Dungeon Crawl Stone Soup version 0.24-a0-524-gf43b32f (webtiles) character file. Game seed: 15049557002688620526 17 Oroborous the Poker (level 2, 0/22 HPs) Began as a Demonspawn Skald on July 30, 2019. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1380 turns). Oroborous the Poker (Demonspawn Skald) Turns: 1380, Time: 00:01:21 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 44% Magic: 5/5 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery f - a cursed ring of attention {unknown} Scrolls c - a scroll of identify {unknown} Potions e - a potion of berserk rage {unknown} g - a potion of might {unknown} Comestibles d - 4 rations Skills: - Level 2.0 Fighting * Level 2.8 Polearms - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 16% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... #.............. #...##......... #...##......... #..<##......... #..###......... #....+......... #.####......... #(####......... #.(..h@######## #...(..####### #............. #............. #............. #............. #......####### #.....)# #.#...#....... You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:2) 5 kobolds 2 frilled lizards 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oroborous the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 621 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 621 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 1372 | D:2 | HP: 1/22 [jackal (2)] 1378 | D:2 | HP: 1/22 [jackal (1)] 1380 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, lemuel_old_faithful D:2: layout_basic, first_ration, kennysheep_generic_room_15 Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.8 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Spear || 103 Armor: Leather armour || 43 Dodge: Dodged || 98 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------