Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f (webtiles) character file. Game seed: 2593444702161721008, levelgen mode: deterministic 0 Nolbo the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on May 12, 2020. Was a Follower of Lugonu. Killed from afar by a raiju (17 damage) ... with a living lightning ... on level 2 of the Abyss. The game lasted 00:00:36 (102 turns). Nolbo the Skirmisher (Formicid Abyssal Knight) Turns: 102, Time: 00:00:37 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are suddenly pulled into a different region of the Abyss! Found 3 gold pieces. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a war axe. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The raiju barks! The smoke demon roars! Found a double sword. You feel yourself growing ill in the presence of the ancient zyme. Found a pink potion. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! You die... #...#....#...#..## ####....#.#.#..#.## ## ............# #.#.#.{.#!..# #..#..##h...# .#...#.#.#.# ...#...3#..## .x#.#3.#.#....# #. # ##.##.#.@.# . ....##...# #.#.. #.#.). #.# .. .### .. .## #. .# #. #. . . . You could see a smoke demon and a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Nolbo the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:1 | Noticed a large abomination 92 | Abyss:2 | Noticed an ancient zyme 93 | Abyss:2 | Noticed a raiju 93 | Abyss:2 | Noticed a smoke demon 102 | Abyss:2 | Killed from afar by a raiju Illustrated notes Levels and vault maps discovered: Abyss:2: evilmike_abyss_exit_3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------