Dungeon Sprint DCSS version 0.21-a0-529-g8c7b3f5 (webtiles) character file. 6 PlanetStephanie the Skirmisher (level 2, 0/25 HPs) Began as a Formicid Monk on Dec 9, 2017. Slain by an adder (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:30 (148 turns). PlanetStephanie the Skirmisher (Formicid Monk) Turns: 148, Time: 00:00:30 Health: 0/25 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -3) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration j - 9 chunks of flesh Skills: + Level 3.8 Fighting + Level 3.5 Long Blades * Level 1.4 Armour + Level 3.2 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder misses you. x2 You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder closely misses you. The crimson imp blinks! You miss the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.rhZS@.5..)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hound, a crimson imp, an adder, a quokka zombie and a quokka. Vanquished Creatures 2 goblins (D) 3 hobgoblins (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PlanetStephanie the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 14 | D | Reached skill level 1 in Armour 20 | D | Reached XP level 2. HP: 17/25 MP: 2/2 133 | D | Noticed a crimson imp 148 | D | Slain by an adder Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.4 Dodging | 3 | 3.2 Fighting | | 3.8 Long Blades | | 3.5 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 30 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 21 Rpst.: Falchion || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+---------