Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 5188399350884212095, levelgen mode: deterministic 2 NotreDorf the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 29, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (36 turns). NotreDorf the Grave Robber (Mummy Necromancer) Turns: 36, Time: 00:00:55 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your magical contamination has completely faded away. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 83%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... ... ..# ..# #.. #r###### #h#....# #h#<.#.# #@####.# #......# ######## You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 36 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, kennysheep_pointless_box Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Pain || 5 Armor: Robe || 8 Dodge: Dodged || 16