Dungeon Crawl Stone Soup version 0.23-a0-103-ge8f8661 (webtiles) character file. 20 Pedro the Charmwright (level 2, 17/17 HPs) Began as a Deep Elf Skald on Aug 20, 2018. Got out of the dungeon alive. The game lasted 00:02:55 (597 turns). Pedro the Charmwright (Deep Elf Skald) Turns: 597, Time: 00:02:55 Health: 17/17 AC: 3 Str: 8 XL: 2 Next: 58% Magic: 8/8 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) f - a +0 scale mail Scrolls c - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} k - a scroll of remove curse {unknown} Potions e - a potion of mutation {unknown} i - a potion of brilliance {unknown} j - a potion of curing {unknown} Comestibles d - a ration Skills: + Level 1.8 Fighting + Level 2.2 Short Blades + Level 0.7 Armour + Level 2.6 Dodging + Level 3.1 Spellcasting + Level 5.0 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 4% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 13% 2 ##..... Regeneration Chrm/Necr ##........ 26% 3 ###.... Spectral Weapon Hex/Chrm ##...... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a scroll labeled SUCKIG YCHAJY. You hit the hobgoblin. You kill the hobgoblin! The rat bites you but does no damage. Things that are here: a club; a hobgoblin corpse You hit the rat. You kill the rat! You see here a rat corpse. Found 10 gold pieces. j - a pink potion k - a scroll labeled SUCKIG YCHAJY You now have 30 gold pieces (gained 10). Your magical infusion is running out. Magic restored. You are no longer magically infusing your attacks. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....#......##..#...## #....... ....#......#..##....# #. #....... ...........#.####...# #.##....... ...........#..# #...###.#........ .......#####..####...##.#......## .......# #...###...##.#(....... .......# ##..##.....#.#........ .......######.........#.#........ ...........###..@....##...#...... ......†.....###...####....#....## .............######.............. ....................#............ ...........##########............ #.........## #............ #####......# ###.......... ##.....# #........†. #.....# #.......... There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) 5 kobolds (D:1) 4 bats (D:1) A goblin (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pedro the Deep Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/8 426 | D:1 | Reached skill level 5 in Charms 597 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_round_c Skill XL: | 1 2 | ---------------+-------+----- Charms | 5 | 5.0 Fighting | | 1.8 Short Blades | | 2.2 Armour | | 0.7 Dodging | | 2.6 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Short sword || 50 Cast: Infusion || 4 Armor: Leather armour || 18 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------