Dungeon Crawl Stone Soup version 0.22-a0-259-gdd11e71 (webtiles) character file. 8 Piglet the Ducker (level 2, 12/22 HPs) Began as a Demonspawn Gladiator on Mar 5, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). Piglet the Ducker (Demonspawn Gladiator) Turns: 108, Time: 00:00:21 Health: 12/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 2.9 Axes + Level 1.8 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you but does no damage. x2 You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You slash the kobold! You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...##.#####..........# ######.##.# #.........# 8......##.# ###......## PPP....##.# #.#...## ####.####.# #.##.## ...'.#...(# #.##.# ...#.###### #.##.# ...+.# ########(##(# ####.# ......)@.(((# ♣.# ########....# ..# ####.# ♣.# #.# ## #.# #.# #.# g# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Piglet the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 107 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 108 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, minivault_4 Action || total -------------------------++------- Melee: War axe || 20 Armor: Leather armour || 10 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+---------