ASSERT(!cell_is_solid(ctarget)) in 'cloud.cc' at line 661 failed. Version: Dungeon Crawl Stone Soup 0.18-a0-946-g3ac5b32 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3ac5b3246f -name Numknucks -rc /dgldir/rcfiles/crawl-git/Numknucks.rc -macro /dgldir/rcfiles/crawl-git/Numknucks.macro -morgue /dgldir/morgue/Numknucks/ -webtiles-socket /crawl-master/webserver/sockets/Numknucks:2015-12-29.21:55:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-3ac5b3246f(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5b5273]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3ac5b3246f(_Z13do_crash_dumpv+0x2f2) [0x5bc542]: do_crash_dump() /usr/games/crawl-git-3ac5b3246f(_Z20crash_signal_handleri+0x9c) [0x5b550c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f34528594c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f3452befb7b]: /usr/games/crawl-git-3ac5b3246f() [0x5bbd19] /usr/games/crawl-git-3ac5b3246f() [0x5bbfc1] /usr/games/crawl-git-3ac5b3246f(_Z11place_cloud10cloud_typeRK9coord_defiPK5actoriiSsSsi+0x62c) [0x5946cc]: place_cloud(cloud_type, coord_def const&, int, actor const*, int, int, std::string, std::string, int) /usr/games/crawl-git-3ac5b3246f(_ZN4bolt16burn_wall_effectEv+0x264) [0x56ab14]: bolt::burn_wall_effect() /usr/games/crawl-git-3ac5b3246f(_ZN4bolt11affect_wallEv+0x2a) [0x56b08a]: bolt::affect_wall() /usr/games/crawl-git-3ac5b3246f(_ZN4bolt11affect_cellEv+0x160) [0x575060]: bolt::affect_cell() /usr/games/crawl-git-3ac5b3246f(_ZN4bolt7do_fireEv+0x2b7) [0x575367]: bolt::do_fire() /usr/games/crawl-git-3ac5b3246f(_ZN4bolt4fireEv+0xfe8) [0x577088]: bolt::fire() /usr/games/crawl-git-3ac5b3246f(_Z7zapping8zap_typeiR4boltbPKcb+0xca) [0x57b4ea]: zapping(zap_type, int, bolt&, bool, char const*, bool) /usr/games/crawl-git-3ac5b3246f(_Z11your_spells10spell_typeibbb+0xd16) [0x9b08e6]: your_spells(spell_type, int, bool, bool, bool) /usr/games/crawl-git-3ac5b3246f(_Z12cast_a_spellb10spell_type+0x2ac) [0x9b4cfc]: cast_a_spell(bool, spell_type) /usr/games/crawl-git-3ac5b3246f(_Z17do_cast_spell_cmdb+0x12) [0x9b5402]: do_cast_spell_cmd(bool) /usr/games/crawl-git-3ac5b3246f(_Z15process_command12command_type+0xd6f) [0xb579ef]: process_command(command_type) /usr/games/crawl-git-3ac5b3246f() [0xb59f49] /usr/games/crawl-git-3ac5b3246f() [0xb5aab5] /usr/games/crawl-git-3ac5b3246f(main+0x2eb) [0xb5dc7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f345284476d]: /usr/games/crawl-git-3ac5b3246f() [0x513f89] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f3452bef84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f3452bef84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005b597b in call_gdb (file=0x7f3452bda180) at crash.cc:420 gdb = attach_cmd = "attach 14108\000\000\000\000\000\000\000" #2 0x00000000005bc562 in do_crash_dump () at dbg-asrt.cc:672 t = 1451426865 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x27357f8 "/dgldir/morgue/Numknucks/"}} name = "/dgldir/morgue/Numknucks/crash-Numknucks-20151229-220745.txt", '\000' file = 0x7f3452bda180 #3 0x00000000005b550c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f3452befb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005bbd19 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc98d27d70 "ASSERT(!cell_is_solid(ctarget)) in 'cloud.cc' at line 661 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005bbfc1 in AssertFailed (expr=0xb63261 "!cell_is_solid(ctarget)", file=0xb631fd "cloud.cc", line=661, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(!cell_is_solid(ctarget)) in 'cloud.cc' at line 661 failed.\000\255\373\374\177\000\000@\177Ҙ\374\177\000\000@\177Ҙ\374\177\000\000\020~Ҙ\374\177\000\000\240\177Ҙ\374\177\000\000\000\177Ҙ\374\177\000\000\001\000\000\000\000\000\000\000\210\177Ҙ\374\177\000\000\377\a\000\000\000\000\000\000$\021\271\000\000\000\000\000\240\177Ҙ\374\177\000\000\200\245\222R4\177\000\000\001\200\255\373\374\177\000\000\240\177Ҙ\374\177\000\000\240\177Ҙ\374\177\000\000\240\177Ҙ\374\177\000\000\240\177Ҙ\374\177\000\000\271\177Ҙ\374\177\000\000\237\207Ҙ\374\177\000\000\240\177Ҙ\374\177\000\000\237\207Ҙ\374\177", '\000' , "\004", '\000' , "\004", '\000' "\200"... args = {{gp_offset = 2563931776, fp_offset = 32764, overflow_arg_area = 0x1, reg_save_area = 0x7ffc98d27db0}} fileName = #8 0x00000000005946cc in place_cloud (cl_type=CLOUD_FOREST_FIRE, ctarget=..., cl_range=30, agent=0x10db580, _spread_rate=-1, colour=-1, name=..., tile=..., excl_rad=-1) at cloud.cc:661 whose = killer = source = #9 0x000000000056ab14 in bolt::burn_wall_effect (this=this@entry=0x7ffc98d28f50) at beam.cc:890 feat = #10 0x000000000056b08a in bolt::affect_wall (this=this@entry=0x7ffc98d28f50) at beam.cc:1055 No locals. #11 0x0000000000575060 in bolt::affect_cell (this=this@entry=0x7ffc98d28f50) at beam.cc:1091 hit_player = #12 0x0000000000575367 in bolt::do_fire (this=this@entry=0x7ffc98d28f50) at beam.cc:1309 feat = DNGN_TREE was_seen = #13 0x0000000000577088 in bolt::fire (this=this@entry=0x7ffc98d28f50) at beam.cc:1166 No locals. #14 0x000000000057b4ea in zapping (ztype=ZAP_FIREBALL, power=, pbolt=..., needs_tracer=, msg=0x0, fail=) at beam.cc:253 No locals. #15 0x00000000009b08e6 in _do_cast (fail=false, god=GOD_NO_GOD, beam=..., spd=..., powc=48, spell=SPELL_FIREBALL, potion=) at spl-cast.cc:1560 ret = zap = ZAP_FIREBALL target = {x = -1731028656, y = 32764} #16 your_spells (spell=spell@entry=SPELL_FIREBALL, powc=48, powc@entry=0, allow_fail=allow_fail@entry=true, evoked=evoked@entry=false, fake_spell=fake_spell@entry=false) at spl-cast.cc:1443 spd = {isValid = true, isTarget = true, isEndpoint = true, isCancel = false, choseRay = true, target = {x = 79, y = 9}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 74.5, y = 9.5}, dir = {x = 1, y = 0}}, on_corner = false, cycle_idx = 0}} flags = 524289 potion = -1 god = GOD_NO_GOD fail = 0 old_target = false wiz_cast = false beam = {origin_spell = SPELL_FIREBALL, range = 5, glyph = 42, colour = 4 '\004', flavour = BEAM_FIRE, real_flavour = BEAM_FIRE, drop_item = false, item = 0x0, source = {x = 74, y = 9}, target = {x = 79, y = 9}, damage = {num = 3, size = 12}, ench_power = 48, hit = 40, thrower = KILL_YOU_MISSILE, ex_size = 1, source_id = 4294967295, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a8d48 "fireball"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, pierce = false, is_explosion = true, aimed_at_spot = true, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcc78 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = true, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x29abd40, _M_finish = 0x29abd68, _M_end_of_storage = 0x29abd80}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffc98d29050, _M_right = 0x7ffc98d29050}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 79.5, y = 9.5}, dir = {x = 1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = 1131, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2b219a0, _M_left = 0x2b219a0, _M_right = 0x2b219a0}, _M_node_count = 1}}}} antimagic = false cast_result = SPRET_ABORT #17 0x00000000009b4cfc in cast_a_spell (check_range=, spell=SPELL_FIREBALL, spell@entry=SPELL_NO_SPELL) at spl-cast.cc:835 cost = 5 severity = staff_energy = false cast_result = #18 0x00000000009b5402 in do_cast_spell_cmd (force=) at spl-cast.cc:632 No locals. #19 0x0000000000b579ef in process_command (cmd=cmd@entry=CMD_FORCE_CAST_SPELL) at main.cc:2133 No locals. #20 0x0000000000b59f49 in _input () at main.cc:1507 cmd = CMD_FORCE_CAST_SPELL player_disabled = {was_disabled = false} #21 0x0000000000b5aab5 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #22 0x0000000000b5dc7b in _launch_game_loop () at main.cc:380 game_ended = false #23 main (argc=, argv=0x7ffc98d2af78) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 29 2015 at 03:12:12 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3ac5b3246f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3ac5b3246f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3ac5b3246f/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 13, depth = 3 Level id: Crypt:3 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 21 Level vaults: evilmike_haunted_forest uniq_sojobo uniq_boris Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Magic restored. An ancient champion comes into view. It is wielding an enchanted great mace. You see here 5 gold pieces. You now have 7101 gold pieces (gained 5). Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - ancient champion Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding an enchanted great mace and wearing a chain mail (hasn't noticed you) The ancient champion shatters! The ancient champion is moderately damaged. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f/p - ancient champion Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding an enchanted great mace and wearing a chain mail (moderately damaged) The ancient champion shatters! The ancient champion is heavily damaged. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f/p - ancient champion Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding an enchanted great mace and wearing a chain mail (heavily damaged) The ancient champion shatters! You blow up the ancient champion! Things that are here: an enchanted great mace; a chain mail d - an enchanted great mace; i - a chain mail You now have 7105 gold pieces (gained 4). There are no items here. You now have 7109 gold pieces (gained 4). There are no items here. You start resting. Magic restored. You start waiting. Your magical contamination has completely faded away. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. Welcome back, Numknucks the Mummy Wizard. Gozag says: Greed is good. Welcome back, Numknucks the Mummy Wizard. Gozag says: Greed is good. Welcome back, Numknucks the Mummy Wizard. Gozag says: Greed is good. Press ? for a list of commands and other information. Enter note: There is a stone staircase leading up here. Enter note: Fireballing north OR west reproducibly crashes the game Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Found a war axe and a potion of lignification. Found a thin runed rod, a scroll of remove curse and a whip. You see here a war axe. k - a war axe m - a thin runed rod There are no items here. n - 2 scrolls of recharging There are no items here. You see here a potion of lignification. s - a potion of lignification You see here a whip. C - a whip E - a scroll of remove curse There are no items here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some items. There is an escape hatch in the ceiling here. Cast which spell? (? or * to list) Aiming: Fireball Press: ? - help, Shift-Dir - straight line You miscast Fireball. You are very lightly contaminated with residual magic. Your bandages stand on end. You start resting. Magic restored. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! Your magical contamination has completely faded away. There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You can't see that place. [some shallow water.] Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some items. Search for what [? for help]? @ You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eidolon comes into view. There are no items here. Unknown command. The eidolon gives a chilling moan. You hit the eidolon. The eidolon is lightly damaged. The eidolon hits you but does no damage. x2 You hit the eidolon but do no damage. The eidolon is lightly damaged. You slice the eidolon!! The eidolon is moderately damaged. The eidolon hits you but does no damage. The eidolon hits you. You closely miss the eidolon. The eidolon is moderately damaged. You hit the eidolon but do no damage. The eidolon is moderately damaged. The eidolon barely misses you. The eidolon hits you but does no damage. You slash the eidolon! The eidolon is severely damaged. You slice the eidolon!! The eidolon is almost destroyed. The eidolon misses you. The eidolon hits you but does no damage. You slice the eidolon!! You destroy the eidolon! You now have 7117 gold pieces (gained 8). Partly explored, can't reach some items. Search for what [Enter for "@", or ? for help]? Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) Things that are here: a long sword; a robe; a dagger You see here a meat ration. G - a meat ration Things that are here: a long sword; a robe; a dagger I - a dagger; K - a long sword; O - a robe Search for what [Enter for "@", or ? for help]? @ You found a web! A flayed ghost comes into view. The flayed ghost passes through a web. You are caught in the web! There is a web here. You disentangle yourself. You strike the helpless flayed ghost from a blind spot! You chop the flayed ghost into pieces!!! The flayed ghost is almost destroyed. The flayed ghost barely misses you. You slash the flayed ghost! You destroy the flayed ghost! You now have 7121 gold pieces (gained 4). There are no items here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) Okay, then. You are caught in the web! There is a web here. You disentangle yourself. You pick your way through the web. There is a web here. You are caught in the web! There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. You pick your way through the web. There is a web here. You pick your way through the web. There is a web here. You pick your way through the web. There is a web here. You are caught in the web! There is a web here. You disentangle yourself. You are caught in the web! There is a web here. The web tears apart. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) Okay, then. Search for what [Enter for "@", or ? for help]? @ The redback is too close now for your liking. You closely miss the redback. You hit the redback. The redback is lightly wounded. The redback barely misses you. You slice the redback!! You kill the redback! You now have 7127 gold pieces (gained 6). There are no items here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a scythe of venom. You see here a scythe of freezing. Q - a scythe of freezing You see here a scythe of venom. You can't carry that many items. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) Okay, then. Unknown command. There is an open door here. There is a dry fountain here. There is an open door here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Vaults here. You climb upwards. Welcome back to the Vaults! There is a staircase to the Crypt here. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Depths, spattered with blood here. You climb downwards. Welcome to the Depths! There is a staircase back to the Dungeon, spattered with blood here. There is an open door here. There is a stone staircase leading down, spattered with blood here. There is a gateway to Hell here. You go down through the gate. Welcome to Hell! Please enjoy your stay. There is a gateway back into the Dungeon here. Items here: )))))))))))))))))))))))))))))))))))))))))))))))))) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a war axe. You drop a whip. You drop a dagger. You drop a long sword. Items here: ((((( ))))))))))))))))))))))))))))))))))))))))))))) Items here: )))))))))))))))))))))))))))))))))))))))))))))))))) Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) You drop an enchanted great mace. You drop a scythe of freezing. Items here: ((((( ))))))))))))))))))))))))))))))))))))))))))))) Items here: [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop a chain mail. You drop a robe. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! m - a cursed -1 rod of ignition (11/11) (weapon) Items here: )))))))))))))))))))))))))))))))))))))))))))))))))) Items here: ????????????? E - 2 scrolls of remove curse (gained 1) Items here: ((((( ))))))))))))))))))))))))))))))))))))))))))))) Items here: [[[[[[[[[[[[[[[[ Items here: [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ Okay, then. Items here: )))))))))))))))))))))))))))))))))))))))))))))))))) Items here: [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ Items here: """""" Okay, then. Items here: ========== k - a cursed ring of loudness Put on which piece of jewellery? (? for menu, Esc to quit) Really put on k - a cursed ring of loudness? You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - the ring of Nuecilypn {rC+ Str+5 SInv} > or P - the ring "Vipidyerph" {MP+9 Str+6 Slay+2} You remove the ring of Nuecilypn {rC+ Str+5 SInv}. Oops, that ring feels deathly cold. k - a cursed ring of loudness (left hand) Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of loudness. You drop an uncursed ring of loudness. Put on which piece of jewellery? (? for menu, Esc to quit) L - the ring of Nuecilypn (left hand) {rC+ Str+5 SInv} Unknown command. Left ring : L - the ring of Nuecilypn {rC+ Str+5 SInv} Right ring : P - the ring "Vipidyerph" {MP+9 Str+6 Slay+2} Amulet : N - the amulet of Vitality {Regen+ HP+15} Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your hands tingle! a - the +8 mithril axe "Arga" (weapon) {speed, MR+ Str+2} Items here: [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ Items here: )))))))))))))))))))))))))))))))))))))))))))))))))) Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Items here: }}}}}}}}}}}}}}}} Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop a -1 rod of ignition (11/11). Items here: ////////////// There is a gateway back into the Dungeon here. Items here: :::::::::::::::::::::::::: Items here: ????????????? Items here: !!!!!!!!!!!!!!!!!!! Items here: %%%%%% Items here: !!!!!!!!!!!!!!!!!!! Drop what? 43/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of lignification. Items here: ????????????? Items here: !!!!!!!!!!!!!!!!!!! Items here: %%%%%% Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a meat ration. Unknown command. Items here: !!!!!!!!!!!!!!!!!!! Items here: ????????????? Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 scrolls of recharging. You drop a scroll of remove curse. Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Hell, ? - help) What level of the Crypt? (default 1, ? - help) There is a gateway back into the Dungeon here. Thank you for visiting Hell. Please come again soon. You go up through the gate. Welcome back to the Depths! There is a gateway to Hell here. There is an escape hatch in the floor here. There is an open door, spattered with blood here. There is a stone staircase leading down, spattered with blood here. There is an open door here. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths, spattered with blood here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a gate to the Vaults here. You go down through the gate. Welcome to the Vaults! There is a gate leading back out of this place here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a staircase to the Crypt here. You climb downwards. Welcome to the Crypt! There is a staircase back to the Vaults here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Partly explored, can't reach some items. Search for what [Enter for "@", or ? for help]? @ There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a scythe of venom. d - a scythe of venom Search for what [Enter for "@", or ? for help]? There is an open door here. There is an open door here. There is an open door, spattered with blood here. You see here a chain mail. i - a chain mail Search for what [Enter for "@", or ? for help]? @ There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is a dry fountain here. There is an open gate here. A skeletal warrior comes into view. It is wielding a trident. A skeletal warrior comes into view. It is wielding a scimitar. There is an open gate here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - skeletal warrior Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a trident (hasn't noticed you) The skeletal warrior shatters! The skeletal warrior is moderately damaged. A phantasmal warrior and an ancient champion come into view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f/p - skeletal warrior Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a trident (moderately damaged) The skeletal warrior shatters! The skeletal warrior is severely damaged. The skeletal warrior hits you but does no damage. The phantasmal warrior blinks! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - ancient champion, p - skeletal warrior Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a great sword of flaming and wearing a chain mail The ancient champion shatters! The ancient champion is heavily damaged. The blast of bone shards hits the skeletal warrior. The skeletal warrior is lightly damaged. The skeletal warrior hits you from afar with a trident!! The phantasmal warrior hits you!! Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - skeletal warrior, p - ancient champion Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a trident (severely damaged) The skeletal warrior shatters! You blow up the skeletal warrior! The ancient champion mumbles some strange words. The ancient champion seems to speed up. The phantasmal warrior hits you! Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - ancient champion Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a great sword of flaming and wearing a chain mail (heavily damaged, fast) The ancient champion shatters! The ancient champion is severely damaged. The blast of bone shards hits the skeletal warrior. The skeletal warrior is lightly damaged. The phantasmal warrior hits you but does no damage. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f/p - ancient champion Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a great sword of flaming and wearing a chain mail (severely damaged, fast) The ancient champion shatters! You blow up the ancient champion! Your Fighting skill increases to level 26! The phantasmal warrior hits you!! Unknown command. You slash the phantasmal warrior! The phantasmal warrior is moderately damaged. You hit the skeletal warrior. The skeletal warrior is lightly damaged. You barely miss the phantasmal warrior. The phantasmal warrior is moderately damaged. You slash the skeletal warrior! The skeletal warrior is moderately damaged. The skeletal warrior closely misses you. You slice the phantasmal warrior!! The phantasmal warrior is almost destroyed. You hit the skeletal warrior. The skeletal warrior is moderately damaged. The phantasmal warrior closely misses you. Unknown command. You slice the phantasmal warrior!! You destroy the phantasmal warrior! You closely miss the skeletal warrior. The skeletal warrior is moderately damaged. You completely miss the skeletal warrior. The skeletal warrior is moderately damaged. The skeletal warrior is distracted by the nearby gold. You slash the skeletal warrior! The skeletal warrior is no longer distracted by gold. The skeletal warrior is heavily damaged. You chop the skeletal warrior into pieces!!! You destroy the skeletal warrior! A phantasmal warrior comes into view. Things that are here: 4 gold pieces; a scimitar k - a scimitar You now have 7131 gold pieces (gained 4). The phantasmal warrior is distracted by the nearby gold. You now have 7135 gold pieces (gained 4). There are no items here. The phantasmal warrior is no longer distracted by gold. The phantasmal warrior blinks! You see here 8 gold pieces. You now have 7143 gold pieces (gained 8). The phantasmal warrior is distracted by the nearby gold. You slash the phantasmal warrior! The phantasmal warrior is no longer distracted by gold. The phantasmal warrior is moderately damaged. The phantasmal warrior misses you. You hit the phantasmal warrior but do no damage. The phantasmal warrior is moderately damaged. You closely miss the phantasmal warrior. The phantasmal warrior is moderately damaged. The phantasmal warrior hits you but does no damage. You slice the phantasmal warrior!! The phantasmal warrior is almost destroyed. You slice the phantasmal warrior!! You destroy the phantasmal warrior! You now have 7149 gold pieces (gained 6). You see here a trident. m - a trident You start resting. Magic restored. You are undead. You repel missiles. Your movement speed is average. Your attack speed is extremely fast (and cannot be improved with additional weapon skill). Your base attributes are Str 16, Int 19, Dex 16. You are almost entirely resistant to hostile enchantments. You are quite stealthy. Unknown command. You now have 7152 gold pieces (gained 3). There are no items here. Things that are here: a great sword of flaming; a chain mail n - a great sword of flaming; s - a chain mail You now have 7155 gold pieces (gained 3). There are no items here. Partly explored, can't reach some items. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) HP restored. A vampire mage comes into view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the vampire mage. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. Unknown command. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - vampire mage Aim: a vampire mage, wearing a robe The stone arrow hits the vampire mage. The vampire mage is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - vampire mage Aim: a vampire mage, wearing a robe (moderately damaged) The stone arrow hits the vampire mage. The vampire mage is heavily damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - vampire mage Aim: a vampire mage, wearing a robe (heavily damaged) The stone arrow hits the vampire mage. The vampire mage is heavily damaged. The vampire mage hits you but does no damage. The vampire mage barely misses you. You barely miss the vampire mage. The vampire mage is heavily damaged. You barely miss the vampire mage. The vampire mage is heavily damaged. The vampire mage hits you. The vampire mage barely misses you. You completely miss the vampire mage. The vampire mage is heavily damaged. You hit the vampire mage but do no damage. The vampire mage is heavily damaged. The vampire mage barely misses you. x2 You closely miss the vampire mage. The vampire mage is heavily damaged. You slice the vampire mage!! You destroy the vampire mage! You now have 7161 gold pieces (gained 6). You see here a robe. You see here a robe. C - a robe (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) You now have 7167 gold pieces (gained 6). There are no items here. Done exploring. There is an open gate here. There is an open gate here. There is an ancient bone altar of Kikubaaqudgha here. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An eidolon comes into view. The eidolon hits you but does no damage. The eidolon closely misses you. You hit the eidolon. The eidolon is lightly damaged. You barely miss the eidolon. The eidolon is lightly damaged. The eidolon hits you but does no damage. x2 You hit the eidolon. The eidolon is lightly damaged. You slice the eidolon!! The eidolon is heavily damaged. The eidolon completely misses you. The eidolon hits you. You feel dopey. You slash the eidolon! The eidolon is heavily damaged. You barely miss the eidolon. You punch the eidolon, but do no damage. The eidolon is heavily damaged. The eidolon barely misses you. The eidolon closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You blink. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - the ring of Nuecilypn {rC+ Str+5 SInv} > or P - the ring "Vipidyerph" {MP+9 Str+6 Slay+2} You remove the ring of Nuecilypn {rC+ Str+5 SInv}. R - the ring "Tidircho" (left hand) {SustAt rF+ Str+4 Int+2} Unknown command. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - eidolon Aim: an eidolon (heavily damaged) Okay, then. Unknown command. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead Press: ? - help, Shift-Dir - straight line, f - eidolon Aim: an eidolon (heavily damaged) You feel a strong surge of power! The eidolon convulses! You destroy the eidolon! You now have 7173 gold pieces (gained 6). There are no items here. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) Okay, then. Magic restored. You are caught in the web! There is a web here. The web tears apart. You hit the withered plant. The withered plant is lightly damaged. You slash the withered plant! The withered plant is moderately damaged. You slice the withered plant!! The withered plant is almost destroyed. You hit the withered plant. The withered plant is almost destroyed. You hit the withered plant. You destroy the withered plant! You slice the withered plant like a ripe choko!!! The withered plant is severely damaged. You slash the withered plant! The withered plant is almost destroyed. You open the withered plant like a pillowcase!!! You destroy the withered plant! Casting: Dispel Undead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You miscast Fireball. You are very lightly contaminated with residual magic. You feel uncomfortably hot. You start resting. Magic restored. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! Your magical contamination has completely faded away. The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You miscast Fireball. You are very lightly contaminated with residual magic. The air around you crackles with energy! You start resting. Your magical contamination has completely faded away. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! Press: ? - help, v - describe, . - travel A dead tree. There is an open door here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor You miscast Lee's Rapid Deconstruction. You are very lightly contaminated with residual magic. You hear a distant rumble. You start resting. Magic restored. You start waiting. Your magical contamination has completely faded away. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! You start resting. Magic restored. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! You start resting. Magic restored. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! You start resting. Magic restored. There is an open door here. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! The forest fire spreads! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3, ? - help) What level of the Lair of Beasts? (default 1, ? - help) Okay, then. Unknown command. Unknown command. Search for what [Enter for "@", or ? for help]? @ Unknown command. Done exploring. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! The forest fire spreads! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! The fireball explodes! The forest fire spreads! x2 The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:3, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a robe. E - a robe There are no items here. Search for what [Enter for "@", or ? for help]? @ Can't find anything matching that. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) North Pole (Y) Tartarus (Z) Zot Where to? (Enter - Crypt:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The tree burns like a torch! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FORCE_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Numknucks] Species: Mummy Job: Wizard HP: 260/260; mods: 0/0 MP: 52/57; mod: 0 Stats: 28 (28) 21 (22) 16 (16) Position: (74, 9), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 100 | 26 | 27150 | 150/2750 Short Blades | | 0 | 0 | 2 | 230 | 18/212 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 18 | 15440 | 167/2121 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 9 | 3220 | 39/778 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 3 | 490 | 66/283 Armour | X | 0 | 0 | 8 | 2580 | 35/636 Dodging | X | 0 | 0 | 6 | 1521 | 37/495 Stealth | X | 0 | 0 | 13 | 6105 | 100/1130 Shields | X | 0 | 0 | 15 | 10250 | 280/1626 Unarmed Combat | X | 0 | 0 | 7 | 2020 | 41/566 Spellcasting | X | 0 | 0 | 12 | 5057 | 63/1011 Conjurations | X | 0 | 0 | 9 | 3201 | 20/778 Hexes | X | 0 | 0 | 3 | 380 | 24/238 Charms | X | 0 | 0 | 2 | 320 | 108/212 Summonings | | 0 | 0 | 0 | 51 | 51/70 Necromancy | X | 0 | 0 | 9 | 2440 | 190/550 Translocations | X | 0 | 0 | 8 | 3131 | 586/636 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 8 | 2590 | 45/636 Ice Magic | | 1 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 4 | 730 | 23/353 Earth Magic | X | 0 | 0 | 10 | 3960 | 1/920 Poison Magic | X | 0 | 0 | 4 | 750 | 43/353 Invocations | | 1 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 7 | 2010 | 31/566 Spell bugs: Durations: Attributes: #12: 40219 #13: 17030 #23: 251701 #24: 348886090 #27: 1710963 #43: 1 #49: 9525 #51: 11 #52: 11 #57: 16016 #59: 1 #60: 1 #61: 52 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 2 (innate) restore body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +8 mithril axe "Arga" {speed, MR+ Str+2} eq slot #1, inv slot #45: +2 cloak of the Solstice {MP+9} eq slot #2, inv slot #47: +2 helmet of intelligence eq slot #3, inv slot #48: +2 pair of gloves of Wykah {*Contam +Inv rElec rF+++ rC-} eq slot #4, inv slot #46: +0 pair of boots of Music {*Contam rElec rC+++ Int-2} eq slot #6, inv slot #44: +4 scale mail of the Dolphin {*Drain rElec MR++ Stlth+} eq slot #7, inv slot #43: ring "Tidircho" {SustAt rF+ Str+4 Int+2} eq slot #8, inv slot #41: ring "Vipidyerph" {MP+9 Str+6 Slay+2} eq slot #9, inv slot #39: amulet of Vitality {Regen+ HP+15} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣♣♣♣ ♣♣.....♣...♣ ♣♣♣≈≈.♣♣♣♣♣<.........♣ ♣♣≈≈≈≈≈♣.≈≈≈.≈≈......♣ .≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...♣ ♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.♣♣ ♣..≈≈≈≈≈≈≈≈♣≈≈≈≈≈≈...♣ ♣♣..♣≈≈≈.♣♣♣♣♣≈≈≈...♣♣ ♣♣...♣♣.♣♣ ♣.≈....♣♣ ....♣♣♣♣.♣♣♣♣♣..@....♣ .♣..♣......♣...♣.....♣ ♣......♣♣.....♣♣.....♣ ...♣....♣♣♣♣...♣♣....♣ ..♣.♣..♣♣ ♣♣.♣♣♣♣...♣ ♣.......♣ ♣.♣♣#####.♣ ...♣..♣.♣ ♣♣..#...#.♣ .♣......♣♣♣♣...#...#.♣ ..♣..♣....♣##'##...#.♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>