Dungeon Crawl Stone Soup version 0.22-a0-579-gb62a27e (webtiles) character file. 0 OperatorZx the Conjurer (level 1, 3/14 HPs) Began as a Draconian Conjurer on July 2, 2018. Got out of the dungeon alive. The game lasted 00:01:53 (17 turns). OperatorZx the Conjurer (Draconian Conjurer) Turns: 17, Time: 00:01:53 Health: 3/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dazzling Spray Conj/Hex #..... 28% 3 ###.... Force Lance Conj/Tloc #....... 67% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The bat moves out of view. You see here 6 gold pieces. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The hobgoblin barely misses you. You see here 6 gold pieces. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. The goblin hits you but does no damage. You barely miss the hobgoblin. You tail-slap the hobgoblin, but do no damage. The hobgoblin closely misses you. The goblin hits you with a dagger. You hit the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. The goblin hits you with a dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You have escaped! .####...... ....... .. ......#. ....#.# #..##.## # #..#...# .# #..#...#..# #.$.g.....# .........#g@.#.... #..##....#...# . ##....###... ....... ..... ......... ..... .....##.... ##... .#..# #..... #.. .. .# .. You could see a hobgoblin and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OperatorZx the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 17 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_blinker_ship, serial_curves, eino_curves_02, eino_curves_02, serial_park_tiny_1, hex_intersection Action || total -------------------------++------- Melee: Unarmed || 3 Tailslap || 1 Cast: Magic Dart || 3 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 17 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------