Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 9 OceanMan the Magician (level 2, -1/19 HPs) Began as a Hermit Crab Wizard on Aug 1, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (237 turns). OceanMan the Magician (Hermit Crab Wizard) Turns: 237, Time: 00:01:33 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 16% Magic: 1/8 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 9 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery g - a cursed amulet of inaccuracy {unknown} Scrolls d - 2 scrolls of identify {unknown} Potions e - a potion of restore abilities {unknown} Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a ration f - 4 chunks of flesh Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 4.5 Spellcasting + Level 1.2 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History You scratch the jackal. You kill the jackal! You closely miss the jackal. The jackal misses you. The jackal closely misses you. You scratch the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #l# #†# #h# #.# # #.# .# ###.##.##. #......... #.. ############......### ... #...@hl.........#.... #.# ####.############.###### #.# #.......# #.# #.# #.##.##.##### #.# #.# #.##>##.....# #+# #.# #.##.##.....# ##.## #.##........## ##...#####.####........ #........#.####......#.. You could see a jackal and a frilled lizard. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OceanMan the Hermit Crab Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/8 237 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_arboretum_small Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 20 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 237 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 237 +---------+---------+-------+---------+---------+-------+---------