Dungeon Crawl Stone Soup version 0.19-a0-1773-gaa448fe (webtiles) character file. 16 Olithium the Insei (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 15, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (402 turns). Olithium the Insei (Demonspawn Monk) Turns: 402, Time: 00:00:41 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 11 God: Gold: 37 SH: 0 Dex: 17 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) d - an uncursed ring of flight {unknown} (You found it on level 1 of the Dungeon) Comestibles b - 2 bread rations {@e1} Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History A dart slug is nearby! The dart slug closely misses you. You hit the dart slug. You hit the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. Health restored: 24 A rat is nearby! The rat misses you. You closely miss the rat. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A giant cockroach comes into view. You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat bites you. You take 2 damage, and have 22/24 hp. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! A kobold comes into view. Health restored: 24 A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you. You take 3 damage, and have 21/24 hp. You hit the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! You see here a scratched wooden ring. The kobold barely misses you. You hit the kobold but do no damage. The kobold misses you. You hit the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a short sword; a kobold corpse All of the chunks of flesh in your inventory have rotted away. You now have 37 gold pieces (gained 16). c - a scratched wooden ring You open the door. There is an open door here. A kobold comes into view. Health restored: 24 A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: 3 stones; a kobold corpse A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #.#.#.# #......######## #.#.#.### #.............. #.#.#.#............####### #.#.#.######..#..# #...#.# ........# #.#.#.# #[.......# #.....# ###..)..######## .#.###.###+######..# #..... ...........@.g......# #.[[.. ....###.##...######. #..... ## #.##....... ##..... #.######### #....## ... #....# #.# #....# ... #....## #. ##....## #.....++ You could see a hobgoblin (sleeping). Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) A bat (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Olithium the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 198 | D:1 | Reached skill level 3 in Unarmed Combat 240 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 402 | D:1 | Quit the game Vault maps used: D:1: lightli_molten_gateway Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.4 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 42 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 26 Vault maps used: D:1: lightli_molten_gateway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 191.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 191.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------