Version: Dungeon Crawl Stone Soup 0.16-a0-3203-g7a0b6e9 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7a0b6e92e4 -name Phlounder -rc /dgldir/rcfiles/crawl-git/Phlounder.rc -macro /dgldir/rcfiles/crawl-git/Phlounder.macro -morgue /dgldir/morgue/Phlounder/ -webtiles-socket /crawl-master/webserver/sockets/Phlounder:2014-12-19.02:51:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-7a0b6e92e4(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x599933]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7a0b6e92e4(_Z13do_crash_dumpv+0x311) [0x5a0d71]: do_crash_dump() /usr/games/crawl-git-7a0b6e92e4(_Z20crash_signal_handleri+0x9c) [0x599bcc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f80da44a4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f80da4f9100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f80da48d313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f80da48d1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f80da48dc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f80da461016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f80da45bc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f80da51b8cb]: /usr/games/crawl-git-7a0b6e92e4(_Z3endibPKcz+0x237) [0x63deb7]: end(int, bool, char const*, ...) /usr/games/crawl-git-7a0b6e92e4(_Z9save_gamebPKc+0x156) [0x65d1f6]: save_game(bool, char const*) /usr/games/crawl-git-7a0b6e92e4() [0x7847e5] /usr/games/crawl-git-7a0b6e92e4() [0x7853bd] /usr/games/crawl-git-7a0b6e92e4(main+0x303) [0x788223]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f80da43576d]: /usr/games/crawl-git-7a0b6e92e4() [0x501ef9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 18 2014 at 03:20:43 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 5 Level id: Lair:5 Level build method = , level layout type = open_caves, absdepth0 = 14 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Firing (i - inventory. (,) - cycle): f - 187 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You shoot a stone. The stone hits the spiny frog! You kill the spiny frog! Lugonu accepts your kill. The spiny frog closely misses you. Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You shoot a stone. The stone hits the spiny frog. The spiny frog is moderately wounded. The spiny frog closely misses you. Firing (i - inventory. (,) - cycle): f - 185 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a stone. The stone hits the spiny frog. The spiny frog is heavily wounded. The spiny frog closely misses you. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a stone. The stone hits the spiny frog! The spiny frog is almost dead. The spiny frog stings you. You are poisoned. The spiny frog poisons you! Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone closely misses the spiny frog. You feel sick. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone hits the spiny frog! You kill the spiny frog! Lugonu accepts your kill. You feel sick. You start resting. You feel sick. You feel sick. x18 You hear the brisk ticking of a distant clock. You start resting. You feel sick. You feel sick. You are no longer poisoned. Found 2 fruits. f - 185 stones (gained 4) f - 187 stones (gained 2) f - 188 stones (gained 1) f - 192 stones (gained 4) You see here a spiny frog corpse. Found a glowing trident. i - 4 fruits (gained 1) f - 193 stones (gained 1) Found a fruit. i - 5 fruits (gained 1) Found a fruit. i - 6 fruits (gained 1) Found a fruit. A komodo dragon comes into view. The komodo dragon hisses angrily. Found 2 fruits. Firing (i - inventory. (,) - cycle): f - 193 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 192 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon You shoot a stone. The stone hits the komodo dragon. The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): f - 191 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 190 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a stone. The stone hits the komodo dragon but does no damage. The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): f - 189 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a stone. The stone hits the komodo dragon but does no damage. The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): f - 188 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a stone. The stone closely misses the komodo dragon. You block the komodo dragon's attack. Firing (i - inventory. (,) - cycle): f - 187 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a stone. The stone hits the komodo dragon! The komodo dragon is heavily wounded. Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a stone. The stone closely misses the komodo dragon. You block the komodo dragon's attack. Firing (i - inventory. (,) - cycle): f - 185 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon barely misses you. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a stone. The stone hits the komodo dragon but does no damage. The komodo dragon is heavily wounded. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is severely wounded. You block the komodo dragon's attack. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a stone. The stone hits the komodo dragon! The komodo dragon is almost dead. The komodo dragon bites you. Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is almost dead. Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon! You kill the komodo dragon! Lugonu accepts your kill. Found a fruit. f - 186 stones (gained 7); i - 7 fruits (gained 1) Found 2 fruits. i - 8 fruits (gained 1) f - 187 stones (gained 1) Found 2 fruits. You hear the brisk ticking of a clock nearby. Found a fruit. f - 188 stones (gained 1) f - 189 stones (gained 1) Found a fruit. i - 9 fruits (gained 1) Found a robe. i - 10 fruits (gained 1) f - 191 stones (gained 2) Found an escape hatch in the floor. i - 11 fruits (gained 1) Found a labyrinth entrance. Found 12 gold pieces. The fruit is a mimic! The fruit mimic chuckles and vanishes in a puff of smoke! i - 12 fruits (gained 1) Found a stone staircase leading down. There is a labyrinth entrance here. Beware, the Minotaur awaits! The world spins around you as you enter the gateway. As you enter the labyrinth, previously moving walls settle noisily into place. You hear the metallic echo of a distant snort before it fades into the rock. You sense a powerful magical force warping space. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. You retract your mandibles. Use which ability? (? or * to list) You extend your mandibles. You can't dig through that. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. You retract your mandibles. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. You retract your mandibles. Use which ability? (? or * to list) You extend your mandibles. You can't dig through that. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. You retract your mandibles. Use which ability? (? or * to list) You extend your mandibles. You can't dig through that. You hear the creaking of ancient gears! You are feeling hungry. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. You retract your mandibles. You are feeling very hungry. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! A minotaur comes into view. The minotaur bellows! Press: ? - help, v - describe, . - travel Here: a minotaur, wearing a dented filigree amulet The floor. Firing (i - inventory. (,) - cycle): f - 191 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - minotaur Aim: a minotaur, wearing a dented filigree amulet You shoot a stone. The stone hits the minotaur but does no damage. You hear the creaking of ancient gears! Firing (i - inventory. (,) - cycle): f - 190 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet You shoot a stone. The stone hits the minotaur! The minotaur is moderately wounded. Firing (i - inventory. (,) - cycle): f - 189 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (moderately wounded) You shoot a stone. The stone completely misses the minotaur. Firing (i - inventory. (,) - cycle): f - 188 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (moderately wounded) You shoot a stone. The stone hits the minotaur! The minotaur is moderately wounded. Firing (i - inventory. (,) - cycle): f - 187 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (moderately wounded) You shoot a stone. The stone hits the minotaur! The minotaur is heavily wounded. Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (heavily wounded) You shoot a stone. The stone hits the minotaur. The minotaur is heavily wounded. The minotaur completely misses you. The minotaur barely misses you. Firing (i - inventory. (,) - cycle): f - 185 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (heavily wounded) You shoot a stone. The stone hits the minotaur! The minotaur is severely wounded. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (severely wounded) You shoot a stone. The stone hits the minotaur. The minotaur is almost dead. The minotaur misses you. You block the minotaur's attack. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (almost dead) You shoot a stone. The stone hits the minotaur! The minotaur is almost dead. The minotaur hits you! The minotaur gores you but does no damage. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wearing a dented filigree amulet (almost dead) You shoot a stone. The stone hits the minotaur. You kill the minotaur! Lugonu accepts your kill. Your Spellcasting skill increases to level 4! z - a dented filigree amulet; f - 186 stones (gained 5) You see here a scroll of teleportation. Found a paperback book. Found an escape hatch in the ceiling. f - 188 stones (gained 2) f - 189 stones (gained 1) f - 191 stones (gained 2) J - a book of Maledictions; Q - a Young Poisoner's Handbook R - Sif Muna's Almanac of Curses and Battle Magic U - a manual of Polearms; Z - a wand of disintegration There is an escape hatch in the ceiling here. Items here: )) || a glowing shortbow; a short sword; a thin smoking staff; a weird runed staff You can't carry that many items. Drop what? (_ for help) (? for menu, Esc to quit) You drop 2 poisoned tomahawks. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. O - 2 potions of lignification Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. T - a potion of berserk rage Drop what? (_ for help) (? for menu, Esc to quit) You drop a potion of berserk rage. There is an escape hatch in the ceiling here. Items here: )) || a glowing shortbow; a short sword; a thin smoking staff; a weird runed staff b - a thin smoking staff; l - a weird runed staff Put on which piece of jewellery? (? for menu, Esc to quit) z - an amulet of clarity (around neck) Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. Use which ability? (? or * to list) You extend your mandibles. You can't dig through that. Okay, then. Welcome back to the Lair of Beasts! There is an empty arch of ancient stone here. You now have 855 gold pieces (gained 12). i - 13 fruits (gained 1) i - 14 fruits (gained 1) f - 193 stones (gained 2) i - 15 fruits (gained 1) i - 16 fruits (gained 1) A quokka comes into view. Found a potion of ambrosia. You see here a fruit. Firing (i - inventory. (,) - cycle): f - 193 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (,) - cycle): f - 192 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka You shoot a stone. The stone hits the quokka. The quokka is heavily wounded. Firing (i - inventory. (,) - cycle): f - 191 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (,) - cycle): f - 190 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (,) - cycle): f - 189 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone barely misses the quokka. The quokka barely misses you. Firing (i - inventory. (,) - cycle): f - 188 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (,) - cycle): f - 187 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone barely misses the quokka. The quokka twitches its whiskers. The quokka closely misses you. Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) You shoot a stone. The stone hits the quokka! You kill the quokka! Lugonu accepts your kill. i - 17 fruits (gained 1) f - 186 stones (gained 1) HP restored. i - 18 fruits (gained 1) A komodo dragon comes into view. The komodo dragon hisses angrily. A komodo dragon is nearby! Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 185 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon You shoot a stone. The stone hits the komodo dragon! The komodo dragon is moderately wounded. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) You shoot a stone. The stone closely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) You shoot a stone. The stone hits the komodo dragon! The komodo dragon is heavily wounded. Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a stone. The stone hits the komodo dragon! The komodo dragon is severely wounded. Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is severely wounded. Firing (i - inventory. (,) - cycle): f - 179 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon bites you!! Firing (i - inventory. (,) - cycle): f - 178 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 177 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is almost dead. The komodo dragon misses you. Firing (i - inventory. (,) - cycle): f - 176 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is almost dead. The komodo dragon closely misses you. Firing (i - inventory. (,) - cycle): f - 175 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is almost dead. Firing (i - inventory. (,) - cycle): f - 174 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you. Firing (i - inventory. (,) - cycle): f - 173 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone barely misses the komodo dragon. The komodo dragon barely misses you. Firing (i - inventory. (,) - cycle): f - 172 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone closely misses the komodo dragon. You block the komodo dragon's attack. Firing (i - inventory. (,) - cycle): f - 171 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): f - 170 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone barely misses the komodo dragon. The komodo dragon bites you!! Firing (i - inventory. (,) - cycle): f - 169 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) You shoot a stone. The stone hits the komodo dragon! You kill the komodo dragon! Lugonu accepts your kill. You start resting. You start resting. HP restored. f - 173 stones (gained 5) f - 175 stones (gained 2) f - 176 stones (gained 1) f - 177 stones (gained 1) f - 181 stones (gained 4) f - 182 stones (gained 1) f - 183 stones (gained 1) f - 184 stones (gained 1) A giant frog comes into view. A giant frog is nearby! Read which item? (? for menu, Esc to quit) Okay, then. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog You shoot a stone. The stone hits the giant frog! The giant frog is almost dead. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (severely wounded) You shoot a stone. The stone hits the giant frog! You kill the giant frog! Lugonu accepts your kill. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. f - 187 stones (gained 5) f - 188 stones (gained 1) A black mamba comes into view. The black mamba hisses angrily. You see here a stone. Firing (i - inventory. (,) - cycle): f - 188 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba You shoot a stone. The stone closely misses the black mamba. Firing (i - inventory. (,) - cycle): f - 187 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba You shoot a stone. The stone hits the black mamba! The black mamba is moderately wounded. Firing (i - inventory. (,) - cycle): f - 186 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) You shoot a stone. The stone hits the black mamba. The black mamba is moderately wounded. The black mamba completely misses you. Firing (i - inventory. (,) - cycle): f - 185 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) You shoot a stone. The stone hits the black mamba but does no damage. The black mamba is moderately wounded. You block the black mamba's attack. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) You shoot a stone. The stone misses the black mamba. You block the black mamba's attack. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) You shoot a stone. The stone hits the black mamba. The black mamba is heavily wounded. The black mamba bites you but does no damage. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded) You shoot a stone. The stone hits the black mamba. The black mamba is almost dead. You block the black mamba's attack. The black mamba bites you but does no damage. Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (severely wounded) You shoot a stone. The stone hits the black mamba! You kill the black mamba! Lugonu accepts your kill. Your Axes skill increases to level 8! Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. f - 181 stones (gained 1) An adder comes into view. Things that are here: 3 stones; a black mamba corpse An adder is nearby! Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone hits the adder! You kill the adder! Lugonu accepts your kill. Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. f - 183 stones (gained 3) You see here a black mamba corpse. M - 6 potions of ambrosia (gained 1) f - 184 stones (gained 1) A water moccasin comes into view. The water moccasin hisses angrily. Firing (i - inventory. (,) - cycle): f - 184 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You shoot a stone. The stone hits the water moccasin! The water moccasin is moderately wounded. Firing (i - inventory. (,) - cycle): f - 183 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone closely misses the water moccasin. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone closely misses the water moccasin. Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone hits the water moccasin but does no damage. The water moccasin is moderately wounded. Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone barely misses the water moccasin. Firing (i - inventory. (,) - cycle): f - 179 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone misses the water moccasin. The water moccasin misses you. Firing (i - inventory. (,) - cycle): f - 178 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. Firing (i - inventory. (,) - cycle): f - 177 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You shoot a stone. The stone hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. Firing (i - inventory. (,) - cycle): f - 176 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) You shoot a stone. The stone misses the water moccasin. The water moccasin closely misses you. Firing (i - inventory. (,) - cycle): f - 175 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) You shoot a stone. The stone hits the water moccasin. You kill the water moccasin! Lugonu accepts your kill. f - 176 stones (gained 2) HP restored. f - 177 stones (gained 1) f - 181 stones (gained 4) f - 182 stones (gained 1) Found a stone staircase leading up. You now have 877 gold pieces (gained 22). Found a scroll of blinking. Found a stone staircase leading up. You sense a monster nearby. A hound and a wolf come into view. The wolf barks! The hound barks! 2 wolves come into view. Firing (i - inventory. (,) - cycle): f - 182 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You shoot a stone. The stone hits the wolf!! You kill the wolf! Lugonu accepts your kill. The wolf moves out of view. Firing (i - inventory. (,) - cycle): f - 181 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You shoot a stone. The stone barely misses the hound. Firing (i - inventory. (,) - cycle): f - 180 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound You shoot a stone. The stone misses the wolf. The stone misses the hound. Firing (i - inventory. (,) - cycle): f - 179 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound You shoot a stone. The stone hits the hound. The hound is moderately wounded. Firing (i - inventory. (,) - cycle): f - 178 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone barely misses the hound. Firing (i - inventory. (,) - cycle): f - 177 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone barely misses the wolf. The stone hits the hound but does no damage. The hound is moderately wounded. The wolf closely misses you. Firing (i - inventory. (,) - cycle): f - 176 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone hits the wolf! The wolf is heavily wounded. The wolf bites you but does no damage. Firing (i - inventory. (,) - cycle): f - 175 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone hits the wolf. The wolf is almost dead. The wolf closely misses you. Firing (i - inventory. (,) - cycle): f - 174 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone closely misses the wolf. The stone hits the hound. The hound is severely wounded. You block the wolf's attack. Firing (i - inventory. (,) - cycle): f - 173 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You shoot a stone. The stone hits the hound! You kill the hound! Lugonu accepts your kill. The wolf closely misses you. You block the wolf's attack. Firing (i - inventory. (,) - cycle): f - 172 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You shoot a stone. The stone hits the wolf! The wolf is severely wounded. You block the wolf's attack. x3 Firing (i - inventory. (,) - cycle): f - 171 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone closely misses the wolf. The wolf closely misses you. x3 Firing (i - inventory. (,) - cycle): f - 170 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone misses the wolf. You block the wolf's attack. The wolf bites you. Firing (i - inventory. (,) - cycle): f - 169 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone barely misses the wolf. The wolf closely misses you. You block the wolf's attack. Firing (i - inventory. (,) - cycle): f - 168 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone misses the wolf. You block the wolf's attack. The wolf closely misses you. Firing (i - inventory. (,) - cycle): f - 167 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone closely misses the wolf. You block the wolf's attack. x2 Firing (i - inventory. (,) - cycle): f - 166 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone hits the wolf! You kill the wolf! Lugonu accepts your kill. You block the wolf's attack. Firing (i - inventory. (,) - cycle): f - 165 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone misses the wolf. You block the wolf's attack. You block the wolf's attack. Firing (i - inventory. (,) - cycle): f - 164 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone barely misses the wolf. The wolf bites you. Firing (i - inventory. (,) - cycle): f - 163 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded) You shoot a stone. The stone hits the wolf! You kill the wolf! Lugonu accepts your kill. Firing (i - inventory. (,) - cycle): f - 162 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. f - 164 stones (gained 2) You see here a wolf corpse. f - 165 stones (gained 1) f - 166 stones (gained 1) f - 173 stones (gained 7) You see here a wolf corpse. You see here a wolf corpse. f - 174 stones (gained 1) f - 175 stones (gained 1) f - 176 stones (gained 1) f - 179 stones (gained 3) HP restored. You now have 897 gold pieces (gained 20). P - 4 viscous sapphire potions (gained 1) An adder comes into view. Firing (i - inventory. (,) - cycle): f - 179 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone hits the adder! You kill the adder! Lugonu accepts your kill. You hear a splash. Firing (i - inventory. (,) - cycle): f - 178 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. An adder comes into view. An adder is nearby! An adder is nearby! Firing (i - inventory. (,) - cycle): f - 178 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone closely misses the adder. You hear a splash. Firing (i - inventory. (,) - cycle): f - 177 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder! You kill the adder! Lugonu accepts your kill. A hound comes into view. The hound barks! Firing (i - inventory. (,) - cycle): f - 176 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You shoot a stone. The stone hits the hound. The hound is moderately wounded. You hear a splash. Firing (i - inventory. (,) - cycle): f - 175 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone hits the hound! You kill the hound! Lugonu accepts your kill. A water moccasin comes into view. The water moccasin hisses angrily. A spiny frog comes into view. Firing (i - inventory. (,) - cycle): f - 174 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You shoot a stone. The stone misses the water moccasin. Firing (i - inventory. (,) - cycle): f - 173 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You shoot a stone. The stone hits the water moccasin! The water moccasin is moderately wounded. You hear a splash. Firing (i - inventory. (,) - cycle): f - 172 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You shoot a stone. The stone hits the water moccasin! The water moccasin is severely wounded. You block the water moccasin's attack. Firing (i - inventory. (,) - cycle): f - 171 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You shoot a stone. The stone hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin closely misses you. Firing (i - inventory. (,) - cycle): f - 170 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You shoot a stone. The stone hits the water moccasin! You kill the water moccasin! Lugonu accepts your kill. Firing (i - inventory. (,) - cycle): f - 169 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You shoot a stone. The stone hits the spiny frog! The spiny frog is moderately wounded. Firing (i - inventory. (,) - cycle): f - 168 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a stone. The stone hits the spiny frog. The spiny frog is heavily wounded. Firing (i - inventory. (,) - cycle): f - 167 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a stone. The stone hits the spiny frog. The spiny frog is heavily wounded. Firing (i - inventory. (,) - cycle): f - 166 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a stone. The stone hits the spiny frog! The spiny frog is almost dead. The spiny frog closely misses you. Firing (i - inventory. (,) - cycle): f - 165 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone closely misses the spiny frog. You block the spiny frog's attack. Maud the Forgotten comes into view. She is wielding an enchanted double sword. Firing (i - inventory. (,) - cycle): f - 164 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone hits the spiny frog. The spiny frog is almost dead. The spiny frog barely misses you. Firing (i - inventory. (,) - cycle): f - 163 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You shoot a stone. The stone hits the spiny frog! You kill the spiny frog! Lugonu accepts your kill. Press: ? - help, v - describe, . - travel Here: Maud, wielding an enchanted double sword and wearing a chain mail Some shallow water. Firing (i - inventory. (,) - cycle): f - 162 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail You shoot a stone. The stone hits the plant! The plant is lightly damaged. Firing (i - inventory. (,) - cycle): f - 161 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail You shoot a stone. The stone hits Maud! Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 160 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud. Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 159 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud but does no damage. Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 158 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud but does no damage. Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 157 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud but does no damage. Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 156 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone barely misses Maud. Firing (i - inventory. (,) - cycle): f - 155 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud but does no damage. Maud is lightly wounded. Firing (i - inventory. (,) - cycle): f - 154 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone closely misses Maud. Firing (i - inventory. (,) - cycle): f - 153 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud! Maud is lightly wounded. Use which ability? (? or * to list) Space bends sharply around you! You blink. You feel slightly more hungry. Firing (i - inventory. (,) - cycle): f - 152 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (lightly wounded) You shoot a stone. The stone hits Maud! Maud is moderately wounded. Firing (i - inventory. (,) - cycle): f - 151 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (moderately wounded) You shoot a stone. The stone hits Maud! Maud is moderately wounded. You block Maud's attack. Firing (i - inventory. (,) - cycle): f - 150 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (moderately wounded) You shoot a stone. The stone hits Maud! Maud is heavily wounded. Firing (i - inventory. (,) - cycle): f - 149 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (heavily wounded) You shoot a stone. The stone hits Maud! Maud is severely wounded. Maud misses you. Firing (i - inventory. (,) - cycle): f - 148 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (heavily wounded) You shoot a stone. The stone completely misses Maud. Firing (i - inventory. (,) - cycle): f - 147 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (heavily wounded) You shoot a stone. The stone hits Maud! Maud is severely wounded. You block Maud's attack. Firing (i - inventory. (,) - cycle): f - 146 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (severely wounded) You shoot a stone. The stone barely misses Maud. Maud closely misses you. Firing (i - inventory. (,) - cycle): f - 145 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (severely wounded) You shoot a stone. The stone completely misses Maud. Firing (i - inventory. (,) - cycle): f - 144 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (severely wounded) You shoot a stone. The stone hits Maud! Maud is almost dead. You block Maud's attack. Firing (i - inventory. (,) - cycle): f - 143 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone hits Maud but does no damage. Maud is almost dead. Firing (i - inventory. (,) - cycle): f - 142 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone barely misses Maud. Maud closely misses you. Firing (i - inventory. (,) - cycle): f - 141 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone completely misses Maud. Firing (i - inventory. (,) - cycle): f - 140 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone hits Maud. Maud is almost dead. Maud misses you. Firing (i - inventory. (,) - cycle): f - 139 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone hits Maud but does no damage. Maud is almost dead. Firing (i - inventory. (,) - cycle): f - 138 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone hits Maud. Maud is almost dead. Maud hits you but does no damage. Firing (i - inventory. (,) - cycle): f - 137 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Maud Aim: Maud, wielding an enchanted double sword and wearing a chain mail (almost dead) You shoot a stone. The stone hits Maud. Maud is almost dead. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Phlounder] Species: Formicid Job: Wanderer class_name: Wanderer HP: 85/87; mods: 0/0 MP: 28/28; mod: 0 Stats: 18 (18) 15 (15) 14 (14) Position: (38, 62), god: Lugonu (13), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 341 | 89/168 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 50 | 8 | 1920 | 120/450 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 1 | 140 | 90/100 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 10 | 2530 | 176/547 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 10 | 2541 | 187/547 Dodging | X | 0 | 0 | 10 | 3340 | 11/773 Stealth | X | 0 | 0 | 0 | 10 | 10/29 Shields | X | 0 | 0 | 10 | 1991 | 12/460 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 4 | 660 | 160/250 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 10 | 1990 | 11/460 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 897 #27: 38303 #49: 935 Mutations: antennae: 3 (innate) clever: 1 Inventory bugs: Equipment: eq slot #0, inv slot #24: +9 hunting sling of Ghaatt {velocity, rC+} eq slot #1, inv slot #49: +0 cloak eq slot #4, inv slot #20: +0 pair of boots eq slot #5, inv slot #34: +1 shield eq slot #6, inv slot #48: +5 ring mail of fire resistance eq slot #7, inv slot #13: +5 ring of protection eq slot #8, inv slot #36: ring "Skunnen" {+Blink rPois Dex+1} eq slot #9, inv slot #25: amulet of clarity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 682 failed. Recursive crash.