ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-542-gf740908 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-councilgod-PR -name OgreWrestling -rc /dgldir/rcfiles/crawl-git/OgreWrestling.rc -macro /dgldir/rcfiles/crawl-git/OgreWrestling.macro -morgue /dgldir/morgue/OgreWrestling/ -webtiles-socket /crawl-master/webserver/sockets/OgreWrestling:2017-01-30.17:52:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-councilgod-PR(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cd123]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-councilgod-PR(_Z13do_crash_dumpv+0x2f2) [0x5d4392]: do_crash_dump() /usr/games/crawl-councilgod-PR(_Z20crash_signal_handleri+0x9c) [0x5cd3bc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fa4748be4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fa474c54b7b]: /usr/games/crawl-councilgod-PR() [0x5d3b49] /usr/games/crawl-councilgod-PR() [0x5d3e11] /usr/games/crawl-councilgod-PR(_Z10equip_item14equipment_typeib+0x9a) [0x973dda]: equip_item(equipment_type, int, bool) /usr/games/crawl-councilgod-PR(_Z26ieoh_jian_heavenly_assaultb+0xb4b) [0x6b937b]: ieoh_jian_heavenly_assault(bool) /usr/games/crawl-councilgod-PR() [0x53c88b] /usr/games/crawl-councilgod-PR(_Z15activate_talentRK6talent+0x119) [0x53ec29]: activate_talent(talent const&) /usr/games/crawl-councilgod-PR(_Z16activate_abilityv+0x80) [0x53f210]: activate_ability() /usr/games/crawl-councilgod-PR(_Z15process_command12command_type+0x212) [0xbaa272]: process_command(command_type) /usr/games/crawl-councilgod-PR() [0xbad419] /usr/games/crawl-councilgod-PR() [0xbae025] /usr/games/crawl-councilgod-PR(main+0x2eb) [0xbb182b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fa4748a976d]: /usr/games/crawl-councilgod-PR() [0x533ea9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa474c5484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fa474c5484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cd82b in call_gdb (file=0x7fa474c3f180) at crash.cc:420 gdb = attach_cmd = "attach 29850\000\000\000\000\000\000\000" #2 0x00000000005d43b2 in do_crash_dump () at dbg-asrt.cc:670 t = 1485798790 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x268aa48 "/dgldir/morgue/OgreWrestling/"}} name = "/dgldir/morgue/OgreWrestling/crash-OgreWrestling-20170130-175310.txt", '\000' file = 0x7fa474c3f180 #3 0x00000000005cd3bc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fa474c54b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d3b49 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffb1b7ceb0 "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d3e11 in AssertFailed (expr=0xbde077 "!you.melded[slot]", file=0xbddc6e "player-equip.cc", line=57, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.\000\246\002\000\000\000\000 \347\303t\244\177\000\000`\000\000\000\000\000\000\000pз\261\377\177\000\000`", '\000' , "R", '\000' "\244, \177\000\000R\000\000\000\000\000\000\000\000з\261\377\177\000\000`\000\000\000\000\000\000\000`\252h\002\000\000\000\000@\252h\002\000\000\000\000\060\252h\002\000\000\000\000`\000\000\000\000\000\000\000 \347\303t\244\177\000\000\060\000\000\000\000\000\000\000\a\000\000\000\000\000\000\000\060\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000"... args = {{gp_offset = 44359264, fp_offset = 0, overflow_arg_area = 0x7fa475657d58, reg_save_area = 0x0}} fileName = #8 0x0000000000973dda in equip_item (slot=EQ_GLOVES, item_slot=, msg=) at player-equip.cc:57 No locals. #9 0x00000000006b937b in ieoh_jian_heavenly_assault (fail=) at god-abil.cc:7245 gloves_slot = penance = false artefact = {base_type = OBJ_ARMOUR, sub_type = 10 '\n', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 301, unrand_idx = 301, deck_rarity = 301, subtype_rnd = 301, brand = 301, freshness = 301}, rnd = 0 '\000', quantity = 1, flags = 134225935, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2913ee0, _M_left = 0x2635fc0, _M_right = 0x2990590}, _M_node_count = 3}}}, }} freeslot = 47 #10 0x000000000053c88b in _do_ability (fail=fail@entry=false, abil=) at ability.cc:3083 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffb1b7e1d0, _M_right = 0x7fffb1b7e1d0}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffb1b7e278, _M_right = 0x7fffb1b7e278}, _M_node_count = 0}}}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #11 0x000000000053ec29 in activate_talent (tal=...) at ability.cc:1679 hungerCheck = true fail = false ability_result = #12 0x000000000053f210 in activate_ability () at ability.cc:1235 confused = false talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a249e0, _M_finish = 0x2a24a20, _M_end_of_storage = 0x2a24a20}}, } selected = #13 0x0000000000baa272 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:2159 No locals. #14 0x0000000000bad419 in _input () at main.cc:1477 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #15 0x0000000000bae025 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x0000000000bb182b in _launch_game_loop () at main.cc:381 game_ended = false #17 main (argc=, argv=0x7fffb1b7fbb8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 30 2017 at 00:41:25 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="councilgod-PR" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-councilgod-PR/saves" -DDATA_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/" -DWEB_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 6 Level id: Lair:6 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 15 Level vaults: gammafunk_lair_ancient_temple layout_cave_pods Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. You slice the merfolk avatar!! The merfolk avatar is almost dead. The drowned soul touches you. The drowned soul drowns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You slice the merfolk avatar!! You break out of your daze! You kill the merfolk avatar! The Council accepts your kill. The drowned soul returns to the deep! x3 Unknown command. Unknown command. Unknown command. Unknown command. j - 10 scrolls of remove curse (gained 1) u - a book of Misfortune Okay, then. You start resting. Eating one of 15 chunks of flesh. You eat one of the 15 chunks of flesh. This raw flesh tastes terrible. You feel less exhausted. You start resting. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. Your transformation is almost over. You closely miss the water moccasin. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin closely misses you. You slice the water moccasin!! You kill the water moccasin! The Council accepts your kill. Your hands revert to their normal proportions. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. A rime drake comes into view. A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The rime drake hisses angrily. Unknown command. You lunge at the rime drake. You pummel the rime drake!! You freeze the rime drake. You kill the rime drake! The Council accepts your kill. You start resting. Magic restored. You start resting. A wolf comes into view. A wolf is nearby! A wolf is nearby! The wolf howls! You see here a smoky sapphire potion. k - 10 smoky sapphire potions (gained 1) You see here a glowing shortbow. You lunge at the wolf. You punch the wolf! You freeze the wolf. You kill the wolf! The Council accepts your kill. A wolf comes into view. The wolf moves out of view. You lunge at the elephant. You pummel the elephant!! You freeze the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You punch the elephant! You freeze the elephant. The elephant is heavily wounded. You are feeling hungry. You punch the elephant! You freeze the elephant. The elephant is severely wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. A wolf comes into view. The wolf howls! You pummel the elephant!! You freeze the elephant. You kill the elephant! The Council accepts your kill. Your transformation is almost over. You hear a howl! You lunge at the wolf. You closely miss the wolf. The wolf bites you but does no damage. The wolf splashes around in the water. You hit the wolf but do no damage. The wolf bites you but does no damage. You pummel the wolf!! You freeze the wolf. You kill the wolf! The Council accepts your kill. You hit the wolf. You freeze the wolf. The wolf is moderately wounded. The wolf splashes around in the water. The wolf misses you. You pummel the wolf!! You freeze the wolf. You kill the wolf! The Council accepts your kill. You see here a wolf corpse. You butcher the wolf corpse. You hear a splash. r - 12 chunks of flesh (gained 2) You see here a wolf skeleton. There isn't anything to butcher here. There isn't anything to butcher here. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. A harpy comes into view. A harpy is nearby! A harpy is nearby! A harpy is nearby! A harpy is nearby! A harpy is nearby! You closely miss the harpy. The harpy claws you! The harpy claws you. You spin and attack the harpy. You claw the harpy! The harpy is moderately wounded. The harpy barely misses you. The harpy claws you. You see here a glowing shortbow. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The harpy claws you! The harpy closely misses you. Unknown command. You slice the harpy!! You kill the harpy! The Council accepts your kill. Your Dodging skill increases to level 11! Unknown command. You see here a harpy corpse. You butcher the harpy corpse. r - 16 chunks of flesh (gained 4) There isn't anything here! There isn't anything here! You see here a glowing shortbow. R - a glowing amethyst amulet A crocodile comes into view. You see here 31 gold pieces. You see here 29 gold pieces. You see here a scroll of fog. You slice the crocodile!! You kill the crocodile! The Council accepts your kill. You see here a crocodile corpse. You butcher the crocodile corpse. r - 21 chunks of flesh (gained 5) There isn't anything here! U - 2 scrolls of fog (gained 1) You now have 1068 gold pieces (gained 29). You now have 1099 gold pieces (gained 31). Your transformation is almost over. You see here a short sword. a - 303 arrows (gained 21) As you read the scroll labeled AHOIS BANESTIT, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Unknown command. As you read the scroll labeled YJAPSAOTID, it crumbles to dust. It is a scroll of enchant armour. Your +1 shield of reflection glows green for a moment. As you read the scroll of identify, it crumbles to dust. R - an uncursed amulet of regeneration Put on which piece of jewellery? (? for menu, Esc to quit) You sense that the amulet cannot attune itself to your injured body. R - an amulet of regeneration (around neck) Your hands revert to their normal proportions. Unknown command. You start resting. Eating one of 21 chunks of flesh. You eat one of the 21 chunks of flesh. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. A hornet comes into view. A hornet is nearby! A hornet is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The hornet buzzes angrily. Unknown command. Some of the chunks of flesh in your inventory have rotted away. You lunge at the hornet. You barely miss the hornet. The hornet stings you! You are poisoned. You see here a short sword. Unknown command. You spin and attack the hornet. The hornet seems to slow down as you strike a pressure point. You pummel the hornet!! You freeze the hornet. The hornet is severely wounded. You feel sick. The hornet barely misses you. Unknown command. You pummel the hornet!! You freeze the hornet. You kill the hornet! The Council accepts your kill. You feel sick. Unknown command. You feel sick. Things that are here: a runed falchion; a hornet corpse You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x2 Magic restored. You start resting. You feel sick. x3 A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. You feel sick. The water moccasin bites you. You pummel the water moccasin!! The water moccasin seems to slow down. You freeze the water moccasin! You kill the water moccasin! The Council accepts your kill. You feel sick. You are no longer poisoned. You see here a water moccasin corpse. A harpy comes into view. You lunge at the harpy. You pummel the harpy!! You freeze the harpy! You kill the harpy! The Council accepts your kill. Your Fighting skill increases to level 11! You see here a harpy corpse. You butcher the harpy corpse. r - 15 chunks of flesh (gained 4) There isn't anything here! You start resting. Your transformation is almost over. You start resting. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! The komodo dragon hisses angrily. You lunge at the komodo dragon. You barely miss the komodo dragon. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. The komodo dragon bites you!! You scratch the komodo dragon but do no damage. The komodo dragon bites you!! Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The komodo dragon closely misses you. Unknown command. Unknown command. You lunge at the komodo dragon. You barely miss the komodo dragon. The komodo dragon barely misses you. Unknown command. You pummel the komodo dragon!! The komodo dragon seems to slow down. You freeze the komodo dragon! You kill the komodo dragon! The Council accepts your kill. Unknown command. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 21 chunks of flesh (gained 6) You see here a komodo dragon skeleton. There isn't anything to butcher here. You start resting. Magic restored. You start resting. Eating one of 21 chunks of flesh. You eat one of the 21 chunks of flesh. This raw flesh tastes terrible. A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! A crocodile is nearby! Unknown command. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. Some of the chunks of flesh in your inventory have rotted away. An eight-headed hydra comes into view. An eight-headed hydra is nearby! An eight-headed hydra is nearby! An eight-headed hydra is nearby! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The eight-headed hydra moves out of view. Unknown command. Some of the chunks of flesh in your inventory have rotted away. A spiny frog comes into view. Unknown command. The spiny frog gives a loud, deep croak! You have no room to wall jump. Unknown command. Unknown command. You have no room to wall jump. Unknown command. You pummel the spiny frog!! You freeze the spiny frog! You kill the spiny frog! The Council accepts your kill. Unknown command. You hit the eight-headed hydra. The eight-headed hydra seems to slow down. You freeze the eight-headed hydra. The eight-headed hydra is lightly wounded. The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra barely misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. You punch the eight-headed hydra! The eight-headed hydra seems to slow down. You freeze the eight-headed hydra. The eight-headed hydra is moderately wounded. Unknown command. You pummel the eight-headed hydra!! You freeze the eight-headed hydra. The eight-headed hydra is severely wounded. Unknown command. You lunge at the eight-headed hydra. The eight-headed hydra can't react fast enough! You punch the eight-headed hydra! You freeze the eight-headed hydra. The eight-headed hydra is almost dead. A komodo dragon comes into view. The eight-headed hydra is no longer moving slowly. The eight-headed hydra barely misses you. The eight-headed hydra bites you! x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you! The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you. You pummel the eight-headed hydra!! You freeze the eight-headed hydra. You kill the eight-headed hydra! The Council accepts your kill. Unknown command. You lunge at the komodo dragon. You completely miss the komodo dragon. The komodo dragon barely misses you. Unknown command. You hit the komodo dragon. The komodo dragon seems to slow down. You freeze the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon closely misses you. You hit the komodo dragon. You freeze the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon is no longer moving slowly. You hit the komodo dragon but do no damage. The komodo dragon is moderately wounded. The komodo dragon closely misses you. You punch the komodo dragon! The komodo dragon seems to slow down. You freeze the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you!! You punch the komodo dragon! The komodo dragon seems to slow down. You freeze the komodo dragon. You kill the komodo dragon! The Council accepts your kill. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 16 chunks of flesh (gained 6) There isn't anything here! There isn't anything here! You start resting. SteelNeuron's ghost (journeyman Human Monk) comes into view. SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! A wyvern comes into view. Your transformation is almost over. The wyvern hisses angrily. A yak comes into view. You hit the wyvern but do no damage. The wyvern barely misses you. You hit the wyvern but do no damage. The wyvern closely misses you. You punch the wyvern! You freeze the wyvern. The wyvern is severely wounded. The wyvern bites you but does no damage. The wyvern barely misses you. 2 yaks come into view. You spin and attack the wyvern. The yak bellows! The elephant trumpets! You punch the wyvern! You freeze the wyvern. You kill the wyvern! The Council accepts your kill. A yak comes into view. A yak comes into view. The yak bellows! The yak gores you. The elephant trumpets! The yak gores you! You spin and attack the yak. The elephant trumpets! x2 You hit the yak but do no damage. The yak closely misses you. You punch the elephant! You freeze the elephant. The elephant is moderately wounded. You punch the elephant! You freeze the elephant. The elephant is heavily wounded. The yak gores you. The yak gores you but does no damage. Unknown command. You spin and attack the yak. You hit the yak. You freeze the yak. The yak is lightly wounded. You spin and attack the yak. You pummel the yak!! You freeze the yak! You kill the yak! The Council accepts your kill. You spin and attack the elephant. You completely miss the elephant. The elephant is heavily wounded. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. The elephant barely misses you. x2; The yak gores you. Unknown command. You have no room to wall jump. Unknown command. You spin and attack the yak. You claw the yak! The yak is lightly wounded. The yak barely misses you. Unknown command. The yak is distracted by your jump. Unknown command. You spin and attack the elephant. You claw the elephant! The elephant is lightly wounded. The elephant misses you. The elephant trunk-slaps you. You attack the yak while airborne. You mangle the yak!! The yak is severely wounded. You attack the elephant while airborne. You scratch the elephant but do no damage. You claw the elephant! The elephant is severely wounded. You attack the elephant while airborne. You scratch the elephant but do no damage. The elephant is lightly wounded. You attack the yak while airborne. You mangle the yak!! You claw the yak. The yak is heavily wounded. You attack the yak while airborne. You closely miss the yak. The yak is lightly wounded. You attack the yak while airborne. You mangle the yak!! You claw the yak! You kill the yak! The Council accepts your kill. The yak closely misses you. The yak completely misses you. The yak gores you! The elephant tramples you. You stumble backwards! Unknown command. Unknown command. The yak gores you! * * * LOW HITPOINT WARNING * * * Unknown command. You spin and attack the yak. The yak seems to slow down as you strike a pressure point. You claw the yak! The yak is heavily wounded. You spin and attack the yak. You scratch the yak. The yak is severely wounded. You spin and attack the elephant. You scratch the elephant. The elephant is lightly wounded. The elephant closely misses you. x2 You spin and attack the elephant. You scratch the elephant. The elephant is lightly wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The elephant barely misses you. The elephant closely misses you. Unknown command. Unknown command. Unknown command. You spin and attack the yak. The yak seems to slow down as you strike a pressure point. You claw the yak! The yak is almost dead. The yak gores you but does no damage. Your surroundings suddenly seem different. Found a ring mail. Unknown command. An elephant comes into view. An elephant is nearby! The elephant trumpets! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. Unknown command. A hornet comes into view. You have no room to wall jump. Unknown command. The hornet buzzes angrily. You slice the elephant!! The elephant is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Unknown command. You are feeling hungry. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant completely misses you. The elephant trunk-slaps you. Unknown command. You slash the elephant! The elephant is heavily wounded. Unknown command. You slice the elephant!! The elephant is almost dead. The elephant closely misses you. The elephant barely misses you. Unknown command. You hit the elephant. The elephant is almost dead. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. Unknown command. Unknown command. You spin and attack the hornet. You shred the hornet!!! You kill the hornet! The Council accepts your kill. You spin and attack the elephant. You hit the elephant. You kill the elephant! The Council accepts your kill. Unknown command. Unknown command. Unknown command. You see here an elephant corpse. You butcher the elephant corpse. r - 22 chunks of flesh (gained 6) There isn't anything here! Some of the chunks of flesh in your inventory have rotted away. You start resting. Eating one of 18 chunks of flesh. You eat one of the 18 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. Your transformation is almost over. You start resting. Your hands revert to their normal proportions. You start resting. Some of the chunks of flesh in your inventory have rotted away. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! The komodo dragon hisses angrily. Okay, then. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. Unknown command. You lunge at the komodo dragon. You hit the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon bites you. You see here a hornet corpse. You slice the komodo dragon!! The komodo dragon is severely wounded. The komodo dragon closely misses you. You slash the komodo dragon! The komodo dragon is almost dead. The komodo dragon closely misses you. You slice the komodo dragon!! You kill the komodo dragon! The Council accepts your kill. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 13 chunks of flesh (gained 1) There isn't anything here! There isn't anything here! You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. Your hands revert to their normal proportions. You start resting. HP restored. Your amulet attunes itself to your body and you begin to regenerate more quickly. A rime drake comes into view. A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The rime drake breathes ice at you. The flash freeze is repelled. Unknown command. Your transformation is almost over. You are feeling hungry. You hit the rime drake. The rime drake is lightly wounded. The rime drake bites you but does no damage. You barely miss the rime drake. The rime drake is lightly wounded. The rime drake barely misses you. You slice the rime drake!! You kill the rime drake! The Council accepts your kill. Your Stealth skill increases to level 1! You lunge at the spiny frog. You shred the spiny frog!!! You kill the spiny frog! The Council accepts your kill. You hear a roar! A hippogriff comes into view. Found a scroll of fog. Your hands revert to their normal proportions. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You lunge at the hippogriff. You slash the hippogriff! The hippogriff is lightly wounded. The hippogriff bites you. The hippogriff pecks you. The hippogriff claws you but does no damage. You hit the hippogriff. The hippogriff is moderately wounded. The hippogriff closely misses you. The hippogriff pecks you. The hippogriff misses you. You hit the hippogriff. The hippogriff is moderately wounded. You slash the hippogriff! You slash the hippogriff!! You kill the hippogriff! The Council accepts your kill. A seven-headed hydra comes into view. The seven-headed hydra roars! Some of the chunks of flesh in your inventory have rotted away. You see here a scroll of fog. Eat one of 7 chunks of flesh? (ye/n/q) Okay, then. U - 3 scrolls of fog (gained 1) Your hands revert to their normal proportions. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You create 3 snakes! You now have 300 arrows. Unknown command. The seven-headed hydra bites your adder! Your adder dies! Unknown command. You attack the seven-headed hydra while airborne. You pummel the seven-headed hydra!! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra! The seven-headed hydra is heavily wounded. Your ball python bites the seven-headed hydra. The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra completely misses you. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you. Unknown command. You pummel the seven-headed hydra!! You freeze the seven-headed hydra! You kill the seven-headed hydra! The Council accepts your kill. The manticore flicks its tail. The volley of spikes is repelled. You feel less protected from missiles. Unknown command. Unknown command. You lunge at the manticore. You squash the manticore like an ant!!! You freeze the manticore! You kill the manticore! The Council accepts your kill. Unknown command. Unknown command. You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Your ball python withers and dies! x2 HP restored. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. Some of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A yak comes into view. A catoblepas comes into view. A catoblepas is nearby! A catoblepas is nearby! A catoblepas is nearby! A catoblepas is nearby! A catoblepas is nearby! The catoblepas bellows! The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! Unknown command. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are feeling hungry. Unknown command. Unknown command. Unknown command. You attack the catoblepas while airborne. The yak bellows! A yak comes into view. The yak bellows! You slash the catoblepas! The catoblepas is moderately wounded. The catoblepas gores you!! You completely miss the catoblepas. The catoblepas is lightly wounded. The yak stops moving altogether! The yak misses you. Unknown command. You spin and attack the catoblepas. You slash the catoblepas! The catoblepas is heavily wounded. The catoblepas gores you!! Unknown command. You spin and attack the catoblepas. You slash the catoblepas! The catoblepas is heavily wounded. The catoblepas gores you!! Unknown command. You spin and attack the catoblepas. You slice the catoblepas!! The catoblepas is almost dead. Your transformation is almost over. The catoblepas gores you! Unknown command. You spin and attack the yak. You slice the yak!! The yak is heavily wounded. You spin and attack the catoblepas. You slash the catoblepas! You kill the catoblepas! The Council accepts your kill. The yak gores you but does no damage. Unknown command. Unknown command. You slice the yak!! You kill the yak! The Council accepts your kill. The yak gores you but does no damage. Unknown command. You slice the yak!! The yak is heavily wounded. You hit the yak but do no damage. The yak is heavily wounded. The yak barely misses you. You shred the yak!!! You kill the yak! The Council accepts your kill. You see here a yak corpse. You butcher the yak corpse. The yak is no longer petrified. Things that are here: 6 chunks of flesh; a yak skeleton There isn't anything to butcher here. You lunge at the yak. You shred the yak!!! You kill the yak! The Council accepts your kill. Your hands revert to their normal proportions. r - 7 chunks of flesh (gained 6) You see here a yak skeleton. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. You see here a yak corpse. You butcher the yak corpse. r - 11 chunks of flesh (gained 4) There isn't anything here! There isn't anything here! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. Unknown command. You start resting. Eating one of 11 chunks of flesh. You eat one of the 11 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. HP restored. Save game and exit? Level annotation: SteelNeuron's ghost, journeyman HuMo Welcome back, OgreWrestling the Ogre Transmuter. The Council says: Follow the Path! Press ? for a list of commands and other information. Unknown command. 2 blink frogs come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Cast which spell? (? or * to list) Your hands turn into razor-sharp scythe blades. The blink frog croaks. A blink frog comes into view. Unknown command. A blink frog comes into view. A blink frog comes into view. Unknown command. The blink frog is distracted by your jump. x2 The blink frog gives a loud, deep croak! The blink frog croaks. The blink frog gives a loud, deep croak! The blink frog hits you but does no damage. Unknown command. The blink frog croaks. You slice the blink frog!! You kill the blink frog! The Council accepts your kill. Unknown command. You spin and attack the blink frog. You slash the blink frog! The blink frog is moderately wounded. The blink frog hits you but does no damage. The blink frog blinks! You see here a blink frog corpse. Unknown command. You spin and attack the blink frog. You slice the blink frog!! The blink frog is severely wounded. The blink frog blinks! The blink frog completely misses you. The blink frog blinks! The blink frog misses you. Unknown command. You attack the blink frog while airborne. You miss the blink frog. The blink frog is severely wounded. You attack the blink frog while airborne. You hit the blink frog. The blink frog is lightly wounded. The blink frog is distracted by your jump. x3 The blink frog gives a loud, deep croak! The blink frog blinks! The blink frog gives a loud, deep croak! The blink frog croaks. You hit the blink frog. The blink frog is severely wounded. The blink frog hits you! The blink frog blinks! Unknown command. The blink frog blinks! Unknown command. You lunge at the blink frog. You barely miss the blink frog. You slash the blink frog! You kill the blink frog! The Council accepts your kill. You spin and attack the blink frog. You closely miss the blink frog. The blink frog is lightly wounded. The blink frog blinks! You lunge at the blink frog. You completely miss the blink frog. The blink frog is lightly wounded. The blink frog hits you. The blink frog blinks! The blink frog hits you but does no damage. The blink frog misses you. You spin and attack the blink frog. You slice the blink frog!! You kill the blink frog! The Council accepts your kill. The blink frog blinks! You attack the blink frog while airborne. You slice the blink frog!! The blink frog is almost dead. The blink frog blinks! x2 You see here a blink frog corpse. You spin and attack the blink frog. The blink frog seems to slow down as you strike a pressure point. You hit the blink frog. The blink frog is lightly wounded. The blink frog misses you. You attack the blink frog while airborne. You slice the blink frog!! The blink frog is severely wounded. The blink frog blinks! You hit the blink frog. The blink frog is almost dead. The blink frog hits you! You barely miss the blink frog. The blink frog is almost dead. The blink frog hits you! The blink frog blinks! The blink frog blinks! The blink frog is no longer moving slowly. You see here a blink frog corpse. Your transformation is almost over. You spin and attack the blink frog. You shred the blink frog!!! You kill the blink frog! The Council accepts your kill. The blink frog hits you but does no damage. You barely miss the blink frog. The blink frog is severely wounded. The blink frog blinks! The blink frog blinks! The blink frog barely misses you. The blink frog hits you! The blink frog blinks! You slash the blink frog! You kill the blink frog! The Council accepts your kill. Your hands revert to their normal proportions. You see here a blink frog corpse. You butcher the blink frog corpse. r - 13 chunks of flesh (gained 3) There isn't anything here! You start resting. HP restored. You start waiting. Eating one of 13 chunks of flesh. You eat one of the 13 chunks of flesh. This raw flesh tastes terrible. Done waiting. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Some of the chunks of flesh in your inventory have rotted away. Found a scroll of enchant weapon. S - a scroll of recharging All of the chunks of flesh in your inventory have rotted away. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The komodo dragon hisses angrily. Unknown command. You lunge at the komodo dragon. You slice the komodo dragon!! The komodo dragon is heavily wounded. The komodo dragon bites you. You hit the komodo dragon but do no damage. Your slash misses the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon bites you! You hit the komodo dragon but do no damage. You slash the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon bites you. You hit the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon misses you. You slash the komodo dragon! The komodo dragon is almost dead. You slash the komodo dragon! You kill the komodo dragon! The Council accepts your kill. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 6 chunks of flesh There isn't anything here! You start resting. Your transformation is almost over. You start resting. HP restored. You start waiting. A hippogriff comes into view. A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! Your hands revert to their normal proportions. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are feeling hungry. You completely miss the hippogriff. The hippogriff closely misses you. x2 The hippogriff claws you. You slash the hippogriff! The hippogriff is lightly wounded. The hippogriff barely misses you. The hippogriff pecks you. The hippogriff claws you but does no damage. You slice the hippogriff!! The hippogriff is severely wounded. You hit the hippogriff. The hippogriff is severely wounded. The hippogriff closely misses you. The hippogriff pecks you. The hippogriff misses you. You shred the hippogriff!!! You kill the hippogriff! The Council accepts your kill. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Your transformation is almost over. Your hands revert to their normal proportions. SteelNeuron's ghost turns its malevolent gaze towards you. SteelNeuron's ghost is too close now for your liking. SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! SteelNeuron's ghost is nearby! Press: ? - help, v - describe, . - travel Here: SteelNeuron's ghost The floor. Sifu Zhang Bao says: In this moment of need, wield our power! V - the +0 pair of divine golden bracelets {momentum, Slay+10} >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [OgreWrestling] Species: Ogre Job: Transmuter HP: 146/146; mods: 0/0 MP: 37/37; mod: 0 Stats: 17 (17) 15 (15) 12 (12) Position: (13, 50), god: Ieoh Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 11 | 2231 | 180/446 Short Blades | | 0 | 0 | 0 | 0 | 0/84 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 740 | 33/353 Dodging | X | 1 | 20 | 11 | 4331 | 229/892 Stealth | X | 1 | 20 | 1 | 180 | 110/142 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 2 | 40 | 11 | 4931 | 829/892 Spellcasting | X | 0 | 0 | 10 | 2449 | 95/547 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 10 | 3351 | 22/773 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 4 | 840 | 246/297 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 3 | 550 | 194/238 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 30 | 30/70 Spell bugs: Durations: Attributes: #12: 1469 #13: 370 #23: 15686 #24: 1986611546 #27: 77035 #43: 1 #49: 1587 #59: 1 #66: 3 Mutations: claws: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #24: +2 cloak eq slot #6, inv slot #37: +0 troll leather armour eq slot #7, inv slot #27: ring of magical power eq slot #8, inv slot #28: ring of flight eq slot #9, inv slot #43: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.....# ###<.....## ##......# ##....### ###.......## ###...#.. ##P#......#.# #.###.... #.........### ####.####... ##.........#####.#.#.###... ##...........##......##.... #.#.......##..........#...# ###.......@#..............# #P.#..#..................# ########.................# ##.W...............# #................... #................... ##.................. #................... #..P................ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>