Dungeon Crawl Stone Soup version 0.17-a0-1115-g0372368 (webtiles) character file. 165 Okiemurse the Conjurer (level 5, 32/48 HPs) Began as an Ogre Wizard on May 22, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:09:44 (1837 turns). Okiemurse the Conjurer (Ogre Wizard) Turns: 1837, Time: 00:09:44 Health: 32/48 AC: 3 Str: 12 XL: 5 Next: 46% Magic: 3/10 EV: 9 Int: 18 God: Gold: 105 SH: 0 Dex: 8 Spells: 5 memorised, 1 level left rFire . . . SeeInvis . h - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) l - ring of wizardry @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand weapons g - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) h - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) j - a +0 mace (You found it on level 1 of the Dungeon) x - a +3 short sword of speed (You took it off a kobold on level 2 of the Dungeon) Missiles e - 67 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) k - a +0 plate armour (You found it on level 1 of the Dungeon) y - a +0 leather armour (You found it on level 2 of the Dungeon) Jewellery l - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) v - an uncursed amulet of warding {unknown} (You found it on level 2 of the Dungeon) Magical devices w - a wand of teleportation (2) (You found it on level 2 of the Dungeon) Scrolls f - 2 scrolls of remove curse {unknown} o - 2 scrolls of recharging {unknown} q - a scroll of random uselessness {unknown} r - a scroll of teleportation {unknown} s - a scroll of magic mapping {unknown} A - a scroll of amnesia {unknown} Potions i - a potion of agility {unknown} n - a potion of flight {unknown} p - a potion of cure mutation {unknown} z - a potion of resistance {unknown} Books c - a book of Minor Magic Comestibles d - 4 bread rations m - 3 meat rations t - a royal jelly u - a beef jerky Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 3.6 Spellcasting - Level 3.7 Conjurations - Level 0.6 Summonings - Level 0.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Call Imp Summ #....... 7% 2 ##..... c - Conjure Flame Conj/Fire ##...... 10% 3 ###.... l - Blink Tloc N/A 7% 2 ##..... r - Repel Missiles Chrm/Air #..... 12% 2 ##..... Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Zin Shops: D:2 * ########.#5.### .. ### #.#...## .. ..# #.#.#..# .. #.######...##.# .# #.#......####r# .# #.#.####..###§##.#### #.#.# ##..##.)#....# ....# ##..##..## .#..#######.###5@# ........###.####.# ...÷###.......##.. ###)..#####...####. ......# #...# ## #.....## #...# .......####.>.# .#.......###### ..÷........## You could see a quokka and a friendly white imp. Message History r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) Attack! Sigmund hits you from afar with a scythe. Your crimson imp barely misses Sigmund. You take 3 damage. You swap places. Sigmund hits your crimson imp with a scythe! Your white imp misses Sigmund. Your white imp closely misses Sigmund. Your white imp barely misses Sigmund. Sigmund barely misses your white imp. Your white imp barely misses Sigmund. Your white imp hits Sigmund. Your white imp freezes Sigmund. Sigmund misses your white imp. Your white imp hits Sigmund. Your white imp freezes Sigmund. Your white imp barely misses Sigmund. Your white imp gestures at Sigmund. The puff of frost hits Sigmund. Sigmund points at your white imp and mumbles some strange words. The puff of flame hits your white imp. Your white imp is burned terribly! Your white imp closely misses Sigmund. Your white imp barely misses Sigmund. Sigmund closely misses your white imp. Your white imp gestures at Sigmund. The puff of frost hits Sigmund. Your white imp closely misses Sigmund. Sigmund barely misses your white imp. Your white imp gestures at Sigmund. The puff of frost hits Sigmund. Sigmund dies! Your Conjurations skill increases to level 3! You have reached level 5! Casting: Call Imp You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Call Imp You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. You swap places. Things that are here: a scythe; a robe Memorise Conjure Flame, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. You continue memorising. x2 The quokka barely misses your white imp. Your magical contamination has completely faded away. You finish memorising. Spell assigned to 'c'. Your white imp disappears in a puff of smoke! The quokka closely misses your crimson imp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Okiemurse the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 172 | D:1 | Reached skill level 1 in Fighting 276 | D:1 | Reached skill level 1 in Conjurations 276 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/6 503 | D:1 | Learned a level 2 spell: Repel Missiles 511 | D:1 | Learned a level 2 spell: Call Imp 514 | D:1 | Learned a level 2 spell: Blink 891 | D:1 | Reached XP level 3. HP: 33/33 MP: 5/8 1159 | D:1 | You fall through a shaft! 1299 | D:2 | Found a sacrificial altar of Ru. 1304 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/9 1395 | D:2 | Noticed Terence 1397 | D:2 | Noticed Sigmund 1422 | D:2 | Killed Terence 1723 | D:2 | Found Zin's Purification Station. 1723 | D:2 | Found a glowing silver altar of Zin. 1824 | D:2 | Killed Sigmund 1824 | D:2 | Reached skill level 3 in Conjurations 1824 | D:2 | Reached XP level 5. HP: 30/48 MP: 1/10 1835 | D:2 | Learned a level 3 spell: Conjure Flame 1837 | D:2 | Quit the game Vanquished Creatures Terence (D:2) 3 adders (D:2) An ooze (D:1) 3 giant geckos (D:1) 3 bats 3 giant cockroaches (D:1) 3 goblins 4 hobgoblins A jackal (D:1) 8 kobolds A ball python (D:2) 2 giant newts (D:1) 4 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 40 creatures vanquished Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Short sword | 51 | 14 || 65 Dagger | 1 | || 1 Cast: Magic Dart | 56 | 8 || 64 Repel Missiles | 1 | || 1 Call Imp | 1 | 5 || 6 Evoke: Wand | | 1 || 1 Eat: Chunk | 1 | 1 || 2 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 D:2: zin_purify, nicolae_overflow_crystal_walls, old_standard_altar, hex_medium, st_stairs_10, uniq_sigmund, uniq_terence