ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name Phlounder -rc /dgldir/rcfiles/crawl-git/Phlounder.rc -macro /dgldir/rcfiles/crawl-git/Phlounder.macro -morgue /dgldir/morgue/Phlounder/ -webtiles-socket /crawl-master/webserver/sockets/Phlounder:2015-02-10.21:58:41.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fdc44c3f4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fdc44fd5b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_Z20handle_player_poisoni+0x1ce) [0x92a3ae]: handle_player_poison(int) /usr/games/crawl-git-f3423b35b1(_Z13player_reactsv+0x1cff) [0x91088f]: player_reacts() /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x407) [0x791707]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fdc44c2a76d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fdc44fd584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fdc44fd584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7fdc44fc0180) at crash.cc:406 gdb = attach_cmd = "attach 28095\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423605845 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cba488 "/dgldir/morgue/Phlounder/"}} name = "/dgldir/morgue/Phlounder/crash-Phlounder-20150210-220405.txt", '\000' file = 0x7fdc44fc0180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fdc44fd5b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffb5e1a370 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffb5e1ac50, reg_save_area = 0x7fffb5e1ab80}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x2cc8820) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x2cc8820) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x2cc8820, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x2cc8820, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x275f720, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x275f720 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_POISON, source=0, aux=, see_source=, death_source_name=0x0) at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x276d3c8 "0.16-a0"}}, tiles = 1 '\001', points = 128, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25b7d68 "Phlounder"}}, race = 25, job = 23, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x271edf8 "DsWn"}}, lvl = 4 '\004', best_skill = SK_SPELLCASTING, best_skill_lvl = 4 '\004', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2163398 "Magician"}}, death_type = 1, death_source = 0, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2182968 "a kobold"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffb5e1ba20, _M_right = 0x7fffb5e1ba20}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 2 '\002', absdepth = 2, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = 0, final_max_hp = 30, final_max_max_hp = 30, final_mp = 12, final_max_mp = 12, final_base_max_mp = 12, damage = 1, source_damage = 1, turn_damage = 1, str = 13, intel = 15, dex = 11, ac = 2, ev = 12, sh = 0, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423514785, death_time = 1423605845, real_time = 712, num_turns = 3660, num_aut = 36877, num_diff_runes = 0, num_runes = 0, kills = 74, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x238ec38 "lethally poisoned (0 -> -10),repel missiles"}}, gold = 63, gold_found = 63, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 5, potions_used = 1, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 1, hurt_type = 1} non_death = false env_death = #17 0x000000000092a3ae in handle_player_poison (delay=) at player.cc:4992 oldhp = 1 cur_aut = new_aut = decrease = dmg = adj = 0xb39de8 "" delay_scaling = new_dur = 12507.806677520697 do_dmg = channel = MSGCH_PLAIN #18 0x000000000091088f in player_reacts () at player-reacts.cc:1397 stealth = 52 capped_time = 11 food_use = #19 0x0000000000791707 in world_reacts () at main.cc:2454 No locals. #20 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #21 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #22 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #23 main (argc=12, argv=0x7fffb5e1c478) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic fedhas_altar_3 uniq_jessica uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The goblin barely misses you. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the goblin. There is a sudden explosion of sparks! You kill the goblin! The bat barely misses you. A giant cockroach and 2 goblins come into view. The goblin shouts! You hit the goblin. The goblin is severely wounded. The bat closely misses you. The goblin hits you but does no damage. A quokka comes into view. You barely miss the goblin. The goblin is severely wounded. The bat barely misses you. The goblin barely misses you. The hobgoblin barely misses you. The bat hits you but does no damage. The giant cockroach closely misses you. A goblin and a hobgoblin come into view. The goblin shouts! The bat hits you but does no damage. The hobgoblin barely misses you. The goblin hits you. The giant cockroach bites you. The hobgoblin moves out of view. You climb upwards. There is a stone staircase leading down here. You hit the goblin but do no damage. The goblin is severely wounded. The bat hits you but does no damage. The goblin barely misses you. The hobgoblin hits you. The giant cockroach closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The hobgoblin misses you. The giant cockroach misses you. The bat hits you but does no damage. You hit the goblin. You kill the goblin! The bat barely misses you. The giant cockroach bites you but does no damage. The hobgoblin barely misses you. The giant cockroach bites you. You closely miss the hobgoblin. The bat hits you. The hobgoblin misses you. The bat hits you but does no damage. The giant cockroach bites you. You hit the hobgoblin. The hobgoblin is moderately wounded. The bat barely misses you. The hobgoblin closely misses you. The giant cockroach barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The bat barely misses you. The hobgoblin hits you. The giant cockroach closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The giant cockroach barely misses you. The bat hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The bat hits you. The giant cockroach bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The giant cockroach barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The bat hits you but does no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The bat hits you but does no damage. x2 The giant cockroach completely misses you. You hit the giant cockroach. The giant cockroach is moderately wounded. The bat hits you but does no damage. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. There is a sudden explosion of sparks! You kill the giant cockroach! The bat barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat. The bat is heavily wounded. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The magic dart hits the bat. The bat is severely wounded. The bat misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. j - a chunk of flesh You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. You start resting. You start resting. All of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Robin The hobgoblin shouts! Robin throws the goblin at you! The hobgoblin hits you with a club. The quokka closely misses you. The goblin barely misses you. The hobgoblin hits you but does no damage. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! There is a stone staircase leading up, spattered with blood here. The quokka barely misses you. The hobgoblin barely misses you. The goblin barely misses you. The hobgoblin hits you. Robin completely misses you. The quokka bites you. Welcome back, Phlounder the Demonspawn Wanderer. Press ? for a list of commands and other information. You are feeling hungry. The goblin closely misses you. You hit the goblin but do no damage. There is a sudden explosion of sparks! You kill the goblin! You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The hobgoblin hits you but does no damage. You hit the hobgoblin. There is a sudden explosion of sparks! You kill the hobgoblin! Your Dodging skill increases to level 1! You hit the quokka. You kill the quokka! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! You start resting. Your transformation is almost over. You start resting. You feel less woody. Your +0 robe unmelds from your body. You see here a club. You start resting. You start resting. You are feeling very hungry. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Robin A kobold comes into view. The kobold shouts! The goblin barely misses you. Robin throws the goblin at you! The hobgoblin hits you with a club. There is a stone staircase leading up, spattered with blood here. The goblin hits you but does no damage. x2 Welcome back, Phlounder the Demonspawn Wanderer. Welcome back, Phlounder the Demonspawn Wanderer. Welcome back, Phlounder the Demonspawn Wanderer. Press ? for a list of commands and other information. You hit Robin. Robin is lightly wounded. You closely miss Robin. Robin is lightly wounded. The hobgoblin hits you with a club. The goblin hits you but does no damage. Robin barely misses you. The goblin hits you with a dagger. You hit Robin but do no damage. There is a sudden explosion of sparks! You kill Robin! The goblin hits you with a dagger. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * Items here: ! ) / [[ † The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a dagger. The goblin shouts! You closely miss the goblin. You hit the goblin. The goblin is lightly wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You are near starving! You hit the goblin but do no damage. There is a sudden explosion of sparks! You kill the goblin! You closely miss the goblin. You hit the goblin. You kill the goblin! You hit the hobgoblin. There is a sudden explosion of sparks! You kill the hobgoblin! You hit the goblin. The goblin is heavily wounded. The goblin completely misses you. You hit the goblin. You kill the goblin! Items here: )))) †††† Butcher a goblin corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You butcher the goblin corpse. b - a chunk of flesh Items here: )))) ††† You butcher the hobgoblin corpse. b - 3 chunks of flesh (gained 2) Items here: )))) †† You butcher the goblin corpse. b - 5 chunks of flesh (gained 2) Items here: )))) † a dagger; a club; a dagger; a dagger; a goblin corpse You butcher the goblin corpse. b - 7 chunks of flesh (gained 2) Items here: )))) a dagger; a club; a dagger; a dagger Eat one of 7 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling hungry. You continue eating. x2 Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. You start resting. You start resting. All of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. b - a wand of random effects; j - a golden potion Items here: ) [[ ÷ a spear of venom; an animal skin; a helmet; the hobgoblin skeleton of Robin l - a spear of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of electrocution stops crackling. It begins to drip with poison! l - a +2 spear of venom (weapon) There is a stone staircase leading down, spattered with blood here. Welcome back, Phlounder the Demonspawn Wanderer. Welcome back, Phlounder the Demonspawn Wanderer. Press ? for a list of commands and other information. You puncture the goblin! You kill the goblin! The hobgoblin closely misses you. The kobold closely misses you. The goblin hits you but does no damage. The kobold hits you. The hobgoblin hits you with a club. Items here: ( )) † 15 stones; a dagger; a hunting sling; a goblin corpse Found 7 gold pieces and a helmet. You hit the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 1! You closely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin hits you with a club. You puncture the goblin! You kill the goblin! h - 33 stones (gained 15) Items here: )))) †††† Butcher a hobgoblin corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You butcher the hobgoblin corpse. m - 3 chunks of flesh Items here: )))) ÷ ††† You stop butchering the corpses. A jackal comes into view. You butcher the goblin corpse. Items here: % )))) ÷÷ †† Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (hasn't noticed you) You reach to attack! You hit the jackal. You kill the jackal! A jackal comes into view. You start resting. You are feeling hungry. Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. The giant newt hisses menacingly. Attack whom? Press: ? - help, Dir - move target cursor, f - giant newt Aim: a giant newt You reach to attack! You barely miss the giant newt. You barely miss the giant newt. The giant newt closely misses you. You hit the giant newt but do no damage. The giant newt is poisoned. The giant newt barely misses you. You hit the giant newt. You kill the giant newt! You start resting. HP restored. n - a scroll labeled MEASYM CRESUROU m - 3 chunks of flesh (gained 1) Items here: )))) ÷÷ †† Found a stone staircase leading down. You now have 28 gold pieces (gained 7). Items here: )))) ÷÷ †† Found an escape hatch in the floor. Found a stone staircase leading up. o - a scroll labeled GARIFR FEDIELA An adder and a goblin come into view. The goblin shouts! A goblin comes into view. A hobgoblin comes into view. It is wielding a club. The goblin shouts! A bat comes into view. You hit the goblin. The goblin is lightly wounded. The goblin hits you with a club. You closely miss the goblin. The goblin is lightly wounded. The goblin completely misses you. You closely miss the goblin. The goblin is lightly wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You barely miss the hobgoblin. The hobgoblin closely misses you. A goblin comes into view. It is wielding a club. The goblin shouts! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The adder barely misses you. You barely miss the adder. The adder misses you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. The adder is poisoned. The adder is lightly wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder looks even sicker. The adder is severely wounded. You feel sick. The adder closely misses you. The adder closely misses you. You barely miss the adder. The adder is severely wounded. You kill the adder! You have reached level 4! Your demonic ancestry asserts itself... The antennae on your head grow some more. You feel clever. The bat hits you but does no damage. x2 You closely miss the bat. The bat barely misses you. You hit the bat but do no damage. The bat is poisoned. You feel sick. The bat hits you but does no damage. x2 The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat is heavily wounded. The bat completely misses you. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. You feel sick. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You barely miss the goblin. The goblin hits you with a club. You closely miss the goblin. You feel sick. The goblin misses you. You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. You kill the goblin! Items here: ))) †††† Butcher an adder corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You butcher the adder corpse. m - 4 chunks of flesh (gained 1) Items here: ))) ††† You feel sick. You are no longer poisoned. You butcher the goblin corpse. m - 6 chunks of flesh (gained 2) Items here: ))) †† a club x3 a goblin corpse; a bat corpse You butcher the goblin corpse. m - 8 chunks of flesh (gained 2) Items here: ))) † a club x3 a bat corpse You butcher the bat corpse. m - 9 chunks of flesh (gained 1) Things that are here: a club x3 You start resting. A bat comes into view. The bat closely misses you. You barely miss the bat. The bat misses you. The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat. The bat is poisoned. The bat is heavily wounded. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (heavily wounded, poisoned) You reach to attack! You miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin You reach to attack! You barely miss the goblin. You closely miss the goblin. The goblin hits you. You hit the goblin. You kill the goblin! You start resting. A jackal is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (hasn't noticed you) You reach to attack! The jackal barks! You hit the jackal but do no damage. The jackal is poisoned. You hit the jackal. You kill the jackal! You start resting. HP restored. n - 2 scrolls labeled MEASYM CRESUROU (gained 1) Some of the chunks of flesh in your inventory have rotted away. p - 18 arrows A bat comes into view. A rat comes into view. The bat closely misses you. You hit the bat. The bat is poisoned. The bat is severely wounded. The bat closely misses you. The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (severely wounded, poisoned) You reach to attack! You closely miss the bat. The bat is severely wounded. The bat closely misses you. You barely miss the bat. The bat is almost dead. The bat hits you but does no damage. You hit the rat. The rat is poisoned. The rat is moderately wounded. The bat hits you but does no damage. The rat misses you. You hit the bat. You kill the bat! The rat twitches its whiskers. The rat bites you. You hit the rat. You kill the rat! No target in view! A goblin comes into view. The goblin shouts! A goblin is nearby! You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! No target in view! Found a stone staircase leading down. You now have 37 gold pieces (gained 9). q - a fuming green potion r - a scroll labeled SIARRU DABU s - 2 fizzy red potions Found a blossoming altar of Fedhas. HP restored. A quokka comes into view. There is a blossoming altar of Fedhas here. You hit the fungus. The fungus is lightly damaged. You puncture the fungus! The fungus is moderately damaged. You hit the fungus. The fungus is heavily damaged. You hit the fungus. The fungus is heavily damaged. The quokka bites the plant. x2 You puncture the fungus! The fungus is severely damaged. The quokka bites the plant but does no damage. You hit the fungus. The fungus is severely damaged. The quokka bites the plant. You hit the fungus but do no damage. The fungus is severely damaged. The quokka bites the plant but does no damage. The quokka bites the plant. You hit the fungus. The fungus is almost destroyed. The quokka bites the plant. You hit the fungus. The fungus is almost destroyed. The quokka bites the plant but does no damage. You puncture the fungus! You destroy the fungus! The quokka bites the plant. You see here a scroll labeled PNEGEATAEWN. You closely miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka barely misses you. The quokka bites you. You closely miss the quokka. You are feeling hungry. The quokka bites you. You closely miss the quokka. The quokka bites you. You hit the quokka. The quokka is poisoned. The quokka is moderately wounded. The quokka barely misses you. x2 You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka looks even sicker. The quokka is heavily wounded. You kill the quokka! You see here a quokka corpse. You butcher the quokka corpse. m - 7 chunks of flesh (gained 1) Eat one of 7 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 t - a scroll labeled PNEGEATAEWN You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. u - a knobbly tourmaline ring Put on which piece of jewellery? (? for menu, Esc to quit) u - a ring of wizardry (left hand) You sense a monster nearby. Found 9 gold pieces. Memorise Blink, consuming 2 spell levels and leaving 9? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Memorise Conjure Flame, consuming 3 spell levels and leaving 6? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Memorise Mephitic Cloud, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. Memorise Repel Missiles, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'e'. Cast which spell? (? or * to list) You feel protected from missiles. There is a stone staircase leading down here. A rat comes into view. A jackal comes into view. The jackal barks! You see here a scroll labeled SIARRU DABU. A jackal comes into view. The jackal barks! You see here 9 gold pieces. A jackal comes into view. x2 You see here 9 gold pieces. You see here a scroll labeled SIARRU DABU. The jackal barks! Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You reach to attack! The jackal barks! You hit the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal but do no damage. The jackal looks even sicker. The jackal is moderately wounded. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You closely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat is poisoned. The rat bites you. The rat misses you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat twitches its whiskers. The rat bites you. You barely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! The jackal bites you. You hit the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal looks even sicker. The jackal is severely wounded. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is poisoned. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal looks even sicker. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is almost dead. You kill the jackal! You start resting. Things that are here: a jackal corpse; a rat corpse Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You reach to attack! You hit the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! No target in view! Butcher a rat corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You butcher the rat corpse. m - 2 chunks of flesh (gained 1) You see here a jackal corpse. You butcher the jackal corpse. m - 3 chunks of flesh (gained 1) You see here a jackal skeleton. You start resting. You sense a monster nearby. You start resting. You sense a monster nearby. You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. r - 2 scrolls labeled SIARRU DABU (gained 1) You now have 46 gold pieces (gained 9). You are feeling hungry. Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Found a stone staircase leading down. e - 2 scrolls labeled QAOKKAESCH (gained 1) You now have 63 gold pieces (gained 17). t - 2 scrolls labeled PNEGEATAEWN (gained 1) There is a stone staircase leading down here. A rat comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You barely miss the rat. You hit the rat. The rat is moderately wounded. The rat barely misses you. You puncture the rat! You kill the rat! No target in view! A kobold comes into view. It is wielding a whip. The kobold shouts! The kobold throws a stone. The stone is repelled. Found a viscous ruby potion. The kobold throws a stone. The stone closely misses you. Found a ring mail. A bat comes into view. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone is repelled. The bat hits you. You closely miss the bat. The bat barely misses you. The kobold throws a stone. The stone closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a whip You reach to attack! You hit the kobold. You kill the kobold! The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You closely miss the bat. The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat You reach to attack! You puncture the bat! You kill the bat! No target in view! v - 17 bolts HP restored. h - 34 stones (gained 1) h - 37 stones (gained 3) w - a viscous ruby potion All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. A jackal comes into view. The jackal barks! Found a scroll labeled QAOKKAESCH. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled QAOKKAESCH, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. e - 2 scrolls of remove curse (gained 1) Magic restored. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hit the goblin. You kill the goblin! No target in view! m - a brown potion Jessica the Apprentice Sorceress comes into view. Jessica shouts! A hobgoblin comes into view. Jessica casts a spell. Jessica blinks! You closely miss Jessica. Jessica misses you. You hit Jessica. Jessica is poisoned. Jessica is moderately wounded. Jessica barely misses you. You barely miss Jessica. Jessica is moderately wounded. Jessica hits you but does no damage. You hit Jessica. Jessica is almost dead. Jessica shouts, "You're disturbing me! I'll have to kill you!" Jessica gestures at you while chanting. Pain shoots through your body! The hobgoblin barely misses you. You closely miss Jessica. Jessica is almost dead. Jessica hits you. The hobgoblin closely misses you. You hit Jessica but do no damage. Jessica looks even sicker. Jessica is almost dead. Jessica casts a spell. Jessica blinks! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. You kill Jessica! Your Dodging skill increases to level 2! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You kill the hobgoblin! You start resting. You start resting. You are feeling hungry. You start resting. HP restored. Eat which item? (? for menu, Esc to quit) Okay, then. A jackal comes into view. A jackal comes into view. The jackal barks! You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you. The jackal bites you. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. The jackal barely misses you. You hit the jackal. The jackal looks even sicker. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal looks even sicker. The jackal is severely wounded. You kill the jackal! The jackal bites the plant but does no damage. A jackal comes into view. You see here a jackal corpse. You butcher the jackal corpse. Things that are here: 2 chunks of flesh; a jackal skeleton Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. The jackal barks! You continue eating. You miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! You start resting. You start resting. You are feeling hungry. You see here a jackal corpse. You butcher the jackal corpse. x - 2 chunks of flesh You see here a jackal skeleton. Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 x - 2 chunks of flesh (gained 1) You see here a jackal skeleton. You see here a jackal skeleton. There is a blossoming altar of Fedhas here. An adder comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (hasn't noticed you) You reach to attack! You hit the adder. The adder is poisoned. The adder is heavily wounded. You miss the adder. The adder is moderately wounded. The adder misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder misses you. All of the chunks of flesh in your inventory have rotted away. You closely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You hit the adder. You kill the adder! You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. HP restored. Read which item? (? for menu, Esc to quit) As you read the scroll labeled MEASYM CRESUROU, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Read which item? (? for menu, Esc to quit) As you read the scroll labeled SIARRU DABU, it crumbles to dust. Forget which spell ([?*] list [ESC] exit)? Forget which spell ([?*] list [ESC] exit)? You don't know that spell. Forget which spell ([?*] list [ESC] exit)? Okay, then. It was a scroll of amnesia. Read which item? (? for menu, Esc to quit) As you read the scroll labeled PNEGEATAEWN, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) g - a potion of restore abilities Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. j - a potion of heal wounds A kobold comes into view. It is wielding a dagger of venom. The kobold shouts! Found an escape hatch in the ceiling. You hit the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold hits you with a dagger of venom. You are poisoned. You hit the kobold but do no damage. The kobold looks even sicker. The kobold is moderately wounded. You feel sick. The kobold hits you with a dagger of venom. You are lethally poisoned! An adder comes into view. You hit the kobold. You kill the kobold! You feel very sick. You feel sick. You feel sick. You closely miss the adder. You feel sick. The adder barely misses you. The adder barely misses you. You barely miss the adder. You feel sick. The adder barely misses you. You barely miss the adder. You feel sick. The adder bites you. You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Drink which item? (? for menu, Esc to quit) Okay, then. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. The adder is poisoned. The adder is severely wounded. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Phlounder] Species: Demonspawn Job: Wanderer class_name: Wanderer HP: 0/30; mods: 0/0 MP: 12/12; mod: 0 Stats: 13 (13) 15 (15) 11 (11) Position: (59, 16), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 17 | 0 | 10 | 10/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 1 | 79 | 20/119 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 10 | 0 | 10 | 10/59 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 2 | 181 | 3/178 Dodging | X | 1 | 31 | 2 | 230 | 52/178 Stealth | X | 1 | 7 | 1 | 80 | 30/100 Shields | | 1 | 0 | 1 | 59 | 0/119 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 17 | 4 | 805 | 211/297 Conjurations | X | 2 | 18 | 1 | 110 | 60/100 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | X | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 0 | 1 | 51 | 1/100 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #11: 13494 Attributes: #12: 63 #27: 184 #43: 1 #49: 75 #59: 1 Mutations: antennae: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +2 spear of venom eq slot #6, inv slot #3: +0 robe eq slot #7, inv slot #20: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...P.P.P.# ###.P_PP.# ###.÷PPP.# ....PPP..############### ....###................# ....######.#######.##### ....+.## #.#....).....# ....#..###.##.........# ..........>##...@.....# ....##..##.##...S.....# .....##.##.##.........# .....##.##.####.####### .....##..#.# .< .....###.#.# ... .....# #...# ... .....# ##..####. .....# #..# # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>