ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-542-gf740908 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-councilgod-PR -name OgreWrestling -rc /dgldir/rcfiles/crawl-git/OgreWrestling.rc -macro /dgldir/rcfiles/crawl-git/OgreWrestling.macro -morgue /dgldir/morgue/OgreWrestling/ -webtiles-socket /crawl-master/webserver/sockets/OgreWrestling:2017-01-30.17:24:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-councilgod-PR(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cd123]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-councilgod-PR(_Z13do_crash_dumpv+0x2f2) [0x5d4392]: do_crash_dump() /usr/games/crawl-councilgod-PR(_Z20crash_signal_handleri+0x9c) [0x5cd3bc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7feee32604c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7feee35f6b7b]: /usr/games/crawl-councilgod-PR() [0x5d3b49] /usr/games/crawl-councilgod-PR() [0x5d3e11] /usr/games/crawl-councilgod-PR(_Z10equip_item14equipment_typeib+0x9a) [0x973dda]: equip_item(equipment_type, int, bool) /usr/games/crawl-councilgod-PR(_Z26ieoh_jian_heavenly_assaultb+0xb4b) [0x6b937b]: ieoh_jian_heavenly_assault(bool) /usr/games/crawl-councilgod-PR() [0x53c88b] /usr/games/crawl-councilgod-PR(_Z15activate_talentRK6talent+0x119) [0x53ec29]: activate_talent(talent const&) /usr/games/crawl-councilgod-PR(_Z16activate_abilityv+0x80) [0x53f210]: activate_ability() /usr/games/crawl-councilgod-PR(_Z15process_command12command_type+0x212) [0xbaa272]: process_command(command_type) /usr/games/crawl-councilgod-PR() [0xbad419] /usr/games/crawl-councilgod-PR() [0xbae025] /usr/games/crawl-councilgod-PR(main+0x2eb) [0xbb182b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7feee324b76d]: /usr/games/crawl-councilgod-PR() [0x533ea9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007feee35f684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007feee35f684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cd82b in call_gdb (file=0x7feee35e1180) at crash.cc:420 gdb = attach_cmd = "attach 28565\000\000\000\000\000\000\000" #2 0x00000000005d43b2 in do_crash_dump () at dbg-asrt.cc:670 t = 1485797758 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1fe5498 "/dgldir/morgue/OgreWrestling/"}} name = "/dgldir/morgue/OgreWrestling/crash-OgreWrestling-20170130-173558.txt", '\000' file = 0x7feee35e1180 #3 0x00000000005cd3bc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007feee35f6b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d3b49 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe6ea7ee00 "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d3e11 in AssertFailed (expr=0xbde077 "!you.melded[slot]", file=0xbddc6e "player-equip.cc", line=57, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(!you.melded[slot]) in 'player-equip.cc' at line 57 failed.\000\066\002\000\000\000\000 \a^\343\356\177\000\000`\000\000\000\000\000\000\000\300\357\247n\376\177\000\000`", '\000' , "V", '\000' "\356, \177\000\000[\000\000\000n\000\000\000P\357\247n\376\177\000\000`\000\000\000\000\000\000\000\060HO\002\000\000\000\000\020HO\002\000\000\000\000\000HO\002\000\000\000\000`\000\000\000\000\000\000\000 \a^\343\356\177\000\000\060\000\000\000\000\000\000\000\a\000\000\000\000\000\000\000\060\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000"... args = {{gp_offset = 42075968, fp_offset = 0, overflow_arg_area = 0x7feee3ff9d58, reg_save_area = 0x0}} fileName = #8 0x0000000000973dda in equip_item (slot=EQ_GLOVES, item_slot=, msg=) at player-equip.cc:57 No locals. #9 0x00000000006b937b in ieoh_jian_heavenly_assault (fail=) at god-abil.cc:7245 gloves_slot = penance = false artefact = {base_type = OBJ_ARMOUR, sub_type = 10 '\n', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 301, unrand_idx = 301, deck_rarity = 301, subtype_rnd = 301, brand = 301, freshness = 301}, rnd = 0 '\000', quantity = 1, flags = 134225935, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2169310, _M_left = 0x22410d0, _M_right = 0x2372f00}, _M_node_count = 3}}}, }} freeslot = 43 #10 0x000000000053c88b in _do_ability (fail=fail@entry=false, abil=) at ability.cc:3083 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x124dcb8 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffe6ea80120, _M_right = 0x7ffe6ea80120}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffe6ea801c8, _M_right = 0x7ffe6ea801c8}, _M_node_count = 0}}}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #11 0x000000000053ec29 in activate_talent (tal=...) at ability.cc:1679 hungerCheck = true fail = false ability_result = #12 0x000000000053f210 in activate_ability () at ability.cc:1235 confused = false talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x23a0a40, _M_finish = 0x23a0a90, _M_end_of_storage = 0x23a0ac0}}, } selected = #13 0x0000000000baa272 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:2159 No locals. #14 0x0000000000bad419 in _input () at main.cc:1477 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #15 0x0000000000bae025 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x0000000000bb182b in _launch_game_loop () at main.cc:381 game_ended = false #17 main (argc=, argv=0x7ffe6ea81b08) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 30 2017 at 00:41:25 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="councilgod-PR" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-councilgod-PR/saves" -DDATA_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/" -DWEB_DIR_PATH="/crawl-master/crawl-councilgod-PR/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = narrow_caves, absdepth0 = 13 Level vaults: layout_hall_layers beast_lair_carwin_3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your +0 troll leather armour unmelds from your body. You start resting. HP restored. Found 20 stones. Found a knobbly glowing staff. A spiny frog comes into view. The spiny frog gives a loud, deep croak! You see here a scroll of remove curse. j - 8 scrolls of remove curse (gained 1) Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. You are feeling hungry. Unknown command. You lunge at the spiny frog. You punch the spiny frog! The spiny frog seems to slow down. You freeze the spiny frog. The spiny frog is heavily wounded. The spiny frog misses you. Unknown command. You barely miss the spiny frog. The spiny frog is heavily wounded. The spiny frog is no longer moving slowly. You pummel the spiny frog!! The spiny frog seems to slow down. You freeze the spiny frog. You kill the spiny frog! The Council accepts your kill. Your Transmutations skill increases to level 10! Unknown command. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. Unknown command. Eat one of 3 chunks of flesh? (ye/n/q) You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Unknown command. Okay, then. As you read the scroll of acquirement, it crumbles to dust. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocables [g] Food [h] Gold What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! You see here a book of Death. N - a book of Death Okay, then. Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a book of Death. Magic restored. You now have 685 gold pieces (gained 18). Found a leather armour. Found a scroll of random uselessness. You see here a leather armour. You see here a scroll of random uselessness. A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! A crocodile is nearby! You lunge at the crocodile. You mangle the crocodile!! You kill the crocodile! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! You see here a crocodile corpse. You butcher the crocodile corpse. E - 3 chunks of flesh (gained 1) There isn't anything here! Found a leather armour. Some of the chunks of flesh in your inventory have rotted away. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You lunge at the komodo dragon. You slash the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon bites you!! You slice the komodo dragon!! The komodo dragon is almost dead. The komodo dragon bites you!! You spin and attack the komodo dragon. You hit the komodo dragon but do no damage. The komodo dragon is almost dead. The komodo dragon bites you but does no damage. You completely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon barely misses you. You completely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon closely misses you. You slice the komodo dragon!! You kill the komodo dragon! The Council accepts your kill. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. E - 3 chunks of flesh (gained 2) You see here a komodo dragon skeleton. There isn't anything to butcher here. You start resting. Your transformation is almost over. You start resting. Magic restored. You start resting. Your hands revert to their normal proportions. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. HP restored. You found a shaft! You see here 20 stones. Found a blowgun. d - 13 bread rations (gained 1) You now have 701 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You see here a mace. You open the door. A hydra and a snapping turtle come into view. Found a staircase to the Shoals. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - snapping turtle Aim: a snapping turtle You create a blast of flame! This wand has 0 charges left. The eight-headed hydra is engulfed in roaring flames. The snapping turtle is engulfed in roaring flames. Unknown command. Charge which item? (? for menu, Esc to quit) As you read the scroll of recharging, it crumbles to dust. Your wand of clouds (0/9) glows for a moment and now has 5 charges. The eight-headed hydra is engulfed in roaring flames. The snapping turtle is engulfed in roaring flames. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The eight-headed hydra is engulfed in roaring flames. Unknown command. Unknown command. You hit the eight-headed hydra but do no damage. The eight-headed hydra is heavily wounded. The eight-headed hydra is engulfed in roaring flames. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra barely misses you. The eight-headed hydra bites you. x2 The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The snapping turtle is engulfed in roaring flames. The snapping turtle bites you from afar! Unknown command. You punch the eight-headed hydra! The eight-headed hydra seems to slow down. You freeze the eight-headed hydra. You kill the eight-headed hydra! The Council accepts your kill. The snapping turtle is engulfed in roaring flames. The snapping turtle completely misses you. Unknown command. The snapping turtle is engulfed in roaring flames. Unknown command. You lunge at the snapping turtle. You pummel the snapping turtle!! You freeze the snapping turtle. You kill the snapping turtle! The Council accepts your kill. Unknown command. Unknown command. You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. There is an open door here. Things that are here: a snapping turtle corpse; a hydra corpse Butcher a snapping turtle corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Butcher a hydra corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Okay, then. You butcher the snapping turtle corpse. r - a chunk of flesh There is an open door here. You see here a hydra corpse. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! A crocodile comes into view. Found four items. There is a stone staircase leading up here. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. You lunge at the crocodile. You barely miss the crocodile. The crocodile completely misses you. You punch the crocodile! The crocodile seems to slow down. You freeze the crocodile. The crocodile is heavily wounded. You punch the crocodile! You freeze the crocodile. You kill the crocodile! The Council accepts your kill. You see here a crocodile corpse. You butcher the crocodile corpse. r - 5 chunks of flesh (gained 4) There isn't anything here! There isn't anything here! E - a scroll of blinking You are feeling hungry. N - a fuming dark potion Found 23 gold pieces. You now have 710 gold pieces (gained 9). A porcupine comes into view. Found a stone staircase leading up. You lunge at the porcupine. You punch the porcupine! You freeze the porcupine. You kill the porcupine! The Council accepts your kill. You can now request help in the form of powerful divine artefacts. Found 21 gold pieces. You now have 733 gold pieces (gained 23). There is a stone staircase leading up here. Found a stone staircase leading down. You now have 754 gold pieces (gained 21). Found a scroll of blinking. An eight-headed hydra comes into view. The eight-headed hydra roars! You hear the faint crackling of a very distant melting archway. You lunge at the eight-headed hydra. You punch the eight-headed hydra! You freeze the eight-headed hydra. The eight-headed hydra is lightly wounded. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra barely misses you. The eight-headed hydra bites you! The eight-headed hydra closely misses you. The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra misses you. Unknown command. Unknown command. You barely miss the eight-headed hydra. The eight-headed hydra is lightly wounded. The eight-headed hydra misses you. The eight-headed hydra closely misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra closely misses you. The eight-headed hydra misses you. The eight-headed hydra closely misses you. You punch the eight-headed hydra! The eight-headed hydra seems to slow down. You freeze the eight-headed hydra! The eight-headed hydra is heavily wounded. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra bites you! x2 The eight-headed hydra completely misses you. The eight-headed hydra bites you! You spin and attack the eight-headed hydra. You punch the eight-headed hydra! You freeze the eight-headed hydra. The eight-headed hydra is heavily wounded. Unknown command. You attack the eight-headed hydra while airborne. You hit the eight-headed hydra. You freeze the eight-headed hydra. The eight-headed hydra is heavily wounded. The eight-headed hydra barely misses you. The eight-headed hydra misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you. x2 The eight-headed hydra bites you but does no damage. Unknown command. You pummel the eight-headed hydra!! You freeze the eight-headed hydra! The eight-headed hydra is almost dead. Your transformation is almost over. The eight-headed hydra is no longer moving slowly. Unknown command. Unknown command. You pummel the eight-headed hydra!! The eight-headed hydra seems to slow down. You freeze the eight-headed hydra. You kill the eight-headed hydra! The Council accepts your kill. Your Unarmed Combat skill increases to level 9! Unknown command. You start resting. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. You hear the faint crackling of a very distant melting archway. You start resting. A blink frog comes into view. A blink frog is nearby! A blink frog comes into view. The blink frog blinks! 2 blink frogs come into view. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. The blink frog croaks. x2 The blink frog blinks! The blink frog barely misses you. You closely miss the blink frog. The blink frog misses you. Unknown command. You miss the blink frog. The blink frog hits you! A blink frog comes into view. Unknown command. The blink frog hits you. The blink frog blinks! The blink frog blinks! You barely miss the blink frog. The blink frog croaks. The blink frog misses you. The blink frog blinks! The blink frog hits you but does no damage. Unknown command. The blink frog blinks! The blink frog hits you! The blink frog blinks! Unknown command. Unknown command. The blink frog blinks! You spin and attack the blink frog. You punch the blink frog! The blink frog seems to slow down. You freeze the blink frog. The blink frog is heavily wounded. The blink frog completely misses you. Unknown command. You spin and attack the blink frog. You pummel the blink frog!! You freeze the blink frog! The blink frog is almost dead. The blink frog misses you. x2; The blink frog blinks! There is a stone staircase leading up here. Unknown command. Unknown command. You pummel the blink frog!! You freeze the blink frog. You kill the blink frog! The Council accepts your kill. The blink frog hits you. The blink frog blinks! Unknown command. The blink frog is no longer moving slowly. The blink frog blinks! You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. Unknown command. You start resting. Magic restored. You start resting. Your transformation is almost over. You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. HP restored. All of the chunks of flesh in your inventory have rotted away. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the crackling of a very distant melting archway. The blink frog blinks! The blink frog barely misses you. The blink frog hits you but does no damage. The blink frog blinks! The blink frog hits you! The blink frog misses you. There is a stone staircase leading up here. Unknown command. Unknown command. You spin and attack the blink frog. The blink frog seems to slow down as you strike a pressure point. You punch the blink frog! The blink frog seems to slow down. You freeze the blink frog. The blink frog is heavily wounded. You spin and attack the blink frog. The blink frog seems to slow down as you strike a pressure point. You pummel the blink frog!! The blink frog seems to slow down. You freeze the blink frog! The blink frog is almost dead. The blink frog blinks! x2 Unknown command. Unknown command. You closely miss the blink frog. The blink frog is almost dead. The blink frog barely misses you. The blink frog blinks! Unknown command. You lunge at the blink frog. You hit the blink frog. You freeze the blink frog. The blink frog is lightly wounded. You spin and attack the blink frog. You barely miss the blink frog. The blink frog is almost dead. The blink frog hits you! The blink frog blinks! x2 Unknown command. Unknown command. You lunge at the blink frog. The blink frog can't react fast enough! You pummel the blink frog!! The blink frog seems to slow down. You freeze the blink frog! You kill the blink frog! The Council accepts your kill. You spin and attack the blink frog. You closely miss the blink frog. The blink frog hits you! The blink frog blinks! You see here a blink frog corpse. Unknown command. Unknown command. The blink frog blinks! The blink frog misses you. Unknown command. You pummel the blink frog!! You freeze the blink frog. The blink frog is almost dead. The blink frog hits you! The blink frog blinks! The blink frog barely misses you. Unknown command. You spin and attack the blink frog. You pummel the blink frog!! The blink frog seems to slow down. You freeze the blink frog. You kill the blink frog! The Council accepts your kill. Your Dodging skill increases to level 10! The blink frog blinks! x3 Unknown command. Unknown command. Unknown command. The blink frog is no longer moving slowly. The blink frog blinks! Unknown command. You see here a blink frog corpse. Unknown command. You lunge at the blink frog. You pummel the blink frog!! You freeze the blink frog. You kill the blink frog! The Council accepts your kill. Unknown command. You see here a blink frog corpse. The blink frog hits you! You closely miss the blink frog. The blink frog is severely wounded. The blink frog hits you. You punch the blink frog! You freeze the blink frog. You kill the blink frog! The Council accepts your kill. You see here a blink frog corpse. You butcher the blink frog corpse. r - 4 chunks of flesh There isn't anything here! There is a stone staircase leading up here. You see here a blink frog corpse. You butcher the blink frog corpse. r - 5 chunks of flesh (gained 1) You see here a blink frog skeleton. There isn't anything to butcher here. You see here a blink frog corpse. You butcher the blink frog corpse. You are feeling hungry. r - 6 chunks of flesh (gained 1) You see here a blink frog skeleton. There isn't anything to butcher here. There isn't anything to butcher here. You see here a blink frog corpse. You butcher the blink frog corpse. r - 10 chunks of flesh (gained 4) You see here a blink frog skeleton. There isn't anything to butcher here. There isn't anything to butcher here. Eating one of 10 chunks of flesh. You eat one of the 10 chunks of flesh. This raw flesh tastes terrible. You see here a blink frog skeleton. E - 2 scrolls of blinking (gained 1) You hear the crackling of a very distant melting archway. Your transformation is almost over. You now have 767 gold pieces (gained 13). You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You now have 785 gold pieces (gained 18). You now have 802 gold pieces (gained 17). A polar bear comes into view. The polar bear growls angrily. The polar bear moves out of view. Found a stone staircase leading up. A porcupine comes into view. A porcupine is nearby! A porcupine is nearby! A porcupine is nearby! A porcupine is nearby! Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. Unknown command. You lunge at the porcupine. You shred the porcupine!!! You kill the porcupine! The Council accepts your kill. The polar bear completely misses you. The polar bear claws you but does no damage. The polar bear closely misses you. Found a scroll labeled AHOIS BANESTIT. You spin and attack the polar bear. You hit the polar bear but do no damage. The polar bear bites you but does no damage. The polar bear closely misses you. The polar bear claws you but does no damage. Unknown command. You spin and attack the polar bear. You hit the polar bear. The polar bear is lightly wounded. The polar bear closely misses you. x2; The polar bear barely misses you. Unknown command. You spin and attack the polar bear. You hit the polar bear. The polar bear is moderately wounded. The polar bear bites you but does no damage. The polar bear claws you but does no damage. The polar bear completely misses you. Found a fruit. You spin and attack the polar bear. The polar bear seems to slow down as you strike a pressure point. You slash the polar bear! The polar bear is severely wounded. You hit the polar bear but do no damage. The polar bear is severely wounded. The polar bear closely misses you. The polar bear claws you but does no damage. The polar bear misses you. You barely miss the polar bear. The polar bear is severely wounded. You slice the polar bear!! You kill the polar bear! The Council accepts your kill. You see here a polar bear corpse. You butcher the polar bear corpse. r - 12 chunks of flesh (gained 3) There isn't anything here! You see here a porcupine corpse. You butcher the porcupine corpse. r - 13 chunks of flesh (gained 1) There isn't anything here! p - 7 potions of heal wounds (gained 1) You hear the steady crackling of a very distant melting archway. Found 2 fruits. Q - a scroll labeled AHOIS BANESTIT x - 11 fruits (gained 1) Your transformation is almost over. Found a giant club. Found a trident. x - 13 fruits (gained 2) Your hands revert to their normal proportions. Found a stone staircase leading down. Found a dagger. A basilisk comes into view. A basilisk is nearby! A basilisk is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You miscast Blade Hands. You are very lightly contaminated with residual magic. Your skin glows momentarily. The basilisk hisses angrily. Unknown command. Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are feeling hungry. Unknown command. Unknown command. You lunge at the basilisk. You hit the basilisk. The basilisk is lightly wounded. The basilisk closely misses you. Unknown command. You barely miss the basilisk. The basilisk is lightly wounded. The basilisk gazes at you. You easily resist. You slash the basilisk! The basilisk is heavily wounded. The basilisk misses you. You shred the basilisk!!! You kill the basilisk! The Council accepts your kill. Eating one of 13 chunks of flesh. You eat one of the 13 chunks of flesh. This raw flesh tastes terrible. Found a stone staircase leading down. You hear the steady crackling of a distant melting archway. Your transformation is almost over. Your magical contamination has completely faded away. Your hands revert to their normal proportions. Magic restored. You hear the steady crackling of a very distant melting archway. You found a teleport trap! Found a rapier. A seven-headed hydra comes into view. The seven-headed hydra roars! A seven-headed hydra is nearby! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 255 arrows. A black mamba comes into view. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 254 arrows. Unknown command. Your ball python bites the seven-headed hydra. Some of the chunks of flesh in your inventory have rotted away. Unknown command. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create 3 snakes! You now have 251 arrows. Your ball python completely misses the seven-headed hydra. The seven-headed hydra bites your ball python! Your ball python dies! The seven-headed hydra bites your adder! Your adder dies! Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 250 arrows. Your ball python completely misses the seven-headed hydra. The black mamba misses you. Unknown command. Unknown command. You barely miss the black mamba. The black mamba barely misses you. Your ball python bites the seven-headed hydra. Your adder closely misses the black mamba. Unknown command. Unknown command. You punch the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. The seven-headed hydra is moderately wounded. Your ball python barely misses the black mamba. Your ball python closely misses the black mamba. The black mamba closely misses your adder. Your adder completely misses the seven-headed hydra. Your adder closely misses the black mamba. Unknown command. Unknown command. You punch the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra! The seven-headed hydra is heavily wounded. The black mamba bites your adder. Your adder is poisoned. The black mamba poisons your adder! Your ball python closely misses the black mamba. x2 Your adder bites the seven-headed hydra. Your adder closely misses the black mamba. The seven-headed hydra barely misses you. The seven-headed hydra bites you! x2; The seven-headed hydra misses you. x2 The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra is distracted by your jump. The black mamba bites your ball python. Your ball python misses the black mamba. Your ball python barely misses the black mamba. Your adder bites the seven-headed hydra. The black mamba bites your ball python!! Your ball python dies! Your adder barely misses the black mamba. Unknown command. Unknown command. Unknown command. The black mamba bites you. Your adder barely misses the seven-headed hydra. Your ball python bites the seven-headed hydra. Your adder bites the black mamba but does no damage. The black mamba bites you but does no damage. Your adder bites the seven-headed hydra. Your ball python bites the seven-headed hydra. You closely miss the black mamba. The black mamba bites you! Your adder bites the black mamba. The seven-headed hydra bites your adder! The seven-headed hydra bites your adder. Your adder dies! The seven-headed hydra closely misses your ball python. The seven-headed hydra bites your ball python! Your ball python dies! The seven-headed hydra bites your adder! Your adder dies! The black mamba misses you. You lunge at the seven-headed hydra. The seven-headed hydra roars! The seven-headed hydra can't react fast enough! You pulverise the seven-headed hydra!!! You freeze the seven-headed hydra! You kill the seven-headed hydra! The Council accepts your kill. You spin and attack the black mamba. You miss the black mamba. The black mamba is lightly wounded. The black mamba misses you. Unknown command. Unknown command. You barely miss the black mamba. The black mamba is lightly wounded. The black mamba barely misses you. The black mamba bites you! You barely miss the black mamba. The black mamba is lightly wounded. The black mamba bites you! You pummel the black mamba!! The black mamba seems to slow down. You freeze the black mamba. The black mamba is heavily wounded. The black mamba barely misses you. Unknown command. You punch the black mamba! You freeze the black mamba. You kill the black mamba! The Council accepts your kill. You hear the quick crackling of a distant melting archway. You see here a black mamba corpse. Unknown command. You start resting. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! You see here a black mamba corpse. You see here a black mamba corpse. You start resting. Magic restored. You start resting. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog croaks. You lunge at the bullfrog. You pummel the bullfrog!! The bullfrog seems to slow down. You freeze the bullfrog. You kill the bullfrog! The Council accepts your kill. Your transformation is almost over. Unknown command. You see here a bullfrog corpse. You butcher the bullfrog corpse. r - 5 chunks of flesh (gained 1) There isn't anything here! You start resting. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. You start resting. You hear the quick crackling of a distant melting archway. You start resting. Some of the chunks of flesh in your inventory have rotted away. You hear the loud crackling of a distant melting archway. You start resting. HP restored. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. M - 3 scrolls labeled HEZXA NESE (gained 2) Found a frozen archway. You now have 825 gold pieces (gained 23). You hear the loud crackling of a melting archway nearby. Found a blowgun. A yak comes into view. The yak bellows! A yak comes into view. There are monsters nearby! There are monsters nearby! The yak bellows! 3 yaks come into view. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The yak bellows! x3 You hear the loud crackling of a distant melting archway. Unknown command. A yak comes into view. You completely miss the yak. The yak closely misses you. Unknown command. You hit the yak but do no damage. The yak gores you. The yak gores you! Unknown command. You spin and attack the yak. You slice the yak!! The yak is almost dead. The yak closely misses you. The yak gores you! The yak barely misses you. Unknown command. Unknown command. You have no room to wall jump. Unknown command. You slash the yak! You kill the yak! The Council accepts your kill. The yak gores you. Unknown command. Unknown command. The yak is distracted by your jump. x2 Unknown command. The yak bellows! x2 You slash the yak! The yak is heavily wounded. Unknown command. You lunge at the yak. The yak was looking away! You slash the yak! The yak is moderately wounded. You spin and attack the yak. You shred the yak!!! You kill the yak! The Council accepts your kill. The yak gores you. The yak closely misses you. Unknown command. You spin and attack the yak. You slice the yak!! The yak is almost dead. You spin and attack the yak. You slice the yak!! The yak is severely wounded. The yak completely misses you. The yak closely misses you. Unknown command. You spin and attack the yak. You slash the yak! The yak is almost dead. Unknown command. You spin and attack the yak. The yak seems to slow down as you strike a pressure point. You slice the yak!! The yak is heavily wounded. You spin and attack the yak. You slice the yak!! You kill the yak! The Council accepts your kill. You spin and attack the yak. You hit the yak but do no damage. Your slash misses the yak. The yak is heavily wounded. You spin and attack the yak. You barely miss the yak. The yak closely misses you. The yak barely misses you. Unknown command. You spin and attack the yak. You slice the yak!! You kill the yak! The Council accepts your kill. You spin and attack the yak. The yak seems to slow down as you strike a pressure point. You slice the yak!! You kill the yak! The Council accepts your kill. You barely miss the yak. You slice the yak!! The yak is severely wounded. The yak barely misses you. You slash the yak! You kill the yak! The Council accepts your kill. Your transformation is almost over. You see here a yak corpse. You butcher the yak corpse. r - 5 chunks of flesh There isn't anything here! You see here a yak corpse. You butcher the yak corpse. r - 7 chunks of flesh (gained 2) You see here a yak skeleton. There isn't anything to butcher here. There isn't anything here! You see here a yak corpse. You butcher the yak corpse. You hear the loud crackling of a distant melting archway. r - 13 chunks of flesh (gained 6) Your hands revert to their normal proportions. There isn't anything here! There isn't anything here! You see here a yak corpse. You butcher the yak corpse. r - 14 chunks of flesh (gained 1) You see here a yak skeleton. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. The crackling of melting ice is subsiding rapidly. Found a staircase to the Snake Pit. A spiny frog comes into view. The spiny frog gives a loud, deep croak! The archway melts and disappears. There is a collapsed entrance here. You can't go up here! Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +2 cloak melds into your body. Your +0 troll leather armour melds into your body. Unknown command. You barely miss the spiny frog. The spiny frog barely misses you. You hit the spiny frog. You freeze the spiny frog. The spiny frog is moderately wounded. The spiny frog stings you! You barely miss the spiny frog. The spiny frog is moderately wounded. The spiny frog misses you. You attack the spiny frog while airborne. You hit the spiny frog. The spiny frog seems to slow down. You freeze the spiny frog. The spiny frog is moderately wounded. The spiny frog is distracted by your jump. The spiny frog gives a loud, deep croak! Unknown command. You attack the spiny frog while airborne. You pummel the spiny frog!! You freeze the spiny frog! You kill the spiny frog! The Council accepts your kill. Your Fighting skill increases to level 9! Magic restored. Your transformation is almost over. You warm up again. Your +2 cloak unmelds from your body. Your +0 troll leather armour unmelds from your body. There is a staircase to the Snake Pit here. Eating one of 14 chunks of flesh. You eat one of the 14 chunks of flesh. This raw flesh tastes terrible. You now have 842 gold pieces (gained 17). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. You climb downwards. 2 komodo dragons, a water moccasin and 2 death yaks come into view. The death yak bellows! x2; The komodo dragon hisses angrily. x2 The water moccasin hisses angrily. Found 15 arrows and a scroll labeled YJAPSAOTID. There is a stone staircase leading up here. Casting: Ice Form Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. The komodo dragon hisses menacingly. Unknown command. The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin completely misses you. Unknown command. You hit the water moccasin. Your slash misses the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. Unknown command. You slash the water moccasin! You kill the water moccasin! The Council accepts your kill. Unknown command. The komodo dragon bites you! You climb upwards. There is a stone staircase leading down here. Unknown command. You shred the komodo dragon!!! The komodo dragon is severely wounded. Your transformation is almost over. The komodo dragon bites you!! You slice the komodo dragon!! You kill the komodo dragon! The Council accepts your kill. You see here a komodo dragon corpse. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. r - 4 chunks of flesh You see here a komodo dragon skeleton. There isn't anything to butcher here. There isn't anything to butcher here. You start resting. Your hands revert to their normal proportions. You start resting. Magic restored. You start resting. HP restored. This spell is quite dangerous to cast! Memorise Alistair's Intoxication, consuming 5 spell levels and leaving 9? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'g'. Unknown command. There is a stone staircase leading down here. You climb downwards. Found a short sword. There is a stone staircase leading up here. Unknown command. Found a quarterstaff. A death yak is nearby! A death yak is nearby! The death yak bellows! x2 Casting: Blade Hands Confirm with . or Enter, or press ? or * to list all spells. Your hands turn into razor-sharp scythe blades. You are feeling hungry. Sifu Gene Jian Bin says: In this moment of need, wield our power! R - the +0 pair of divine golden bracelets {momentum, Slay+10} >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [OgreWrestling] Species: Ogre Job: Transmuter HP: 131/131; mods: 0/0 MP: 31/36; mod: 0 Stats: 17 (17) 15 (15) 12 (12) Position: (48, 10), god: Ieoh Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 9 | 1351 | 14/327 Short Blades | | 0 | 0 | 0 | 0 | 0/84 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 740 | 33/353 Dodging | X | 1 | 20 | 10 | 3501 | 172/773 Stealth | X | 0 | 0 | 0 | 0 | 0/70 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 2 | 40 | 9 | 3121 | 446/654 Spellcasting | X | 0 | 0 | 10 | 2449 | 95/547 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 10 | 3351 | 22/773 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 4 | 840 | 246/297 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 20 | 2 | 180 | 2/178 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 30 | 30/70 Spell bugs: Durations: #33: 350 Attributes: #12: 1212 #13: 370 #23: 15686 #24: 1986611546 #27: 42801 #49: 1392 #59: 1 Mutations: claws: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #24: +2 cloak eq slot #6, inv slot #37: +0 troll leather armour eq slot #7, inv slot #27: ring of magical power eq slot #8, inv slot #28: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.....### #........# ##.....### #P.....## ##.)....###### #####.......#PP#.######## ......................... ......................... ............Y...@<....... ...........Y............. ..............).......... ......................... ......................... ##.#.#.....##.#.P#.###.## ##.#......####.#### ## ##.......# ##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>