Dungeon Crawl Stone Soup version 0.24-a0-762-gca426f5 (webtiles) character file. Game seed: 14411720066562674678, levelgen mode: deterministic 34 NogeeEf the Skirmisher (level 3, 0/33 HPs) Began as a Hill Orc Monk on Oct 3, 2019. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (723 turns). NogeeEf the Skirmisher (Hill Orc Monk) Turns: 723, Time: 00:02:22 Health: 0/33 AC: 6 Str: 14 XL: 3 Next: 31% Magic: 3/3 EV: 8 Int: 10 God: Gold: 15 SH: 7 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . f - +1 dagger (speed) rCold . . . Gourm . h - +0 shield rNeg . . . Faith . l - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +1 dagger of speed (weapon) Armour a - a +0 robe h - a +0 shield (worn) i - a +0 cloak (worn) l - a +0 ring mail (worn) Scrolls c - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} e - a potion of haste {unknown} g - a potion of heal wounds {unknown} k - 2 potions of invisibility {unknown} Comestibles b - a ration Skills: + Level 3.8 Fighting + Level 3.0 Dodging + Level 1.8 Stealth + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The gnoll is severely wounded. You block the gnoll's attack. Your shield and ring mail prevent you from hitting the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your shield and ring mail prevent you from hitting the gnoll. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll is almost dead. You block the gnoll's attack. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. You die... #.....## #......## #.......## . #........##.. #.......... #.......# #..g..# #.@.# #### ###.#### ...# #......# ##.# #.#.##.# ##.# #.#.# # .#.# #.#.> .#.###########.####.# ....................# .#.##.#.#####...###.# You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 bats 6 goblins (D:1) 2 hobgoblins (D:1) 3 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NogeeEf the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 148 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 600 | D:1 | Reached XP level 3. HP: 28/33 MP: 3/3 621 | D:1 | You fall into a shaft and drop 1 floor! 723 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_corner_cb, co_window_corner_b, co_window_of_opportunity_c, co_window_2corner, co_window_paths_c, co_window_paths_c, co_window_broadway_c, co_window_paths_d, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 3.8 Stealth | | 1.8 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 32 Dagger || 77 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 20 Ring mail || 6 Dodge: Dodged || 62 Block: Shield || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------