Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c (webtiles) character file. 4 Piginabag the Cutter (level 1, 2/13 HPs) Began as an Octopode Wanderer on July 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (80 turns). Piginabag the Cutter (Octopode Wanderer) Turns: 80, Time: 00:00:10 Health: 2/13 AC: 1 Str: 12 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) e - a +0 blowgun Missiles d - 13 poisoned needles Potions b - a potion of berserk rage Comestibles f - a ration Skills: - Level 1.0 Fighting - Level 3.0 Short Blades - Level 1.0 Throwing - Level 1.3 Stealth Level 1.0 Shields + Level 1.1 Unarmed Combat - Level 3.0 Spellcasting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air #... 22% 1 #...... Dazzling Spray Conj/Hex #..... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. There are monsters nearby! You completely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .... ########### .$... #.........######...# #.................# #............hh...## #............@hg...# #...................# .............!.....#.. .##.................# ######.............. ######.#####.......## #......#####......## ####.####............# ...........##...... You could see 3 jackals and a goblin. Vanquished Creatures A jackal (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Piginabag the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Piginabag set off with: a +2 dagger, a potion of berserk rage, 13 poisoned needles, a +0 blowgun, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 77 | D:1 | Reached skill level 1 in Unarmed Combat 80 | D:1 | Quit the game Vault maps used: D:1: giann_wishing_wells, palyth_stone_intersect, hangedman_glass_teeth Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.1 Fighting | | 1.0 Short Blades | | 3.0 Throwing | | 1.0 Stealth | | 1.3 Shields | | 1.0 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Dagger || 10 Constrict || 2 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+---------