh (gained 1) You see here a giant cockroach corpse. You butcher the giant cockroach corpse. i - 4 chunks of flesh (gained 1) You feel sick. You take 1 damage, and have 36/60 hp. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. K - a wand of polymorph (15) (gained 12 charges) You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 36/60 hp. You start resting. Magic restored. HP restored. Health restored: 60; MP restored: 14 You see here a killer bee corpse. There is an open translucent door here. You see here a worker ant corpse. You butcher the worker ant corpse. i - 6 chunks of flesh (gained 3) There is an open translucent door here. You closely miss the butterfly. Your punch misses the butterfly. Your bite misses the butterfly. You see here a worker ant corpse. You butcher the worker ant corpse. i - 9 chunks of flesh (gained 3) You see here a worker ant corpse. You butcher the worker ant corpse. i - 12 chunks of flesh (gained 3) As you open the door, it creaks loudly! A bullfrog comes into view. The bullfrog croaks. You hear an angry hiss. You miss the bullfrog. The bullfrog barely misses you. You slash the bullfrog! The bullfrog is moderately wounded. The bullfrog hits you but does no damage. A leopard gecko comes into view. The bullfrog misses you. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. The bullfrog closely misses you. You hit the bullfrog. Lightning courses through the bullfrog! You kill the bullfrog! You hit the leopard gecko. You kill the leopard gecko! There is an open door, spattered with blood here. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. Some of the chunks of flesh in your inventory have rotted away. i - 12 chunks of flesh (gained 1) There is an open door, spattered with blood here. You see here a leopard gecko skeleton. A quokka comes into view. You closely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka bites you. x2 You take 3 damage, and have 57/60 hp. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You take 1 damage, and have 56/60 hp. You closely miss the quokka. You bite the quokka, but do no damage. The quokka is severely wounded. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka. Lightning courses through the quokka! You kill the quokka! A sky beast comes into view. Found a scroll of magic mapping and a scroll labeled VIGOX QUNLOSK. Found a stone staircase leading down. You see here a quokka corpse. You butcher the quokka corpse. Things that are here: a chunk of flesh; a quokka skeleton i - 13 chunks of flesh (gained 1) Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. You hear a shout! You now have 11/14 mp. A quokka and an ogre come into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The ogre barely misses you. Unknown command. Casting: Portal Projectile (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 64%) The ogre seems to slow down. You now have 9/14 mp. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (slow) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Something hits you but does no damage. The ogre closely misses you. You now have 7/14 mp. The searing ray hits the ogre. The ogre is heavily wounded. The quokka closely misses you. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. You now have 6/14 mp. The searing ray hits the ogre! The ogre is severely wounded. The quokka bites you but does no damage. The sky beast misses you. The ogre barely misses you. You now have 5/14 mp. The searing ray hits the ogre! You kill the ogre! You finish channeling your searing ray. The quokka barely misses you. The sky beast hits you but does no damage. A hound comes into view. The quokka barely misses you. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The quokka closely misses you. You see here a quokka skeleton. You are no longer teleporting projectiles to their destination. The hound barks! You hit something. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. You hit the sky beast but do no damage. You bite the sky beast. The sky beast is lightly wounded. The sky beast completely misses you. You slash the sky beast! The sky beast is heavily wounded. The sky beast hits you but does no damage. Health restored: 61 You hit the sky beast. The sky beast is heavily wounded. The sky beast barely misses you. You barely miss the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. The sky beast hits you. The sky beast shocks you. You take 7 damage, and have 54/61 hp. You miss the sky beast. The sky beast is heavily wounded. The sky beast hits you. The sky beast shocks you. You take 9 damage, and have 45/61 hp. You hit the sky beast. The sky beast is almost dead. The sky beast barely misses you. You hit the sky beast but do no damage. The sky beast is almost dead. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You hit something. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. The sky beast shocks you. You take 6 damage, and have 40/61 hp. You are feeling hungry. You closely miss the sky beast. Your bite misses the sky beast. The sky beast is almost dead. The sky beast hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. You hit the sky beast. You kill the sky beast! You hit the quokka. Lightning courses through the quokka! You kill the quokka! You closely miss the hound. The hound completely misses you. The hound bites you but does no damage. You closely miss the hound. The hound bites you but does no damage. The hound closely misses you. You closely miss the hound. Your punch misses the hound. The hound bites you but does no damage. You closely miss the hound. The hound closely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound misses you. The hound bites you. You take 2 damage, and have 40/61 hp. You barely miss the hound. Your bite misses the hound. The hound is moderately wounded. The hound closely misses you. The hound barely misses you. You hit the hound. The hound is heavily wounded. The hound bites you. You take 6 damage, and have 34/61 hp. You barely miss the hound. The hound is heavily wounded. The hound misses you. The hound barely misses you. Some of the chunks of flesh in your inventory have rotted away. You hit the hound. You bite the hound, but do no damage. The hound is heavily wounded. The hound misses you. The hound bites you but does no damage. You barely miss the hound. The hound is heavily wounded. The hound closely misses you. You hit the hound. The hound is almost dead. The hound bites you. The hound closely misses you. You take 2 damage, and have 33/61 hp. You hit the hound. You kill the hound! Things that are here: a hound corpse; a quokka corpse; a sky beast corpse You butcher the hound corpse. i - 7 chunks of flesh (gained 2) Things that are here: a hound skeleton; a quokka corpse; a sky beast corpse You butcher the quokka corpse. i - 8 chunks of flesh (gained 1) Things that are here: a hound skeleton; a quokka skeleton; a sky beast corpse You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. Magic restored. HP restored. Health restored: 61; MP restored: 14 You see here a quokka skeleton. N - a scroll labeled VIGOX QUNLOSK q - 4 scrolls of magic mapping (gained 1) Some of the chunks of flesh in your inventory have rotted away. You see here a +0 giant club. You see here a +0 giant club. Some of the chunks of flesh in your inventory have rotted away. A water moccasin skeleton comes into view. Your +2 hand axe of electrocution stops crackling. Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. w - a +3 quarterstaff of chaos (weapon) The water moccasin skeleton bites you. You take 5 damage, and have 56/61 hp. You closely miss the water moccasin skeleton. The water moccasin skeleton completely misses you. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. You burn the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton closely misses you. You sock the water moccasin skeleton! The water moccasin skeleton seems to grow stronger. The water moccasin skeleton is moderately damaged. The water moccasin skeleton misses you. You thump the water moccasin skeleton! The water moccasin skeleton convulses! The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you but does no damage. The water moccasin skeleton bites you. You thump the water moccasin skeleton! You destroy the water moccasin skeleton! Your Conjurations skill increases to level 3! Your Charms skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Transmutations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Poison Magic skill increases to level 3! Your Invocations skill increases to level 4! Memorise Dazzling Flash, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. A leopard gecko zombie comes into view. MP restored: 15 You sock the leopard gecko zombie! You burn the leopard gecko zombie. You destroy the leopard gecko zombie! All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. Health restored: 61 There is a stone staircase leading up here. You see here a scimitar. Done exploring. Search for what [Enter for "."]? You see here a scimitar. There is an open door here. You are feeling hungry. Okay, then. There is an open door, spattered with blood here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading up. You see here a runed war axe. Your +1 war axe of flaming bursts into flame! i - a +1 war axe of flaming (weapon) You see here a falchion. A leopard gecko comes into view. Found a staircase to the Ecumenical Temple. You see here a scale mail. The helpless leopard gecko fails to defend itself. You hit the leopard gecko. You burn the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. The leopard gecko bites you but does no damage. You take 1 damage, and have 60/61 hp. You hit the leopard gecko. You burn the leopard gecko. You kill the leopard gecko! Health restored: 61 O - a wand of enslavement (7) P - a puce potion There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a bloodstained altar of Trog. There is a staircase back to the Dungeon here. Welcome back, Pooter the Gnoll Arcane Marksman. Welcome back, Pooter the Gnoll Arcane Marksman. Welcome back, Pooter the Gnoll Arcane Marksman. Press ? for a list of commands and other information. Found a snail-covered altar of Cheibriados. Found a sacrificial altar of Ru. Found a sparkling altar of Nemelex Xobeh. Found a hazy altar of Hepliaklqana. Found an iron altar of Okawaru. There is a hazy altar of Hepliaklqana here. You kneel at the altar of Hepliaklqana. Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Ælfthryth! You can now recall your ancestor. You can now remember your ancestor's identity. You take 7 damage, and have 54/54 hp. Welcome back, Pooter the Gnoll Arcane Marksman. Hepliaklqana says: Your past becomes your present! Press ? for a list of commands and other information. There is a staircase back to the Dungeon here. Welcome back, Pooter the Gnoll Arcane Marksman. Hepliaklqana says: Your past becomes your present! Welcome back, Pooter the Gnoll Arcane Marksman. Hepliaklqana says: Your past becomes your present! Welcome back, Pooter the Gnoll Arcane Marksman. Hepliaklqana says: Your past becomes your present! Press ? for a list of commands and other information. You climb upwards. Welcome back to the Dungeon! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25-a0-518-g7669666 0.25-a0-523-g9afb2ee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Pooter] Species: Gnoll Job: Arcane Marksman HP: 54/54; mods: 0/0 MP: 15/15; mod: 0 Stats: 13 (13) 17 (17) 16 (16) Position: (48, 49), god: Hepliaklqana (25), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase to the Ecumenical Temple Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 4 | 158 | 33/62 Short Blades | X | 1 | 3 | 3 | 107 | 32/50 Long Blades | X | 1 | 3 | 3 | 107 | 32/50 Axes | X | 1 | 3 | 3 | 107 | 32/50 Maces & Flails | X | 1 | 3 | 3 | 107 | 32/50 Polearms | X | 1 | 3 | 3 | 107 | 32/50 Staves | X | 1 | 3 | 3 | 107 | 32/50 Slings | X | 1 | 3 | 3 | 107 | 32/50 Bows | X | 1 | 3 | 3 | 107 | 32/50 Crossbows | X | 1 | 3 | 5 | 258 | 71/75 Throwing | X | 1 | 3 | 3 | 107 | 32/50 Armour | X | 1 | 3 | 3 | 107 | 32/50 Dodging | X | 1 | 3 | 5 | 258 | 71/75 Stealth | X | 1 | 3 | 3 | 107 | 32/50 Shields | X | 1 | 3 | 3 | 107 | 32/50 Unarmed Combat | X | 1 | 3 | 3 | 107 | 32/50 Spellcasting | X | 1 | 3 | 4 | 167 | 42/62 Conjurations | X | 1 | 3 | 3 | 107 | 1/70 Hexes | X | 1 | 3 | 6 | 408 | 37/123 Charms | X | 1 | 3 | 3 | 107 | 1/70 Summonings | X | 1 | 3 | 3 | 107 | 1/70 Necromancy | X | 1 | 3 | 3 | 107 | 1/70 Translocations | X | 1 | 3 | 3 | 107 | 1/70 Transmutations | X | 1 | 3 | 3 | 107 | 1/70 Fire Magic | X | 1 | 3 | 3 | 107 | 1/70 Ice Magic | X | 1 | 3 | 3 | 107 | 1/70 Air Magic | X | 1 | 3 | 3 | 107 | 1/70 Earth Magic | X | 1 | 3 | 3 | 107 | 1/70 Poison Magic | X | 1 | 3 | 3 | 107 | 1/70 Invocations | X | 1 | 3 | 4 | 107 | 2/52 Evocations | X | 1 | 3 | 3 | 107 | 32/50 Spell bugs: Durations: #114: 28 Attributes: #12: 313 #23: 6313 #24: -171433781 #27: 2279 #49: 381 #59: 1 Mutations: fangs: 1 (innate) strong nose: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #8: +1 war axe of flaming eq slot #1, inv slot #29: +0 cloak eq slot #2, inv slot #32: +0 helmet eq slot #4, inv slot #17: +0 pair of boots eq slot #6, inv slot #27: +1 robe of cold resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .###### . ....!. . # ..... # ##. #.... . #..##..#.# # #.##..##.## #. # #....##...##.... ## #.......@....... <# #[...##...##.... .# #.##..##.## . .# #..##..#.# .# #...##.... .# #.#..#.....# )# ####............ .#####......#######.. ............# ..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>