Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 6699941938903884679, levelgen mode: deterministic 4 NinjaRock the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on Oct 6, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (179 turns). NinjaRock the Charmwright (Merfolk Skald) Turns: 179, Time: 00:01:48 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls f - 3 scrolls of remove curse {unknown} Potions e - 2 potions of resistance {unknown} Comestibles c - a chunk of flesh d - a ration Skills: + Level 2.3 Fighting * Level 3.1 Polearms + Level 0.7 Armour + Level 2.7 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You die... ..####.........#.##............. .....###+#####.#.##............. #.##.# #.#.##............. ...# .... #.#.#.............. #### ....####...#(............. ...........#.............. ...........+..........#... ...........#J....##...# ....####..@gs..#.# ...# ... #.#####.#.# ...# .. ...# #.#.# ...# . #.#### ....# #### # #.#### #. #. #. #. You could see an ooze, a giant cockroach and a hobgoblin. Vanquished Creatures A goblin (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaRock the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 179 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Action || total -------------------------++------- Melee: Spear || 39 Armor: Leather armour || 9 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------