Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 1586 OgrelordShrek the Spear-Bearer (level 8, -3/87 HPs) Began as an Ogre Berserker on June 4, 2017. Was a Priest of Trog. Slain by an unseen horror (8 damage) ... on level 1 of the Abyss. The game lasted 01:12:13 (9299 turns). OgrelordShrek the Spear-Bearer (Ogre Berserker) Turns: 9299, Time: 01:12:14 Health: -3/87 AC: 4 Str: 22 XL: 8 Next: 92% Magic: 8/8 EV: 18 Int: 8 God: Trog [***...] Gold: 329 SH: 0 Dex: 15 Spells: 7/7 levels left rFire + . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +++.. (boots unavailable) Stlth +++....... (no amulet) Regen 1.3/turn g - ring of protection from fire MPRegen 0.2/turn u - ring of protection from magic @: agile, regenerating, hasted, very quick A: unfitting armour, tough skin 1 a: Berserk, Trog's Hand, Burn Spellbooks, Renounce Religion You were on level 1 of the Abyss. You worshipped Trog. Trog was most pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You visited the Abyss 1 time. You collected 355 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear (weapon) j - a +0 club t - a +0 scythe y - the +9 whip "Okaubul" {slash, -Tele rN+ MP+9} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. Armour b - a +0 animal skin e - a +0 robe h - a +1 robe (worn) Jewellery g - a ring of protection from fire (left hand) u - a ring of protection from magic (right hand) Wands r - a wand of iceblast (12/15) Scrolls i - 3 scrolls of remove curse l - a scroll of enchant weapon v - a scroll of fog Potions d - a potion of haste f - 2 potions of magic k - 2 potions of flight n - 2 potions of curing p - a potion of lignification q - a potion of brilliance s - 3 potions of agility Comestibles c - 2 meat rations m - 4 bread rations Skills: + Level 7.4 Fighting + Level 8.1 Polearms + Level 5.9 Dodging + Level 1.6 Stealth You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Vehumet Shops: D:4 * Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You see here a glowing morningstar. Found 6 stones. v - 3 scrolls of fog (gained 1) An apocalypse crab comes into view. Found 8 needles of sleeping. Found 54 gold pieces. Found 31 stones. A raiju comes into view. Found 2 potions of flight. You feel yourself speed up. A raiju comes into view. Found a falchion. You see here 2 potions of flight. k - 2 potions of flight The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! Found a robe. The raiju bursts into living lightning! The living lightning hits you! * * * LOW HITPOINT WARNING * * * The raiju blinks! Found a short glass wand. A large abomination comes into view. A large abomination comes into view. You feel agile all of a sudden. Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. Something hits you. * * * LOW HITPOINT WARNING * * * A golden dragon zombie comes into view. The large abomination misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Found a scale mail. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * A rakshasa comes into view. It is wielding a whip. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! * * * LOW HITPOINT WARNING * * * Your skin crawls. You feel resistant to hostile enchantments. You feel somewhat more hungry. Something hits you! * * * LOW HITPOINT WARNING * * * You are feeling hungry. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something barely misses you. Something closely misses you. x2 Something hits you! You die... #.# . §.##§§....#.#. ... . .. §#.##§....... ..# .# ..#.#§..Z.#.. #..# # ##.#......#.#.... ...##..X.###.. .[#.###.....### . ..##h.(..# #.#.#.#{R..#..# #....@##..#...# #..##.###.[...#.# #.. ##..#...# #.#. ...#..# ....# .....#.. ..# . ..#...#. #.# .# ..#.. .. . You could see a rakshasa, a large abomination, a raiju and a golden dragon zombie. Vanquished Creatures Eustachio (D:4) 3 sky beasts 2 ice beasts (D:5) An ogre (D:4) A bullfrog (D:5) A water moccasin skeleton (D:5) A scorpion (D:4) A howler monkey (D:4) A crimson imp (D:6) A jelly (D:5) 4 hounds An orc priest (D:3) An orc wizard (D:3) 2 bullfrog skeletons Jessica (D:1) 5 worker ants A howler monkey zombie (D:6) 3 gnolls (D:6) 6 adders 2 oozes 5 worms 2 dart slugs 7 leopard geckos 11 orcs 2 ball pythons 12 giant cockroaches 6 goblins 10 hobgoblins 14 jackals 3 quokkas 9 bats 10 frilled lizards A goblin zombie (D:6) A jackal zombie (D:6) 11 kobolds 6 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OgrelordShrek the Ogre Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 19 | D:1 | OgrelordShrek: How do I use the fountain? 19 | D:1 | OgrelordShrek: If I can that is 53 | D:1 | Laraso: to use a fountain 58 | D:1 | Laraso: go back and play version 0.8 59 | D:1 | Laraso: and you can quaff them 59 | D:1 | OgrelordShrek: lol 59 | D:1 | OgrelordShrek: So you can't? 175 | D:1 | OgrelordShrek: Troll scroll 218 | D:1 | Reached XP level 2. HP: 29/32 MP: 2/2 245 | D:1 | Reached skill level 3 in Dodging 328 | D:1 | OgrelordShrek: Are there any robes that actually offer protection? 430 | D:1 | Laraso: there are artifact robes that have high levels of enchantment 437 | D:1 | Laraso: they also have very low encumberance rating so they let you get lots of EV 441 | D:1 | Laraso: they also often spawn with really good egos 441 | D:1 | Laraso: like robes of resistance 441 | D:1 | Laraso: which give fire and cold resist 441 | D:1 | OgrelordShrek: Hm 441 | D:1 | OgrelordShrek: Alright 441 | D:1 | OgrelordShrek: So 441 | D:1 | OgrelordShrek: Teleport trap 441 | D:1 | OgrelordShrek: Do I avoid it or...? 441 | D:1 | OgrelordShrek: Welp 441 | D:1 | OgrelordShrek: I'm going in 502 | D:1 | OgrelordShrek: What does dexterity give you bonuses too? 502 | D:1 | OgrelordShrek: Scrub? 502 | D:1 | Laraso: sorry was in a match 502 | D:1 | Laraso: dex 502 | D:1 | Laraso: you have plenty of strength 502 | D:1 | Laraso: and ogres get lots of strength naturally 502 | D:1 | Laraso: teleport traps are harmless a lot of the time 502 | D:1 | Laraso: you cna just avoid it unless it's blocking the way 502 | D:1 | Laraso: once you use one once, it goes away forever 502 | D:1 | Reached XP level 3. HP: 36/40 MP: 3/3 1194 | D:2 | Noticed Jessica 1194 | D:2 | Laraso: wait i just realized you're going spears? 1202 | D:1 | Laraso: ogres typically go maces&flails 1202 | D:1 | Laraso: so they can use giant spiked clubs, the hardest hitting, deadliest weapons int he game 1202 | D:1 | Laraso: they are the only race that can use them 1202 | D:1 | OgrelordShrek: I see 1202 | D:1 | OgrelordShrek: So basically 1202 | D:1 | Laraso: trolls can use them but they have claws so they dont 1202 | D:1 | OgrelordShrek: Go a Shrek build? 1202 | D:1 | Laraso: pretty much yeah lol 1202 | D:1 | Laraso: all other weapon types are inferior on ogres 1202 | D:1 | OgrelordShrek: Btw 1202 | D:1 | OgrelordShrek: How fucked am I? 1202 | D:1 | Laraso: they learn maces way faster than the other ones 1202 | D:1 | Laraso: jessica is ezpz trash 1202 | D:1 | Laraso: just smack her 1205 | D:1 | Killed Jessica 1205 | D:1 | Reached ** piety under Trog 1205 | D:1 | OgrelordShrek: Poke poke 1205 | D:1 | Reached XP level 4. HP: 23/49 MP: 4/4 1222 | D:1 | OgrelordShrek: Flying Ogre 1406 | D:2 | OgrelordShrek: I like the extra range 1406 | D:2 | OgrelordShrek: No 1406 | D:2 | OgrelordShrek: I was just alt tabbed for a bit 1412 | D:2 | OgrelordShrek: Should I bother switching over to a mace? 1414 | D:2 | OgrelordShrek: I assume 1414 | D:2 | OgrelordShrek: These scrolls 1414 | D:2 | OgrelordShrek: Have a random effect that's useless 1572 | D:2 | Reached skill level 4 in Polearms 1781 | D:2 | Berder: ogres use clubs 1781 | D:2 | OgrelordShrek: Yeah 1781 | D:2 | OgrelordShrek: So I've been told 1781 | D:2 | OgrelordShrek: Should of known 1843 | D:2 | Berder: i missed what you said 1880 | D:2 | OgrelordShrek: That was in response to what you said 1880 | D:2 | Berder: because i was checking lobby 1880 | D:2 | OgrelordShrek: I should of guessed Ogres use clubs 2090 | D:2 | Berder: yeah i mean i would just switch to a mace right now 2090 | D:2 | Berder: or something 2092 | D:2 | Berder: a whip 2159 | D:2 | Berder: if any mace or whip has dropped 2176 | D:2 | Found a faded altar of an unknown god. 2510 | D:2 | Berder: the spear is better than a club right now 2537 | D:2 | Berder: but you could train maces and flails instead of spears 2545 | D:2 | Berder: m for skills 2545 | D:2 | Berder: wait what 2545 | D:2 | OgrelordShrek: What 2545 | D:2 | Berder: !apt og 2545 | D:2 | beem: Og: Fighting: 3!, Short: -3*, Long: -3*, Axes: -3*, Maces: -1, Polearms: 0, Staves: 0, Slings: -3, Bows: -3, Xbows: -3, Throw: 0, Armour: -2, Dodge: -1, Stealth: -2, Shields: -1, UC: -1, Splcast: 1, Conj: -1, Hexes: -1, Charms: -1, Summ: -1, Nec: -1, Tloc: -1, Tmut: -1, Fire: -1, Ice: -1, Air: -1, Earth: -1, Poison: -1, Inv: 1, Evo: -2, Exp: 0, HP: 3!, MP: 0 2545 | D:2 | Berder: nvm continue with the spear 2545 | D:2 | Berder: they changed it 2545 | D:2 | Berder: ogres used to have +3 maces and flails aptitude 2545 | D:2 | OgrelordShrek: Huh... 2545 | D:2 | Berder: idk why they would change that to -1 2773 | D:2 | Laraso: wait what 2778 | D:2 | Laraso: they changed it to -1???? 2780 | D:2 | Reached XP level 5. HP: 54/55 MP: 5/5 2781 | D:2 | OgrelordShrek: -1 for maces 2781 | D:2 | Laraso: what was the thought proccess behind that change 3876 | D:3 | OgrelordShrek: Is drain a permanent debuff? 4046 | D:3 | Reached skill level 5 in Fighting 4920 | D:3 | Berder: no it goes away as you get XP 5026 | D:3 | Reached skill level 5 in Polearms 5059 | D:3 | Reached skill level 4 in Dodging 5358 | D:3 | Reached XP level 6. HP: 66/66 MP: 6/6 5429 | D:4 | OgrelordShrek: Hm... 5429 | D:4 | OgrelordShrek: What are Ogres good for now that they're apparently not good with clubs and maces? 5429 | D:4 | OgrelordShrek: Fighting and spellcasting? 5509 | D:4 | Laraso: beats me 5642 | D:4 | Found Qoer's General Store. 5662 | D:4 | OgrelordShrek: Positive energy 5662 | D:4 | OgrelordShrek: I'm assuming that gives you more mana? 5662 | D:4 | Bought a scroll of identify for 26 gold pieces 5954 | D:4 | OgrelordShrek: Ogre V Ogre 5972 | D:4 | Reached XP level 7. HP: 67/72 MP: 7/7 6405 | D:4 | Noticed Eustachio 6436 | D:4 | HP: 37/108 [Eustachio/rapier (8)] 6441 | D:4 | HP: 23/108 [adder (3)] 6444 | D:4 | Killed Eustachio 6444 | D:4 | Reached skill level 6 in Polearms 6444 | D:4 | Reached skill level 1 in Stealth 6450 | D:4 | HP: 25/74 [adder (1)] 6463 | D:4 | HP: 28/74 [jackal (1)] 6472 | D:4 | HP: 26/74 [jackal (1)] 6474 | D:4 | Berder: idk i think they are shit now 6484 | D:4 | Berder: they can throw large rocks 6484 | D:4 | Laraso: yea but 6484 | D:4 | Berder: probably they can still throw large rocks 6484 | D:4 | Laraso: if you wanna use giant clubs and throw rocks 6484 | D:4 | Laraso: but actually still be good 6484 | D:4 | Laraso: you could play a troll 6484 | D:4 | Berder: trolls should use claws not clubs 6484 | D:4 | Laraso: yes, but my point is 6484 | D:4 | Laraso: they are probably still better at clubs anyways than ogres now 6491 | D:4 | Laraso: i don't see a point in ogres with -1 m&f 6653 | D:4 | Berder: yes, pointless unless there is some other change we don't know about 6658 | D:4 | Berder: they are better at magic though 6746 | D:4 | Found a staircase to the Ecumenical Temple. 6807 | D:4 | Berder: !stats ogwz 6822 | D:4 | Zephanos: ?? ogre reasons 6824 | D:4 | beem: ogre reasons[1/2]: You want to play a troll, but don't like regeneration or good unarmed damage. 6825 | D:4 | beem: Starting stats for OgWz: Str 10 Int 19 Dex 7. Stat gain: s/3 6825 | D:4 | Berder: better at magic but they still gain only str 6825 | D:4 | OgrelordShrek: ?? ogre reasons 2 6825 | D:4 | beem: I don't have a page labeled ogre_reasons_2 in my learndb. 6825 | D:4 | OgrelordShrek: Uh 6825 | D:4 | Zephanos: ?? ogre reasons [2 6825 | D:4 | beem: ogre reasons[2/2]: ogen has deceptively high hp that might make you think it can melee an unarmed gnoll 6825 | D:4 | Laraso: i guess 6825 | D:4 | Berder: they're just a lame meh race now 6832 | D:4 | Berder: not good at anything 6842 | D:4 | Berder: restricted in armor 6919 | D:4 | Laraso: but then you're just playing a human spellcasters with ev penalties, armor restrictions, worse apts, and str/3 6920 | D:4 | Reached skill level 6 in Fighting 6976 | D:4 | Laraso: yea. kinda disappointed in this change 6999 | D:4 | Berder: they're inferior to humans 6999 | D:4 | Laraso: pretty much 7075 | D:5 | Entered Level 5 of the Dungeon 7077 | D:5 | Berder: unless they took away some armor restrictions or something 7081 | D:5 | Berder: but I don't think they did 7098 | D:5 | Reached skill level 5 in Dodging 7148 | D:5 | HP: 40/112 [ice beast (5)] 7152 | D:5 | Reached XP level 8. HP: 46/84 MP: 8/8 7188 | D:5 | Laraso: im gonna go search for ogre changes in the commit log 7405 | D:5 | Reached *** piety under Trog 7545 | D:5 | Laraso: ok so from what i see 7545 | D:5 | Found a radiant altar of Vehumet. 7588 | D:5 | Laraso: they did this change because the experimental Basajaunaks failed 7589 | D:5 | Berder: what 7603 | D:5 | Laraso: and instead of leaving the way things are, they tried to make ogres mores similar to Basajaunak 7611 | D:5 | Reached skill level 7 in Polearms 7613 | D:5 | Laraso: they were a giant spellcasting race or somethign that was in trunk for a little while 7695 | D:5 | Laraso: anyway, the only thing they did to compensate for their -1 m&f apt 7714 | D:5 | Laraso: they changed giant spiked club base delay from 1.9 to 1.8 7740 | D:5 | Berder: didn't they also improve magic aptitudes 7747 | D:5 | Berder: ogre used to be all -3 on magic except spellcasting 7753 | D:5 | HP: 50/126 [sky beast (5)] 7991 | D:5 | Laraso: yes. but that doesn't mean anything for ogbe 7991 | D:5 | Laraso: and makes ogres less interesting imo 8003 | D:5 | Berder: ogres aren't even a mace using species now, if you're playing for winrate 8011 | D:5 | Berder: -1 aptitude is the nail in the coffin, doesn't matter if they can use giant clubs 8075 | D:5 | Laraso: yea. they have higher polearms now lol 8168 | D:5 | Berder: I mean except that maces are generally the best weapon 8173 | D:5 | Berder: more of them drop 8174 | D:5 | Berder: that might compensate for -1 8232 | D:5 | Berder: !apt og 8234 | D:5 | beem: Og: Fighting: 3!, Short: -3*, Long: -3*, Axes: -3*, Maces: -1, Polearms: 0, Staves: 0, Slings: -3, Bows: -3, Xbows: -3, Throw: 0, Armour: -2, Dodge: -1, Stealth: -2, Shields: -1, UC: -1, Splcast: 1, Conj: -1, Hexes: -1, Charms: -1, Summ: -1, Nec: -1, Tloc: -1, Tmut: -1, Fire: -1, Ice: -1, Air: -1, Earth: -1, Poison: -1, Inv: 1, Evo: -2, Exp: 0, HP: 3!, MP: 0 8278 | D:5 | Berder: eh 8280 | D:5 | Berder: I guess I might still use a mace on an ogre 8653 | D:5 | Reached skill level 7 in Fighting 8725 | D:5 | OgrelordShrek: I'd much rather have Ogres back to the way they were 8728 | D:6 | Berder: yes they were better before 8728 | D:6 | OgrelordShrek: Just from the sounds of it 8728 | D:6 | Berder: but on the other hand there are too many races anyway 8792 | D:6 | Berder: i would check that whipo 8799 | D:6 | Berder: whip 8811 | D:6 | OgrelordShrek: Is it good? 8821 | D:6 | Berder: it's an artifact 8832 | D:6 | Berder: it might be good or bad 8834 | D:6 | Got a pitted whip 8838 | D:6 | Identified the +9 whip "Okaubul" {slash, -Tele rN+ MP+9} (You found it on level 6 of the Dungeon) 8839 | D:6 | OgrelordShrek: lol 8839 | D:6 | Berder: hm i forget if polearm corsstrains 8839 | D:6 | Berder: crosstrains with mace 8839 | D:6 | Berder: check skills 8839 | D:6 | OgrelordShrek: No 8839 | D:6 | Berder: it does not, eh 8839 | D:6 | OgrelordShrek: The whip looks really good though 8839 | D:6 | Berder: do you really have no better polearm than your spear? 8839 | D:6 | Berder: ctrl-f pole 8839 | D:6 | OgrelordShrek: I had a scythe 8839 | D:6 | Laraso: +9 whip is alright. but it's a whip 8839 | D:6 | Laraso: and -tele is terrible 8839 | D:6 | Berder: wow bad luck 8840 | D:6 | Berder: yeah don't switch 8854 | D:6 | Berder: -tele isn't bad on a weapon 8854 | D:6 | Berder: you can unwield in 0.5 time 8854 | D:6 | Laraso: yea i suppose 8854 | D:6 | Berder: or is it 0.3 time, i forget 8854 | D:6 | Berder: 0.2? 8854 | D:6 | Laraso: 0.5 i'm pretty sure 8854 | D:6 | Berder: something fast 8854 | D:6 | Laraso: yea, not too terrible on weapons 8854 | D:6 | Laraso: never wear it on armor though 8964 | D:6 | OgrelordShrek: Oh no 8964 | D:6 | Berder: this is not a problem 8966 | D:6 | Berder: what you do is 8966 | D:6 | Berder: stop 8966 | D:6 | Berder: walk north 2 steps 8966 | D:6 | Laraso: walk to a chokepoint 8966 | D:6 | Laraso: and bersekr 8966 | D:6 | Laraso: *berserk 8968 | D:6 | Berder: don't zerk 8968 | D:6 | Berder: walk around the post to the left 8971 | D:6 | Berder: walk diagonally when possible 8971 | D:6 | Berder: diagonally down-left 8973 | D:6 | Berder: stop 8973 | D:6 | OgrelordShrek: Damn 8973 | D:6 | Laraso: fog scroll? 8973 | D:6 | Berder: centaur is a problem 8973 | D:6 | Berder: not fog 8973 | D:6 | Laraso: fear 8974 | D:6 | Berder: nah 8974 | D:6 | Berder: just walk diagonally down left 8974 | D:6 | Berder: and into the corridor 8984 | D:6 | Berder: don't hang around here 8988 | D:6 | Laraso: centaur is still around 8990 | D:6 | Berder: keep walking 8998 | D:6 | Laraso: centaur will come back when it hears the noise 8999 | D:6 | Berder: and walk diagonally when you can otherwise they can get free hits 9025 | D:6 | Berder: don't step into the corner of corridors like that 9025 | D:6 | OgrelordShrek: What do I do now? 9025 | D:6 | OgrelordShrek: Haste and run? 9025 | D:6 | Berder: this situation wasn't bad, but it has become a bit bad 9025 | D:6 | Berder: no 9025 | D:6 | Berder: haste is a very powerful tool and you aren't in that much trouble 9025 | D:6 | Berder: lignification and zerk would be a good way to kill everything 9025 | D:6 | Berder: but! 9025 | D:6 | Berder: only if you are in a good position 9025 | D:6 | Berder: which this is not 9025 | D:6 | Berder: so i would just go left and open the door diagonally 9027 | D:6 | HP: 34/87 [gnoll/flail (4)] 9029 | D:6 | Laraso: up left 9029 | D:6 | Berder: now keep going that way 9030 | D:6 | Berder: and left until you're in the corridor 9032 | D:6 | Berder: again so only 1 can hit you 9033 | D:6 | Berder: now one option is to go down the stairs, not really recommended 9033 | D:6 | Berder: the question is if the centaur is still around 9033 | D:6 | Berder: if he is, you would die if you zerked 9033 | D:6 | OgrelordShrek: Should I bother to find out? 9033 | D:6 | Berder: so just walk 2 more steps 9033 | D:6 | Berder: to the left 9035 | D:6 | Berder: if he doesn't show up he's probably forgotten you 9035 | D:6 | Berder: yeah i would just quaff lignification and then berserk 9036 | D:6 | Laraso: i would trogs hand 9036 | D:6 | Laraso: for the regen 9036 | D:6 | Berder: oh 9036 | D:6 | Berder: good idea 9036 | D:6 | Berder: trog's hand 9058 | D:6 | Reached skill level 8 in Polearms 9063 | D:6 | OgrelordShrek: Wait it out? 9063 | D:6 | Berder: yeah 9063 | D:6 | Laraso: its the only thing you can do 9065 | D:6 | Laraso: you're in tree form 9065 | D:6 | OgrelordShrek: Uh 9065 | D:6 | Berder: just wait 9065 | D:6 | Berder: s 9069 | D:6 | Laraso: or 5 on numpad 9199 | D:6 | You are cast into the Abyss! 9199 | D:6 | Cast into level 1 of the Abyss (orc) 9200 | Abyss:1 | OgrelordShrek: Oh 9200 | Abyss:1 | Laraso: lol 9200 | Abyss:1 | Berder: oh bad luck 9200 | Abyss:1 | OgrelordShrek: Okay 9200 | Abyss:1 | OgrelordShrek: Last time I went to the Abyss 9200 | Abyss:1 | OgrelordShrek: I got one shot 9200 | Abyss:1 | Laraso: yea 9200 | Abyss:1 | Berder: your odds are not great but try to walk away from things 9200 | Abyss:1 | Laraso: don't fight anything 9200 | Abyss:1 | Laraso: run in diagonals when possible 9202 | Abyss:1 | Laraso: and hope for a portal out 9213 | Abyss:1 | Noticed an apocalypse crab 9249 | Abyss:1 | Noticed a raiju 9251 | Abyss:1 | Laraso: tele? 9251 | Abyss:1 | OgrelordShrek: Haste? 9251 | Abyss:1 | OgrelordShrek: Does fog affect it? 9251 | Abyss:1 | Laraso: it can keep up with you in haste i'm pretty sure 9251 | Abyss:1 | Berder: you can haste and try to kill it 9251 | Abyss:1 | Laraso: fog stops it from targeting you for a few turns 9251 | Abyss:1 | Berder: might quaff agi as well 9251 | Abyss:1 | Berder: fog does nothing 9251 | Abyss:1 | Laraso: yea i was just about to suggest !agil 9255 | Abyss:1 | Noticed a raiju 9256 | Abyss:1 | Laraso: pop agil 9257 | Abyss:1 | Berder: fog is very rarely useful 9263 | Abyss:1 | Berder: because it does not reliably break line of sight 9269 | Abyss:1 | Berder: it's often just a waste of a turn 9271 | Abyss:1 | Berder: don't go south 9272 | Abyss:1 | Laraso: i find it very reliable as long as you take one step in the opposite direction 9273 | Abyss:1 | Berder: there's more of them 9282 | Abyss:1 | Laraso: stops ranged threats for a few turns 9283 | Abyss:1 | Noticed a large abomination 9285 | Abyss:1 | Noticed a large abomination 9285 | Abyss:1 | Laraso: quaff agility 9285 | Abyss:1 | OgrelordShrek: X gonna give to ya 9285 | Abyss:1 | Laraso: it gives you EV 9286 | Abyss:1 | Berder: even if you take a step it's not necessarily reliable 9286 | Abyss:1 | OgrelordShrek: I assume they don't stack 9286 | Abyss:1 | Laraso: don't walk next to the abomination 9286 | Abyss:1 | OgrelordShrek: And I assume I'm dead 9286 | Abyss:1 | Laraso: pretty sure they can hit for almost all your health 9286 | Abyss:1 | Berder: it doesn't matter what he does, it's gg 9286 | Abyss:1 | Laraso: yea 9289 | Abyss:1 | Laraso: yea fog doesn't do anything to melee threats 9290 | Abyss:1 | HP: 34/87 [something (4)] 9291 | Abyss:1 | Noticed a rakshasa 9294 | Abyss:1 | OgrelordShrek: LOL 9294 | Abyss:1 | HP: 9/87 [something (9)] 9295 | Abyss:1 | HP: 4/87 [something (6)] 9299 | Abyss:1 | Slain by an unseen horror Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 5 | 5.9 Polearms | 4 5 6 8 | 8.1 Fighting | 5 6 7 | 7.4 Stealth | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 108 | 330 | 308 || 746 Club | | 2 | || 2 Scythe | | | 20 || 20 Invok: Berserk | 1 | 6 | 7 || 14 Trog's Hand | | | 3 || 3 Use: Scroll | 1 | 11 | 8 || 20 Potion | | 1 | 5 || 6 Stab: Sleeping | | 1 | 1 || 2 Eat: Chunk | 2 | 9 | 1 || 12 Bread ration | | 1 | 2 || 3 Fruit | | 7 | 2 || 9 Meat ration | | | 1 || 1 Royal jelly | | | 1 || 1 Armor: Animal skin | 3 | | || 3 Robe | 16 | 63 | 73 || 152 Skin | | | 20 || 20 Dodge: Dodged | 45 | 129 | 194 || 368 Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 323.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 377.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.4 | 4.8 | 480.9 Dungeon | 97.1 | 97.1 | 0.0 | 4.5 | 5.0 | 544.5 Abyss | 2.9 | 2.9 | 0.0 | 0.0 | 0.0 | 99.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_split_and_join, serial_bayou_lagoon_a D:2: serial_forest, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_tiny, infiniplex_forest_diagonal, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, chequers_ecumenical_altar_simple_redux, first_bread, minmay_curled_crystal, uniq_jessica D:3: grunt_decor_resistance D:4: minmay_temple_entry_poolview, serial_shops, nicolae_shop_window_shopping, minivault_5, minmay_close_crescents, uniq_eustachio D:5: kennysheep_mini D:6: st_stairs_8, dk_yredelemnul_ordeal