Dungeon Crawl Stone Soup version 0.22-a0-587-g7d32d7c (webtiles) character file. 7 Piginabag the Sneak (level 2, 10/19 HPs) Began as an Octopode Wanderer on July 3, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (122 turns). Piginabag the Sneak (Octopode Wanderer) Turns: 122, Time: 00:00:22 Health: 10/19 AC: 1 Str: 13 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) d - a +0 dagger Potions b - a potion of curing Comestibles f - a ration Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth Level 1.0 Shields + Level 1.6 Unarmed Combat Level 2.0 Necromancy Level 1.0 Translocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Pain Necr #... 12% 1 ##..... Regeneration Chrm/Necr #......... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You reach to attack! The helpless leopard gecko fails to defend itself. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You are too injured to fight recklessly! A leopard gecko is nearby! A leopard gecko is nearby! You are too injured to fight recklessly! A leopard gecko is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A leopard gecko is nearby! You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##.## ##.#.####### ####..........# ............... ..# .........†...##.# #.# #.## #...@......# #.# ..) #.#....##### #.# #.# #......# #.# ### ###.### ####.### #.###.## #.....# #.# #.##.#.# ##.....# ##'## #.#.###. #......# ##...## #..## ## ##<#...# ##.....#######.## # ###...###.......##......## ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Piginabag the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Piginabag set off with: a +2 spear, a potion of curing, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 70 | D:1 | Reached skill level 1 in Unarmed Combat 121 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 122 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_a, minmay_misc_feat_x, minmay_crystal_room Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.6 Fighting | | 2.0 Dodging | | 2.0 Stealth | | 2.6 Shields | | 1.0 Necromancy | | 2.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Spear || 11 Constrict || 2 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 122 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 122 +---------+---------+-------+---------+---------+-------+---------