Dungeon Sprint DCSS version 0.19-a0-1008-g4c63d25 (webtiles) character file. 0 Parabex the Sneak (level 1, -4/16 HPs) Began as a Vampire Assassin on July 23, 2016. Slain by a merfolk ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:05 (69 turns). Parabex the Sneak (Vampire Assassin) Turns: 69, Time: 00:02:05 Health: -4/16 AC: 26 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + Q - +14 plutonium sword {*Contam Stlth-} rCold . . . Gourm . O - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec + Dismiss . d - +0 cloak rCorr + Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... NoTele + (no amulet) Stlth .......... NoCast + (no ring) (no ring) @: somewhat resistant to hostile enchantments, extremely unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun z - a +5 dagger A - a +5 quick blade B - a +5 triple crossbow Q - the +14 plutonium sword (weapon) {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. Missiles e - 8 poisoned needles f - 2 curare-tipped needles C - 1000 arrows (quivered) Armour c - a +0 robe d - a +0 cloak (worn) O - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. P - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Wands J - a wand of disintegration (7/24) K - a wand of iceblast (5/15) L - a wand of lightning (5/15) M - a wand of acid (5/15) Scrolls m - 4 scrolls of blinking t - 4 scrolls of amnesia u - 3 scrolls of recharging v - 7 scrolls of fog w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Potions g - a potion of blood h - 10 potions of curing i - 10 potions of heal wounds j - 6 potions of haste k - 7 potions of magic l - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance q - a potion of experience r - 5 potions of agility s - 5 potions of might Miscellaneous N - a disc of storms Skills: + Level 1.7 Fighting + Level 2.1 Short Blades - Level 1.5 Throwing + Level 1.1 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Char dumped successfully. Your surroundings seem different! Welcome to arena 1. 2 merfolk come into view. The merfolk shouts! x2 The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Found a throwing net, an uncursed staff of energy and a phial of floods. You see here a throwing net. You struggle against the net. The merfolk hits you but does no damage. You struggle against the net. The merfolk hits you but does no damage. The merfolk hits you from afar with a trident! Ouch! That really hurt! You shred the net and break free! The merfolk hits you but does no damage. x2 The merfolk hits you but does no damage. The merfolk hits you with a trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.|.▓ ▓.mm..▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) Edmund (D) Terence (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Parabex the Vampire Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found a snail-covered altar of Cheibriados. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a shimmering altar of Xom. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a radiant altar of Vehumet. 6 | D | Killed Edmund 6 | D | Killed Terence 65 | D | Entered arena 1. 65 | D | Noticed a merfolk 65 | D | Noticed a merfolk 69 | D | Slain by a merfolk Vault maps used: D: sprint_v Action || total -------------------------++------- Armor: Plate armour || 5