Dungeon Sprint DCSS version 0.19-a0-835-gf140595 (webtiles) character file. 151 Papajoes the Destroyer (level 5, -3/28 HPs) Began as a Tengu Conjurer on July 1, 2016. Was an Initiate of Vehumet. Shot with an arrow by a centaur (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:33 (317 turns). Papajoes the Destroyer (Tengu Conjurer) Turns: 317, Time: 00:03:33 Health: -3/28 AC: 3 Str: 6 XL: 5 Next: 33% Magic: 2/9 EV: 13 Int: 16 God: Vehumet [......] Gold: 0 SH: 0 Dex: 18 Spells: 3 memorised, 0 levels left rFire . . . SeeInvis + r - +2 scimitar "Wobelekk" {vamp, rElec Dex+3 SInv Stlth+} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec + Dismiss . s - +0 cloak rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: beak, talons 3, electricity resistance, weak 1, able to fly 1 a: Fly, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 dagger r - the +2 scimitar "Wobelekk" (weapon) {vamp, rElec Dex+3 SInv Stlth+} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. Armour a - a +0 robe (worn) c - a +0 pair of boots s - a +0 cloak (worn) Magical Staves q - an uncursed staff of energy Jewellery o - a +3 ring of intelligence p - a +2 ring of protection Wands n - a wand of iceblast (7/15) Scrolls i - 2 scrolls of blinking l - 3 scrolls of remove curse m - 2 scrolls of amnesia Potions e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic h - a potion of invisibility k - 4 potions of curing Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles j - 4 chunks of flesh Skills: - Level 0.2 Fighting - Level 2.5 Dodging - Level 2.0 Stealth - Level 2.4 Spellcasting + Level 13.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 #...... b - Searing Ray Conj #####. 1% 2 ###.... c - Iskenderun's Battles Conj/Chrm ###..... 38% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. You are resistant to electric shocks. (rElec) You are weak. (Str -2) Message History The hound barks! You close the door. A centaur opens the door. The centaur shoots an arrow. The arrow hits you! Unknown command. You close the door. A centaur opens the door. Unknown command. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - bat skeleton Aim: a bat skeleton The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'...)..[§@'clZhC5 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hill giant, a centaur, a hound, a crimson imp, a giant gecko and a bat skeleton. Vanquished Creatures A sky beast (D) An orc wizard (D) A worker ant (D) A giant gecko (D) A goblin (D) 2 hobgoblins (D) A jackal (D) A quokka (D) A bat (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Papajoes the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D | Reached skill level 6 in Conjurations 19 | D | Reached XP level 2. HP: 11/15 MP: 0/6 84 | D | Learned a level 2 spell: Searing Ray 85 | D | Noticed a sky beast 92 | D | Reached skill level 9 in Conjurations 92 | D | Reached XP level 3. HP: 12/19 MP: 0/7 104 | D | Reached skill level 10 in Conjurations 104 | D | Reached XP level 4. HP: 24/24 MP: 0/8 108 | D | Killed a sky beast 108 | D | Reached skill level 13 in Conjurations 108 | D | Gained mutation: You can fly. [Tengu growth] 108 | D | Reached XP level 5. HP: 26/28 MP: 1/9 120 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [mutagenic meat] 123 | D | Gained mutation: You are resistant to electric shocks. (rElec) [mutagenic meat] 126 | D | Gained mutation: You are weak. (Str -2) [mutagenic meat] 129 | D | Lost mutation: Armour fits poorly on your strangely shaped body. [mutagenic meat] 151 | D | Learned a level 5 spell: Iskenderun's Battlesphere 209 | D | Found a glowing silver altar of Zin. 209 | D | Found a glowing golden altar of the Shining One. 209 | D | Found an ancient bone altar of Kikubaaqudgha. 209 | D | Found a basalt altar of Yredelemnul. 209 | D | Found a shimmering altar of Xom. 209 | D | Found a radiant altar of Vehumet. 210 | D | Found an iron altar of Okawaru. 211 | D | Found a burning altar of Makhleb. 212 | D | Found a deep blue altar of Sif Muna. 213 | D | Found a bloodstained altar of Trog. 214 | D | Found a sparkling altar of Nemelex Xobeh. 215 | D | Found a white marble altar of Elyvilon. 216 | D | Found a roughly hewn altar of Beogh. 217 | D | Found a viscous altar of Jiyva. 218 | D | Found a corrupted altar of Lugonu. 219 | D | Found a blossoming altar of Fedhas. 220 | D | Found a snail-covered altar of Cheibriados. 221 | D | Found a shadowy altar of Dithmenos. 222 | D | Found a stormy altar of Qazlal. 223 | D | Found an opulent altar of Gozag. 224 | D | Found a sacrificial altar of Ru. 225 | D | Found an oddly glowing altar of Pakellas. 226 | D | Found a hide-covered altar of Uskayaw. 227 | D | Found a hazy altar of Hepliaklqana. 241 | D | Became a worshipper of Vehumet 290 | D | Got the +2 scimitar "Wobelekk" {vamp, rElec Dex+3 SInv Stlth+} 313 | D | Noticed a centaur 313 | D | Noticed a hill giant 317 | D | Shot with an arrow by a centaur Vault maps used: D: linesprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 9 10 13 | 13.5 Fighting | | 0.2 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 5 || 17 Kick | 4 | 2 || 6 Peck | 1 | 1 || 2 Cast: Magic Dart | 7 | || 7 Searing Ray | 1 | 1 || 2 Iskenderun's Batt | | 3 || 3 Use: Potion | 2 | || 2 Eat: Chunk | | 6 || 6 Bread ration | | 1 || 1 Armor: Robe | 4 | || 4 Dodge: Dodged | 10 | 2 || 12