ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-542-gf740908 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-councilgod-PR -name OgreWrestling -rc /dgldir/rcfiles/crawl-git/OgreWrestling.rc -macro /dgldir/rcfiles/crawl-git/OgreWrestling.macro -morgue /dgldir/morgue/OgreWrestling/ -webtiles-socket /crawl-master/webserver/sockets/OgreWrestling:2017-01-30.17:36:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-councilgod-PR(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cd123]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-councilgod-PR(_Z13do_crash_dumpv+0x2f2) [0x5d4392]: do_crash_dump() /usr/games/crawl-councilgod-PR(_Z20crash_signal_handleri+0x9c) [0x5cd3bc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fefcbbbc4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fefcbf52b7b]: /usr/games/crawl-councilgod-PR() [0x5d3b49] /usr/games/crawl-councilgod-PR() [0x5d3e11] /usr/games/crawl-councilgod-PR(_Z10equip_item14equipment_typeib+0x9a) [0x973dda]: equip_item(equipment_type, int, bool) /usr/games/crawl-councilgod-PR(_Z26ieoh_jian_heavenly_assaultb+0xb4b) [0x6b937b]: ieoh_jian_heavenly_assault(bool) /usr/games/crawl-councilgod-PR() [0x53c88b] /usr/games/crawl-councilgod-PR(_Z15activate_talentRK6talent+0x119) [0x53ec29]: activate_talent(talent const&) /usr/games/crawl-councilgod-PR(_Z16activate_abilityv+0x80) [0x53f210]: activate_ability() /usr/games/crawl-councilgod-PR(_Z15process_command12command_type+0x212) [0xbaa272]: process_command(command_type) /usr/games/crawl-councilgod-PR() [0xbad419] /usr/games/crawl-councilgod-PR() [0xbae025] /usr/games/crawl-councilgod-PR(main+0x2eb) [0xbb182b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fefcbba776d]: /usr/games/crawl-councilgod-PR() [0x533ea9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fefcbf5284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fefcbf5284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cd82b in call_gdb (file=0x7fefcbf3d180) at crash.cc:420 gdb = attach_cmd = "attach 29226\000\000\000\000\000\000\000" #2 0x00000000005d43b2 in do_crash_dump () at dbg-asrt.cc:670 t = 1485798210 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x33a1ec8 "/dgldir/morgue/OgreWrestling/"}} name = "/dgldir/morgue/OgreWrestling/crash-OgreWrestling-20170130-174330.txt", '\000' file = 0x7fefcbf3d180 #3 0x00000000005cd3bc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fefcbf52b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d3b49 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc8e073f60 "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d3e11 in AssertFailed (expr=0xbde077 "!you.melded[slot]", file=0xbddc6e "player-equip.cc", line=57, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.\000I\002\000\000\000\000 \307\363\313\357\177\000\000`\000\000\000\000\000\000\000 A\a\216\374\177\000\000`", '\000' , "R", '\000' "\357, \177\000\000R\000\000\000\000\000\000\000\260@\a\216\374\177\000\000`\000\000\000\000\000\000\000\340\036:\003\000\000\000\000\300\036:\003\000\000\000\000\260\036:\003\000\000\000\000`\000\000\000\000\000\000\000 \307\363\313\357\177\000\000\060\000\000\000\000\000\000\000\a\000\000\000\000\000\000\000\060\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000"... args = {{gp_offset = 54140592, fp_offset = 0, overflow_arg_area = 0x7fefcc955d58, reg_save_area = 0x0}} fileName = #8 0x0000000000973dda in equip_item (slot=EQ_GLOVES, item_slot=, msg=) at player-equip.cc:57 No locals. #9 0x00000000006b937b in ieoh_jian_heavenly_assault (fail=) at god-abil.cc:7245 gloves_slot = penance = false artefact = {base_type = OBJ_ARMOUR, sub_type = 10 '\n', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 301, unrand_idx = 301, deck_rarity = 301, subtype_rnd = 301, brand = 301, freshness = 301}, rnd = 0 '\000', quantity = 1, flags = 134225935, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x33b75a0, _M_left = 0x33b91a0, _M_right = 0x3388430}, _M_node_count = 3}}}, }} freeslot = 17 #10 0x000000000053c88b in _do_ability (fail=fail@entry=false, abil=) at ability.cc:3083 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffc8e075280, _M_right = 0x7ffc8e075280}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffc8e075328, _M_right = 0x7ffc8e075328}, _M_node_count = 0}}}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #11 0x000000000053ec29 in activate_talent (tal=...) at ability.cc:1679 hungerCheck = true fail = false ability_result = #12 0x000000000053f210 in activate_ability () at ability.cc:1235 confused = false talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x33b76d0, _M_finish = 0x33b7720, _M_end_of_storage = 0x33b7750}}, } selected = #13 0x0000000000baa272 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:2159 No locals. #14 0x0000000000bad419 in _input () at main.cc:1477 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #15 0x0000000000bae025 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x0000000000bb182b in _launch_game_loop () at main.cc:381 game_ended = false #17 main (argc=, argv=0x7ffc8e076c68) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 30 2017 at 00:41:25 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="councilgod-PR" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-councilgod-PR/saves" -DDATA_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/" -DWEB_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 6 Level id: Lair:6 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 15 Level vaults: gammafunk_lair_ancient_temple layout_cave_pods Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You spin and attack the water moccasin. You slash the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you but does no damage. x2 Unknown command. A jelly comes into view. The jelly quivers. The water moccasin completely misses you. You shred the slime creature!!! The slime creature is severely wounded. The water moccasin barely misses you. The slime creature hits you. The water moccasin bites you but does no damage. Unknown command. You spin and attack the water moccasin. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. Unknown command. Unknown command. A slime creature comes into view. You spin and attack the slime creature. You shred the slime creature!!! The slime creature is severely wounded. You spin and attack the slime creature. You shred the slime creature!!! You kill the slime creature! The Council accepts your kill. You spin and attack the slime creature. You shred the slime creature!!! You kill the slime creature! The Council accepts your kill. The water moccasin bites you! You spin and attack the water moccasin. You shred the water moccasin!!! You kill the water moccasin! The Council accepts your kill. You slice the jelly!! You kill the jelly! The Council accepts your kill. You lunge at the slime creature. You slash the slime creature! x2 The slime creature is heavily wounded. The slime creature hits you. You hit the slime creature. The slime creature is heavily wounded. The slime creature hits you! You slash the slime creature! x2 The slime creature is almost dead. The slime creature hits you. You slice the slime creature!! You kill the slime creature! The Council accepts your kill. Your transformation is almost over. k - 9 smoky sapphire potions (gained 1) There isn't anything here! There isn't anything here! Your hands revert to their normal proportions. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 5 chunks of flesh There isn't anything here! There isn't anything here! There isn't anything here! Magic restored. Found a staircase to the Slime Pits. HP restored. You now have 1001 gold pieces (gained 16). p - 9 potions of heal wounds (gained 1) l - 3 scrolls of amnesia (gained 1) Found a leather armour. Found a book of Spatial Translocations. A bullfrog comes into view. A bullfrog is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The bullfrog gives a loud, deep croak! Your transformation is almost over. The bullfrog hits you. You slice the bullfrog!! You kill the bullfrog! The Council accepts your kill. No target in view! No target in view! No target in view! You see here a bullfrog corpse. You butcher the bullfrog corpse. r - 7 chunks of flesh (gained 2) There isn't anything here! There isn't anything here! Your hands revert to their normal proportions. d - 13 bread rations (gained 1) Found a robe. Found 15 poisoned needles. j - 9 scrolls of remove curse (gained 1) U - a scroll of fog Some of the chunks of flesh in your inventory have rotted away. A black mamba comes into view. A black mamba is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You slash the black mamba! The black mamba is moderately wounded. The black mamba bites you! The black mamba barely misses you. You hit the black mamba. The black mamba is moderately wounded. The black mamba bites you. You hit the black mamba. The black mamba is moderately wounded. The black mamba bites you. The black mamba bites you! You are poisoned. The black mamba poisons you! You slice the black mamba!! The black mamba is almost dead. You feel sick. The black mamba closely misses you. You barely miss the black mamba. The black mamba is almost dead. You feel sick. The black mamba bites you. The black mamba barely misses you. You spin and attack the black mamba. You closely miss the black mamba. The black mamba is almost dead. You feel sick. The black mamba bites you! You slash the black mamba! You kill the black mamba! The Council accepts your kill. You feel sick. You see here a black mamba corpse. You start resting. You feel sick. x5 Magic restored. You feel sick. You start resting. You feel sick. x2 Your transformation is almost over. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Your hands revert to their normal proportions. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. As you read the scroll labeled HEZXA NESE, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Unknown command. As you read the scroll labeled UBODOO TORAATT, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of enchant weapon. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel less vulnerable to hostile enchantments. You hear a distant splash. You now have 1026 gold pieces (gained 25). Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You are feeling hungry. Key pressed, stopping explore. A hippogriff comes into view. The hippogriff screeches! A hippogriff is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. Unknown command. A black mamba comes into view. The hippogriff barely misses you. x2 The hippogriff claws you but does no damage. The black mamba hisses angrily. You slice the hippogriff!! The hippogriff is almost dead. You slash the hippogriff! You kill the hippogriff! The Council accepts your kill. You closely miss the black mamba. The black mamba barely misses you. You slash the black mamba! The black mamba is heavily wounded. The black mamba bites you! You are poisoned. The black mamba poisons you! The black mamba bites you but does no damage. You feel sick. The black mamba misses you. You hit the black mamba but do no damage. The black mamba is heavily wounded. You feel sick. The black mamba bites you! You are more poisoned. The black mamba poisons you! You closely miss the black mamba. The black mamba is heavily wounded. You feel sick. The black mamba barely misses you. The black mamba bites you. You hit the black mamba. The black mamba is heavily wounded. You feel sick. The black mamba completely misses you. You feel sick. The black mamba bites you but does no damage. You slash the black mamba! The black mamba is severely wounded. You feel sick. The black mamba misses you. You spin and attack the black mamba. You slash the black mamba! You kill the black mamba! The Council accepts your kill. Your Fighting skill increases to level 10! You feel sick. You feel sick. You feel sick. You see here a hippogriff corpse. You butcher the hippogriff corpse. You feel sick. r - a chunk of flesh You feel sick. There isn't anything here! You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Your transformation is almost over. You feel sick. You start resting. You feel sick. Magic restored. You feel sick. You start resting. You feel sick. x4 Your hands revert to their normal proportions. You feel sick. You start resting. You feel sick. x11 You are no longer poisoned. You start resting. HP restored. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You are feeling hungry. There is a staircase to the Slime Pits here. There is a stone staircase leading down here. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop a book of Air. There is a stone staircase leading down here. You climb downwards. A black mamba and an elephant come into view. The elephant trumpets! The black mamba hisses angrily. There is a stone staircase leading up here. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. An elephant comes into view. Unknown command. You lunge at the black mamba. The elephant trumpets! You hit the black mamba. Your slash misses the black mamba. The black mamba is lightly wounded. A yak comes into view. The yak bellows! The black mamba bites you but does no damage. The black mamba bites you! The black mamba bites you! There is a stone staircase leading up, spattered with blood here. Unknown command. You closely miss the black mamba. The black mamba is lightly wounded. The black mamba bites you. You are poisoned. The black mamba poisons you! An elephant comes into view. Unknown command. The elephant trumpets! You hit the black mamba. The black mamba is moderately wounded. You feel sick. The black mamba barely misses you. The black mamba closely misses you. A manticore comes into view. Unknown command. You feel sick. The black mamba barely misses you. The manticore moves out of view. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The black mamba closely misses you. You climb upwards. Level annotation: exclusion: 3 oklob plants You feel sick. There is a stone staircase leading down here. You spin and attack the black mamba. The black mamba seems to slow down as you strike a pressure point. You slice the black mamba!! The black mamba is almost dead. You spin and attack the elephant. You shred the elephant!!! The elephant is heavily wounded. You feel sick. The elephant completely misses you. The elephant trunk-slaps you but does no damage. The black mamba bites you! You spin and attack the elephant. You slice the elephant!! You kill the elephant! The Council accepts your kill. You feel sick. Unknown command. You closely miss the black mamba. The black mamba is almost dead. You feel sick. The black mamba bites you. You are more poisoned. The black mamba poisons you! You barely miss the black mamba. The black mamba is almost dead. You feel sick. The black mamba bites you! You are more poisoned. The black mamba poisons you! You barely miss the black mamba. Your slash misses the black mamba. The black mamba is almost dead. You feel very sick. The black mamba bites you but does no damage. You slash the black mamba! You kill the black mamba! The Council accepts your kill. You feel very sick. You feel very sick. You feel very sick. You see here a book of Air. You start resting. You feel very sick. x2 You feel sick. You feel very sick. You feel sick. Magic restored. You feel sick. You start resting. You feel sick. x10 Your transformation is almost over. You start resting. You feel sick. x6 Your hands revert to their normal proportions. You start resting. You feel sick. x7 You are no longer poisoned. You start resting. You are feeling very hungry. You start resting. HP restored. There is a staircase to the Slime Pits here. There is a stone staircase leading down here. You climb downwards. A komodo dragon, 4 elephants and a spiny frog come into view. The komodo dragon hisses angrily. The spiny frog croaks. The elephant trumpets! x3 An elephant comes into view. There is a stone staircase leading up here. Unknown command. The elephant trumpets! The elephant misses you. x2 You climb upwards. Level annotation: exclusion: 3 oklob plants There is a stone staircase leading down here. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are near starving! The elephant closely misses you. The elephant trunk-slaps you but does no damage. Unknown command. You hit the elephant. The elephant is lightly wounded. The elephant tramples you! You stumble backwards! You slice the elephant!! The elephant is heavily wounded. You slash the elephant! The elephant is severely wounded. The elephant tramples you but does no damage. The elephant barely misses you. You slash the elephant! The elephant is almost dead. The elephant closely misses you. The elephant misses you. You slice the elephant!! You kill the elephant! The Council accepts your kill. There is a stone staircase leading down, spattered with blood here. You see here an elephant corpse. You butcher the elephant corpse. r - 5 chunks of flesh There is a stone staircase leading down, spattered with blood here. There isn't anything here! There isn't anything here! Eat one of 5 chunks of flesh? (ye/n/q) You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eat one of 4 chunks of flesh? (ye/n/q) You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Magic restored. Your transformation is almost over. There is a stone staircase leading up here. There is a stone staircase leading down here. Your hands revert to their normal proportions. There is a stone staircase leading down here. You climb downwards. 3 yaks come into view. The yak bellows! x3 Found 13 gold pieces. There is a stone staircase leading up here. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. Unknown command. The yak gores you but does no damage. Unknown command. You spin and attack the yak. You hit the yak. The yak is lightly wounded. You spin and attack the yak. You slash the yak! The yak is moderately wounded. The yak gores you but does no damage. The yak barely misses you. Unknown command. You spin and attack the yak. You hit the yak. You slash the yak! The yak is moderately wounded. Unknown command. You spin and attack the yak. You shred the yak!!! You kill the yak! The Council accepts your kill. Your transformation is almost over. The yak completely misses you. You spin and attack the yak. You shred the yak!!! You kill the yak! The Council accepts your kill. You spin and attack the yak. The yak seems to slow down as you strike a pressure point. You slice the yak!! You kill the yak! The Council accepts your kill. There is a stone staircase leading up here. You now have 1039 gold pieces (gained 13). Your hands revert to their normal proportions. Magic restored. A crocodile and a hydra come into view. The seven-headed hydra roars! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are feeling hungry. You attack the crocodile while airborne. You barely miss the crocodile. The crocodile bites you but does no damage. Unknown command. Your hands revert to their normal proportions. The crocodile bites you! Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. You hit the seven-headed hydra. The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. The seven-headed hydra is lightly wounded. Unknown command. You attack the seven-headed hydra while airborne. You punch the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. The seven-headed hydra is moderately wounded. You attack the crocodile while airborne. You punch the crocodile! The crocodile seems to slow down. You freeze the crocodile. The crocodile is heavily wounded. Unknown command. Unknown command. You spin and attack the crocodile. You punch the crocodile! The crocodile seems to slow down. You freeze the crocodile. The crocodile is almost dead. You spin and attack the seven-headed hydra. You punch the seven-headed hydra! You freeze the seven-headed hydra! The seven-headed hydra is severely wounded. The crocodile bites you but does no damage. The seven-headed hydra bites you. The seven-headed hydra barely misses you. x2 The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra bites you! Unknown command. You spin and attack the seven-headed hydra. You barely miss the seven-headed hydra. The seven-headed hydra is heavily wounded. Unknown command. Unknown command. You punch the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. The seven-headed hydra is almost dead. The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you! The seven-headed hydra bites you but does no damage. The seven-headed hydra completely misses you. The seven-headed hydra bites you. You attack the seven-headed hydra while airborne. You punch the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. You kill the seven-headed hydra! The Council accepts your kill. You have reached level 14! You attack the crocodile while airborne. You punch the crocodile! The crocodile seems to slow down. You freeze the crocodile. You kill the crocodile! The Council accepts your kill. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. You hear a distant blaring wail to the southwest. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The wyvern hisses angrily. Unknown command. You lunge at the wyvern. You punch the wyvern! You freeze the wyvern. The wyvern is severely wounded. The wyvern barely misses you. Unknown command. You barely miss the wyvern. The wyvern is severely wounded. The wyvern bites you! The wyvern bites you. You hit the wyvern. You freeze the wyvern. The wyvern is severely wounded. The wyvern misses you. You barely miss the wyvern. The wyvern is severely wounded. The wyvern bites you! You hit the wyvern. You freeze the wyvern. The wyvern is almost dead. The wyvern bites you! You pummel the wyvern!! You freeze the wyvern. You kill the wyvern! The Council accepts your kill. There isn't anything here! You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. A rime drake comes into view. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The rime drake hisses angrily. Unknown command. You have no room to wall jump. You spin and attack the rime drake. The elephant trumpets! You hit the rime drake. The rime drake is lightly wounded. The rime drake breathes ice at you. The flash freeze misses you. All of the chunks of flesh in your inventory have rotted away. You barely miss the rime drake. The rime drake is lightly wounded. The rime drake barely misses you. Unknown command. You spin and attack the rime drake. You barely miss the rime drake. The rime drake is lightly wounded. The rime drake bites you but does no damage. An elephant and a polar bear come into view. Unknown command. You barely miss the rime drake. The rime drake is lightly wounded. The elephant trumpets! The polar bear growls angrily. The rime drake barely misses you. Unknown command. You spin and attack the rime drake. The rime drake seems to slow down as you strike a pressure point. You pummel the rime drake!! You freeze the rime drake. The rime drake is severely wounded. The rime drake misses you. Unknown command. You spin and attack the rime drake. You punch the rime drake! You freeze the rime drake. The rime drake is almost dead. The rime drake barely misses you. Unknown command. You punch the rime drake! You kill the rime drake! The Council accepts your kill. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. Your hands turn into razor-sharp scythe blades. You are feeling hungry. You slice the elephant!! The elephant is heavily wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. Unknown command. You spin and attack the elephant. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant closely misses you. The elephant barely misses you. Unknown command. You spin and attack the elephant. You barely miss the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you. The elephant tramples you. You stumble backwards! Unknown command. You slash the elephant! The elephant is severely wounded. The elephant tramples you! You stumble backwards! Unknown command. You slice the elephant!! You kill the elephant! The Council accepts your kill. Unknown command. You spin and attack the polar bear. You hit the polar bear. The polar bear is lightly wounded. The elephant tramples you! You stumble backwards! Unknown command. You spin and attack the elephant. You hit the elephant. You slash the elephant! The elephant is moderately wounded. You spin and attack the polar bear. You slash the polar bear! The polar bear is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. The polar bear bites you! The polar bear claws you. The polar bear completely misses you. You spin and attack the elephant. You slice the elephant!! The elephant is severely wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. Unknown command. Unknown command. You slice the elephant!! You kill the elephant! The Council accepts your kill. The polar bear barely misses you. The polar bear claws you. The polar bear claws you but does no damage. Unknown command. You hit the polar bear. The polar bear is heavily wounded. The polar bear bites you. The polar bear claws you but does no damage. The polar bear misses you. You hit the polar bear. The polar bear is heavily wounded. You slice the polar bear!! You kill the polar bear! The Council accepts your kill. You see here an elephant corpse. You butcher the elephant corpse. r - 7 chunks of flesh There isn't anything here! There isn't anything here! You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. Your transformation is almost over. You start resting. Your hands revert to their normal proportions. You start resting. Something bites the bush but does no damage. You start resting. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. There is a stone staircase leading up here. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You barely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slice the water moccasin!! You kill the water moccasin! The Council accepts your kill. You feel sick. You feel sick. You see here a water moccasin corpse. You feel sick. You start resting. You feel sick. Your transformation is almost over. You start resting. You feel sick. x6 Your hands revert to their normal proportions. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You miscast Blade Hands. You are very lightly contaminated with residual magic. Your hair momentarily turns into snakes! The water moccasin hisses angrily. You feel sick. You feel sick. You closely miss the water moccasin. The water moccasin misses you. You closely miss the water moccasin. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You miss the water moccasin. You feel sick. The water moccasin completely misses you. You barely miss the water moccasin. You feel sick. The water moccasin closely misses you. You miss the water moccasin. Your claw misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. You claw the water moccasin! x2 The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. You scratch the water moccasin. You kill the water moccasin! The Council accepts your kill. You feel sick. You feel sick. You see here a water moccasin corpse. You feel sick. You start resting. You feel sick. x7 Magic restored. Your magical contamination has completely faded away. You start resting. You feel sick. x5 You are no longer poisoned. You start resting. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. You start resting. HP restored. Okay, then. A spiny frog comes into view. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The spiny frog gives a loud, deep croak! Unknown command. You have no room to wall jump. Unknown command. You lunge at the spiny frog. You punch the spiny frog! You freeze the spiny frog. The spiny frog is moderately wounded. The spiny frog stings you! A hornet comes into view. Unknown command. The spiny frog stings you but does no damage. You spin and attack the spiny frog. You hit the spiny frog. You freeze the spiny frog. The spiny frog is heavily wounded. The spiny frog stings you! Unknown command. You spin and attack the spiny frog. You barely miss the spiny frog. The spiny frog is heavily wounded. The spiny frog misses you. Unknown command. You spin and attack the spiny frog. The spiny frog seems to slow down as you strike a pressure point. You punch the spiny frog! The spiny frog seems to slow down. You freeze the spiny frog. The spiny frog is almost dead. The spiny frog stings you! Unknown command. You lunge at the spiny frog. The spiny frog can't react fast enough! You pulverise the spiny frog!!! The spiny frog seems to slow down. You freeze the spiny frog. You kill the spiny frog! The Council accepts your kill. Unknown command. You start resting. All of the chunks of flesh in your inventory have rotted away. A hornet is nearby! A hornet is nearby! A hornet is nearby! You see here a water moccasin corpse. You start resting. Your transformation is almost over. You start resting. A sea snake comes into view. A sea snake is nearby! A sea snake is nearby! The sea snake hisses angrily. A komodo dragon comes into view. You see here a water moccasin corpse. The komodo dragon hisses angrily. The sea snake bites you! Unknown command. You pummel the sea snake!! The sea snake seems to slow down. You freeze the sea snake. The sea snake is heavily wounded. The sea snake misses you. Unknown command. You barely miss the sea snake. The sea snake is heavily wounded. The sea snake bites you. Unknown command. You see here a water moccasin corpse. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. Unknown command. You lunge at the sea snake. You barely miss the sea snake. The sea snake is heavily wounded. The sea snake is no longer moving slowly. The sea snake barely misses you. Unknown command. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The komodo dragon closely misses you. The sea snake misses you. Unknown command. You spin and attack the sea snake. You closely miss the sea snake. The sea snake is heavily wounded. You spin and attack the komodo dragon. The komodo dragon seems to slow down as you strike a pressure point. You pummel the komodo dragon!! The komodo dragon seems to slow down. You freeze the komodo dragon! The komodo dragon is almost dead. The sea snake bites you! The komodo dragon barely misses you. The sea snake bites you. You are poisoned. The sea snake poisons you! Unknown command. You spin and attack the sea snake. You pummel the sea snake!! You freeze the sea snake! The sea snake is almost dead. You spin and attack the komodo dragon. You squash the komodo dragon like an ant!!! You freeze the komodo dragon. You kill the komodo dragon! The Council accepts your kill. You feel very sick. The sea snake bites you. Unknown command. You barely miss the sea snake. The sea snake is almost dead. You feel very sick. The sea snake bites you. You punch the sea snake! The sea snake seems to slow down. You freeze the sea snake. You kill the sea snake! The Council accepts your kill. You feel sick. You feel sick. You see here a water moccasin skeleton. You feel sick. You start resting. You feel sick. x7 Magic restored. You feel sick. You start resting. You feel sick. x8 You hear a distant blaring wail to the southeast. You feel sick. x7 Your transformation is almost over. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. A hornet is nearby! A hornet is nearby! You see here a water moccasin skeleton. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: 3 oklob plants There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. You start resting. You are feeling hungry. You start resting. HP restored. You start waiting. Done waiting. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. The hornet buzzes angrily. The hornet stings you. The hornet stings you! You feel yourself slow down. You closely miss the hornet. The hornet stings you! You pummel the hornet!! You freeze the hornet! You kill the hornet! The Council accepts your kill. You feel yourself speed up. Unknown command. You eat one of the 13 bread rations. That bread ration really hit the spot! Unknown command. Magic restored. The spiny frog croaks. The spiny frog is too close now for your liking. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! You lunge at the spiny frog. You hit the spiny frog. You freeze the spiny frog. The spiny frog is lightly wounded. The spiny frog misses you. The spiny frog stings you. You are poisoned. The spiny frog poisons you! You hit the spiny frog. You freeze the spiny frog. The spiny frog is moderately wounded. You feel sick. The spiny frog barely misses you. You punch the spiny frog! The spiny frog seems to slow down. You freeze the spiny frog. The spiny frog is almost dead. You feel sick. You pummel the spiny frog!! You freeze the spiny frog. You kill the spiny frog! The Council accepts your kill. You feel sick. Unknown command. You feel sick. You feel sick. You see here a spiny frog skeleton. You feel sick. You feel sick. You feel sick. A spiny frog comes into view. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! You feel sick. The spiny frog stings the plant! Your transformation is almost over. You feel sick. A wyvern comes into view. You feel sick. You see here a spiny frog skeleton. You feel sick. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You see here a spiny frog skeleton. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. You feel sick. Unknown command. The wyvern hisses angrily. You feel sick. You are no longer poisoned. The wyvern completely misses you. You punch the wyvern! You freeze the wyvern. The wyvern is severely wounded. The wyvern completely misses you. You punch the wyvern! You freeze the wyvern. You kill the wyvern! The Council accepts your kill. The elephant trumpets! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. Your hands turn into razor-sharp scythe blades. The elephant trumpets! The elephant trumpets! You slash the elephant! The elephant is lightly wounded. The elephant completely misses you. The elephant misses you. Unknown command. The elephant trumpets! You slice the elephant!! The elephant is severely wounded. The elephant tramples you! You stumble backwards! You slash the elephant! The elephant is almost dead. The elephant tramples you! You stumble backwards! You slash the elephant! You kill the elephant! The Council accepts your kill. You see here an elephant corpse. Sifu Ma Yunglu says: In this moment of need, wield our power! r - the +0 pair of divine golden bracelets {momentum, Slay+10} >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [OgreWrestling] Species: Ogre Job: Transmuter HP: 113/144; mods: 0/0 MP: 33/37; mod: 0 Stats: 17 (17) 15 (15) 12 (12) Position: (55, 22), god: Ieoh Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 10 | 1871 | 207/387 Short Blades | | 0 | 0 | 0 | 0 | 0/84 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 740 | 33/353 Dodging | X | 1 | 25 | 10 | 3991 | 662/773 Stealth | X | 0 | 0 | 0 | 0 | 0/70 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 2 | 50 | 10 | 4091 | 762/773 Spellcasting | X | 0 | 0 | 10 | 2449 | 95/547 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 10 | 3351 | 22/773 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 4 | 840 | 246/297 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 3 | 550 | 194/238 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 30 | 30/70 Spell bugs: Durations: #33: 388 Attributes: #12: 1409 #13: 370 #23: 15686 #24: 1986611546 #27: 60246 #49: 1587 #59: 1 #66: 1 Mutations: claws: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #24: +2 cloak eq slot #6, inv slot #37: +0 troll leather armour eq slot #7, inv slot #27: ring of magical power eq slot #8, inv slot #28: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### ##.## #####.# ...# #.#...### ###..### ##......### #P.....######........# #.....P#...........P# # #......#.P........... #.#....#.##P........... ###YY.Y†@...#............ ......F.P....##............ ......#....P............... ##..###.#.#.P...÷.....<.... #.. #####≈###............ .. #≈## #.P....#..... ≈ #≈≈ ###.........# ≈..≈ #P.......## ≈≈.#P #P....#### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>