Dungeon Crawl Stone Soup version 0.22-a0-362-g535178c (webtiles) character file. 4974 Numknucks the Magician (level 10, -7/71 HPs) Began as an Octopode Wizard on Apr 20, 2018. Was an Initiate of Vehumet. Mangled by a six-headed hydra (12 damage) ... on level 9 of the Dungeon. The game lasted 00:56:11 (12149 turns). Numknucks the Magician (Octopode Wizard) Turns: 12149, Time: 00:56:11 Health: -7/71 AC: 3 Str: 11 XL: 10 Next: 53% Magic: 15/20 EV: 17 Int: 23 God: Vehumet [......] Gold: 525 SH: 0 Dex: 15 Spells: 12/23 levels left rFire . . . SeeInvis . a - +3 war axe (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . U - +2 hat rPois + Spirit . (no amulet) rElec . Reflect . P - ring of protection from magic rCorr + Harm . R - ring of Vehumet's Favour {rCorr rPois Int+3 Dex+5} MR +.... z - ring of loudness (curse) Stlth ++........ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 525 gold pieces. Inventory: Hand Weapons a - a +3 war axe of electrocution (weapon) b - the +3 trident of Dets {freeze, +Inv Str+6 Int-5 SInv} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-5). It lets you see invisible. It lets you turn invisible. c - a +1 dagger of venom g - a cursed +1 dire flail i - a +3 long sword m - a +0 battleaxe o - a +0 halberd s - a cursed -1 flail x - a +0 shortbow Missiles t - 12 tomahawks (quivered) y - 15 arrows Armour d - a +0 animal skin j - a +0 robe k - a +0 robe q - a +0 robe r - a +0 robe u - a +0 robe U - a +2 hat (worn) Jewellery z - a cursed ring of loudness (on tentacle) P - a ring of protection from magic (left tentacle) R - the ring of Vehumet's Favour (right tentacle) {rCorr rPois Int+3 Dex+5} (You found it on level 4 of the Dungeon) [ring of resist corrosion] It affects your intelligence (+3). It affects your dexterity (+5). It protects you from poison. Wands L - a wand of acid (3) Scrolls e - a scroll of vulnerability {unknown} h - 5 scrolls of teleportation w - 2 scrolls of blinking T - a scroll of fog Potions l - a potion of might n - 4 potions of curing p - 3 potions of heal wounds A - a potion of resistance {unknown} B - a potion of invisibility J - a potion of flight N - a potion of berserk rage V - a potion of magic Comestibles f - 8 chunks of flesh v - 17 rations Skills: - Level 7.2 Fighting - Level 3.2(4.0) Axes - Level 3.5(4.2) Polearms - Level 6.0 Dodging - Level 2.9 Stealth - Level 7.2 Spellcasting - Level 5.0 Conjurations - Level 1.0 Summonings * Level 1.0 Translocations - Level 3.5 Air Magic - Level 6.0 Poison Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 8% 2 None c - Mephitic Cloud Conj/Pois/Air ####.... 3% 3 None e - Conjure Flame Conj/Fire ###..... 8% 3 None s - Call Imp Summ ##...... 8% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The acid corrodes the five-headed hydra! The five-headed hydra is lightly wounded. Casting: Conjure Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You slice one of the five-headed hydra's heads off! The four-headed hydra grows two more! You slash the six-headed hydra! Your squeeze misses the six-headed hydra. The six-headed hydra is lightly wounded. The six-headed hydra is engulfed in blazing flames. The six-headed hydra bites you! x4 * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra is engulfed in blazing flames. The six-headed hydra closely misses you. The six-headed hydra bites you! You die... ... ..... .... ....##### ########'##...# #.............####### #.................... ###..[.........5....... #.............@######## #..............D...... #..............#...... #....#####.....#...... #....#...#####.# ..... ##...#.......#.###########.. . #...#.......#..............# . #...'.......#..............# # #...#.......#............... # You could see a six-headed hydra and a friendly crimson imp. Vanquished Creatures Pikel (D:8) Maurice (D:8) A hippogriff (D:8) Sigmund (D:2) Eustachio (D:6) 3 yaks (D:9) A hungry ghost (D:8) 3 black bears 4 slaves (D:8) 2 ice beasts An orc warrior (D:7) A phantom (D:6) 8 ogres 2 centaurs Blork the orc (D:4) 3 bullfrogs A scorpion (D:8) A water moccasin skeleton (D:5) 8 wights A centaur zombie (D:5) 8 crimson imps 3 hounds Natasha (thrice) (D:3) 4 orc wizards An iguana (D:5) 6 worker ants A statue (D:8) A killer bee zombie (D:7) 2 hound zombies (D:5) A worker ant zombie (D:7) 9 adders An adder zombie (D:8) 2 worms (D:2) 2 dart slugs 8 leopard geckos 21 orcs 7 bats 19 giant cockroaches 5 goblins 7 hobgoblins 24 jackals 7 kobolds 8 quokkas A ball python (D:7) 10 frilled lizards 10 rats 216 creatures vanquished. Vanquished Creatures (others) A shadow imp (D:8) 1 creature vanquished. Grand Total: 217 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Numknucks the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 253 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 439 | D:1 | Learned a level 2 spell: Blink 505 | D:1 | Reached skill level 1 in Fighting 961 | D:1 | Reached XP level 3. HP: 20/24 MP: 7/7 1198 | D:1 | You fall through a shaft! 1498 | D:2 | Learned a level 3 spell: Conjure Flame 1657 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1677 | D:2 | Found an iron altar of Okawaru. 1696 | D:2 | Found a shadowy altar of Dithmenos. 1696 | D:2 | Noticed Sigmund 1855 | D:2 | Learned a level 3 spell: Mephitic Cloud 2707 | D:3 | Noticed Natasha 2715 | D:3 | Killed Natasha 2715 | D:3 | Reached XP level 5. HP: 11/37 MP: 9/9 3241 | D:3 | Reached skill level 1 in Poison Magic 3258 | D:3 | Noticed Grinder 3386 | D:3 | Noticed Natasha 3389 | D:3 | Killed Natasha 4149 | D:3 | Found a deep blue altar of Sif Muna. 4268 | D:2 | Killed Sigmund 4268 | D:2 | Reached XP level 6. HP: 43/43 MP: 3/10 4420 | D:3 | Noticed Natasha 4427 | D:3 | Killed Natasha 4552 | D:4 | HP: 2/43 [poisoned by an orc wizard] 4849 | D:4 | Found a staircase to the Ecumenical Temple. 4874 | D:4 | Reached XP level 7. HP: 35/48 MP: 8/11 5000 | D:4 | Got a fine turquoise ring 5001 | D:4 | Identified the ring of Vehumet's Favour {rCorr rPois Int+3 Dex+5} (You found it on level 4 of the Dungeon) 5059 | Temple | Entered the Ecumenical Temple 5410 | D:4 | Reached skill level 1 in Air Magic 5835 | D:4 | Noticed Blork the orc 5840 | D:4 | Killed Blork the orc 6320 | D:5 | Entered Level 5 of the Dungeon 6328 | D:5 | Found a shimmering altar of Xom. 6510 | D:5 | Found an ornate altar of the Wu Jian Council. 6776 | D:5 | Learned a level 2 spell: Call Imp 6797 | D:5 | Reached XP level 8. HP: 54/54 MP: 6/12 7115 | D:5 | Found a white marble altar of Elyvilon. 7118 | D:5 | Got a twisted trident 7231 | D:5 | Identified the cursed +3 trident of Dets {freeze, +Inv Str+6 Int-5 SInv} (You found it on level 5 of the Dungeon) 7394 | D:6 | Noticed Eustachio 7406 | D:6 | Killed Eustachio 7406 | D:6 | Reached skill level 5 in Spellcasting 8666 | D:7 | Reached XP level 9. HP: 58/58 MP: 8/19 8703 | D:7 | Found a blossoming altar of Fedhas. 8810 | D:7 | Reached skill level 5 in Fighting 8924 | D:7 | Found a sacrificial altar of Ru. 9848 | D:7 | Found a bloodstained altar of Trog. 10276 | D:7 | Found a basalt altar of Yredelemnul. 10559 | D:8 | Reached skill level 5 in Dodging 10707 | D:8 | Found a radiant altar of Vehumet. 11017 | D:8 | Became a worshipper of Vehumet 11037 | D:8 | Reached XP level 10. HP: 71/71 MP: 17/20 11073 | D:8 | Noticed Maurice 11084 | D:8 | Killed Maurice 11084 | D:8 | Reached skill level 5 in Poison Magic 11148 | D:8 | Noticed Pikel 11160 | D:8 | Killed Pikel 11706 | D:8 | Reached skill level 5 in Conjurations 11798 | D:8 | Reached skill level 1 in Polearms 12145 | D:9 | Noticed a five-headed hydra 12149 | D:9 | Mangled by a six-headed hydra Vault maps used: D:1: lemuel_arrival_lava_pool D:2: minmay_roachtagon, grunt_temple_overflow_open, minmay_misc_feat_rows, uniq_sigmund D:3: overflow_temple_1_default, uniq_natasha, uniq_grinder D:4: minmay_temple_entry_mist, first_ration, minmay_misc_feat_square, uniq_blork_the_orc D:5: elyvilon_altar_3, xom_teletrap_fun, kennysheep_mini_moat D:6: uniq_eustachio D:7: trog_ov_bears_minmay, nicolae_ru_great_annihilating_truth, lemuel_doored_altar, marbit_many_paths D:8: vehumet_statue, uniq_maurice, uniq_pikel D:9: nicolae_qazlal_general_emergency, serial_column_ruins, column_ruins_open_tiny_water, column_ruins_grid_2, column_ruins_corridor_corner, column_ruins_columns_straight, column_ruins_corridor_corner, column_ruins_open_small, uniq_psyche, uniq_grum Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 4 7 | 7.2 Poison Magic | 2 3 6 | 6.0 Axes | 3 | 3.2 Dodging | 3 6 | 6.0 Air Magic | 3 | 3.5 Conjurations | 3 5 | 5.0 Spellcasting | 7 | 7.2 Polearms | 3 | 3.5 Stealth | | 2.9 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 8 | | | || 8 Spear | 93 | 109 | | || 202 Constrict | 27 | 32 | 26 | 9 || 94 Tentacles | 15 | 10 | 29 | 9 || 63 Flail | | 6 | | || 6 War axe | | 28 | 164 | 43 || 235 Trident | | | 1 | 22 || 23 Cast: Magic Dart | 23 | 66 | 150 | 40 || 279 Mephitic Cloud | | 2 | 14 | 6 || 22 Conjure Flame | | | 7 | 5 || 12 Call Imp | | | | 1 || 1 Evoke: Wand | | | | 1 || 1 Use: Scroll | | | 18 | 1 || 19 Potion | | | 2 | || 2 Stab: Sleeping | 9 | 7 | 8 | || 24 Confused | | 1 | 2 | 3 || 6 Distracted | | | 1 | || 1 Paralysed | | | 1 | || 1 Eat: Chunk | 2 | 10 | 21 | 3 || 36 Armor: Skin | 8 | 8 | 13 | 3 || 32 Dodge: Dodged | 63 | 76 | 101 | 29 || 269 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7106 | 0.0 | 0 | 212 | 0.0 | 12149 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 21 | 0.0 | 1302 D:2 | 0 | 323 | 0.0 | 0 | 49 | 0.0 | 1676 D:3 | 0 | 171 | 0.0 | 0 | 25 | 0.0 | 1584 D:4 | 0 | 407 | 0.0 | 0 | 23 | 0.0 | 1490 D:5 | 0 | 589 | 0.0 | 0 | 18 | 0.0 | 961 D:6 | 0 | 626 | 0.0 | 0 | 8 | 0.0 | 1436 D:7 | 0 | 1736 | 0.0 | 0 | 29 | 0.0 | 1679 D:8 | 0 | 2434 | 0.0 | 0 | 33 | 0.0 | 1326 D:9 | 0 | 785 | 0.0 | 0 | 6 | 0.0 | 250 +---------+---------+-------+---------+---------+-------+---------