Dungeon Crawl Stone Soup version 0.23-a0-449-g8e4cbf7 (webtiles) character file. 1 OneLooseMoose the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Nov 21, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (37 turns). OneLooseMoose the Grave Robber (Mummy Necromancer) Turns: 37, Time: 00:01:02 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A A - Animate Skeleton Necr N/A 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, OneLooseMoose the Mummy Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 11 stones. Found a staircase leading out of the dungeon. Memorise Animate Skeleton, consuming 1 spell level and leaving 3? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'A'. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. 2 jackals come into view. There is an open door here. You don't know that spell. Aim: a jackal (resting, chance to defeat MR: 83%) The jackal barks! The jackal barely resists. The jackal barks! A hobgoblin comes into view. You now have 3/4 mp. Sorry, you're not good enough to have a special ability. You don't know that spell. Aim: a jackal (chance to defeat MR: 83%) The jackal writhes in agony! The hobgoblin shouts! You now have 2/4 mp. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. There is nothing here that can be animated! You barely miss the jackal. The jackal bites you. x2 You take 2 damage, and have 11/13 hp. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You take 1 damage, and have 11/13 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 10/13 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. The hobgoblin closely misses you. You take 1 damage, and have 9/13 hp. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. There is an open door here. You take 2 damage, and have 7/13 hp. You hit the jackal. The jackal completely misses you. You completely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You take 2 damage, and have 5/13 hp. You barely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 3/13 hp. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 1/13 hp. You hit the jackal. You kill the jackal! The jackal bites you. You die... ....#### ...... .....# #.. ....# #... ....##### #..#######$....... #..##...##........ #..#.'##@hg....... #..#.#>#.#.......$ #..#.###.#........ #..'#...##........ .#####..#######..?..... ...(...<............... #####.................. #............$..... ########### You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OneLooseMoose the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 35 | D:1 | HP: 3/13 [jackal (2)] 36 | D:1 | HP: 1/13 [jackal (2)] 37 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_stone_box Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Pain || 2 Armor: Robe || 5 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_stone_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 45.9 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 45.9 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------