Dungeon Crawl Stone Soup version 0.24-a0-11-g46ee55f (webtiles) character file. Game seed: 9380575485624838895 6 Nietzsche the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Feb 1, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (240 turns). Nietzsche the Grave Robber (Vampire Necromancer) Turns: 240, Time: 00:00:59 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 0/3 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rotting body, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Potions c - 3 potions of blood d - a potion of curing {unknown} Skills: - Level 2.1 Dodging + Level 3.0 Stealth * Level 1.2 Unarmed Combat * Level 2.0 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You don't have enough magic to cast that spell. Unknown command. A jackal comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.# ###'### #.....# #.....# #.....# #.....# #.....# ###h### #@## #..###+## ##......# #......# ########......# .............## .......)#..#.# #. ........##.#.#### #.# ........##.#.#.. #.# You could see a jackal. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nietzsche the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Reached skill level 1 in Unarmed Combat 240 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_noodles, serial_glass, glass_columns_a, glass_columns_c Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.2 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Necromancy | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Pain || 10 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------