Dungeon Crawl Stone Soup version 0.21-a0-426-g98080a9 (webtiles) character file. 5 Ninjinzu the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Nov 6, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (369 turns). Ninjinzu the Skirmisher (Gargoyle Monk) Turns: 369, Time: 00:01:12 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 53 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - a +0 leather armour Comestibles c - a bread ration Skills: + Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.5 Dodging + Level 2.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal barely misses you. You riposte. You closely miss the jackal. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #.# ### #.# ## ##.## #.##.. ##...###.##.# ##.....##.##.# #.###............# # #..........(#.#..# # ########...#.).#..# # #...bh@...###.....##### #.######### #..(....... #)..#.##### #...#...... #...####### #...# #... #...####... #........#. #.#.###..#. You could see a jackal and a bat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ninjinzu the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 369 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_chamrin_arrival_tetris Action || total -------------------------++------- Melee: Falchion || 20 Armor: Robe || 7 Dodge: Dodged || 12 Rpst.: Falchion || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 369 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 369 +---------+---------+-------+---------+---------+-------+---------