Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 1 PappaMullins the Chopper (level 1, -3/18 HPs) Began as a Human Berserker on Sept 12, 2018. Was a Follower of Trog. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (23 turns). PappaMullins the Chopper (Human Berserker) Turns: 23, Time: 00:00:16 Health: -3/18 AC: 2 Str: 17 XL: 1 Next: 22% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 8 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of identify {unknown} Comestibles c - a ration {@e1} Skills: + Level 3.0 Fighting + Level 3.0 Axes + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, PappaMullins the Human Berserker. It is said that the Orb of Zot exists deep within this dungeon. Trog says: Kill them all! Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You now have 8 gold pieces. d - a scroll labeled RYLEDW BEYF A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! A bat comes into view. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. You miss the leopard gecko. The bat hits you but does no damage. The leopard gecko barely misses you. You miss the leopard gecko. The bat hits you but does no damage. The leopard gecko barely misses you. The bat hits you but does no damage. The leopard gecko closely misses you. You hit the bat. You kill the bat! Trog accepts your kill. You hit the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 16/18 hp. You closely miss the leopard gecko. The leopard gecko bites you. The hobgoblin hits you with a club. You take 6 damage, and have 10/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the leopard gecko. You hit the hobgoblin but do no damage. The leopard gecko closely misses you. The hobgoblin hits you with a club. You take 2 damage, and have 8/18 hp. You barely miss the leopard gecko. You barely miss the hobgoblin. The leopard gecko bites you. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/18 hp. MASSIVE DAMAGE!! The leopard gecko bites you. You die... ..... .... .....###.) .......... .........# .........# #..$...# P##....l.## ......g.@.# P...#...#.# # ♣ ..#####.###.###. ................ ..##.###.###+## # #.'.....+ #.####### +....# #.#'##### You could see a leopard gecko and a hobgoblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PappaMullins the Human Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:1 | HP: 1/18 [hobgoblin/club (4)] 23 | D:1 | Slain by a leopard gecko Vault maps used: D:1: shiori_arrival_maze, serial_forest, infiniplex_forest_join, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_clump_C, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_5 Action || total -------------------------++------- Melee: Hand axe || 7 Armor: Animal skin || 4 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: shiori_arrival_maze, serial_forest, infiniplex_forest_join, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_clump_C, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 52.2 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 52.2 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------