Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2 (webtiles) character file. Game seed: 18198952144791516288 0 Poohbear the Thaumaturge (level 1, 17/17 HPs) Began as a Gnoll Wanderer on July 7, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Poohbear the Thaumaturge (Gnoll Wanderer) Turns: 0, Time: 00:00:07 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 10/10 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions c - a potion of lignification Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 4.4 Unarmed Combat + Level 9.2 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 1.9 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 None Call Imp Summ #....... 17% 2 None Slow Hex #....... 17% 2 None Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Conjure Flame Conj/Fire #....... 34% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Poohbear the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a potion of lignification, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .## #.# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Poohbear the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Poohbear set off with the following items: a +0 dagger, a | scroll of teleportation, a potion of lignification, a +0 | robe, a ration; and the following spell memorised: Magic | Dart; and the following spells available to memorise: | Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 10/10 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Fighting | | 2.3 Stealth | | 2.1 Shields | | 2.3 Unarmed Combat | | 4.4 Air Magic | | 1.9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------